Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BMR Oct0
Charybdis
Level 15
God Stats
5W - 2L
1,910 SR
Queue Stats
22W - 20L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
Bombika
Zhong Kui
Level 11
God Stats
7W - 2L
1,714 SR
Queue Stats
10W - 8L
1,536 Elo+
Party 1
King Arthur
King Arthur
Redykul
King Arthur
Level 16
God Stats
10W - 5L
1,276 SR
Queue Stats
26W - 23L
1,413 Elo+
Solo
Bakasura
Bakasura
tango_furioso23
Bakasura
Level 13
God Stats
3W - 5L
1,270 SR
Queue Stats
40W - 49L
1,362 Elo+
Party 1
Team Averages
Level 15
1,534 SR
1,455 Elo+

VS

Team Averages
Level 22
1,601 SR
1,474 Elo+
Cthulhu
Cthulhu
Eoo69
Cthulhu
Level 28
God Stats
6W - 6L
1,704 SR
Queue Stats
51W - 31L
1,600 Elo+
Solo
Nu Wa
Nu Wa
Numericc
Nu Wa
Level 29
God Stats
52W - 37L
1,426 SR
Queue Stats
212W - 238L
1,396 Elo+
Solo
Khepri
Khepri
Yumalaay
Khepri
Level 12
God Stats
6W - 3L
1,641 SR
Queue Stats
24W - 21L
1,407 Elo+
Party 2
Charybdis
Charybdis
polrock25
Charybdis
Level 26
God Stats
1W - 1L
1,734 SR
Queue Stats
110W - 103L
1,469 Elo+
Party 2
Ra
Ra
silaking
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
0 / 1 / 6
8,798
489
6,027
12,765
12,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
BMR Oct0
Charybdis
15
6 / 2 / 0
8,948
497
10,885
9,675
3,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Bombika
Zhong Kui
16
2 / 1 / 3
9,350
519
4,770
6,427
4,831
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Redykul
King Arthur
14
2 / 3 / 2
8,967
498
4,865
13,602
5,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
14
1 / 1 / 3
8,499
472
3,031
10,664
3,909
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eoo69
Cthulhu
16
3 / 1 / 5
9,339
519
11,165
11,614
12,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Numericc
Nu Wa
14
3 / 2 / 3
8,392
466
7,497
5,492
2,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
Yumalaay
Khepri
10
0 / 3 / 5
7,105
395
4,283
9,559
5,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
polrock25
Charybdis
12
1 / 3 / 2
6,943
386
6,066
8,603
2,751
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 2 / 2
6,683
371
1,455
6,442
1,882
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
11
Kills
8
8
Deaths
11
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
1
6
3
W
Charybdis
BMR Oct0
Charybdis
6
2
0
3
W
Zhong Kui
Bombika
Zhong Kui
2
1
3
3.5
L
Cthulhu
Eoo69
Cthulhu
3
1
5
5.5
L
Nu Wa
Numericc
Nu Wa
3
2
3
2.25
W
King Arthur
Redykul
King Arthur
2
3
2
1
L
Khepri
Yumalaay
Khepri
0
3
5
0.83
L
Charybdis
polrock25
Charybdis
1
3
2
0.67
L
1
2
2
1
W
Bakasura
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,578
Damage
30,466
53,133
Taken
41,710
31,198
Mitigated
24,187
18,956
Healing
7,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,027
2,039
0
3,750
12,765
12,933
6
4,943
7,822
29,638
0
W
Charybdis
BMR Oct0
Charybdis
10,885
4,410
0
3,194
9,675
3,782
110
4,392
4,942
0
74,669
W
Zhong Kui
Bombika
Zhong Kui
4,770
406
0
3,576
6,427
4,831
1,666
4,273
2,154
48,365
0
L
Cthulhu
Eoo69
Cthulhu
11,165
998
744
2,483
11,614
12,122
448
1,819
9,656
55,381
0
L
Nu Wa
Numericc
Nu Wa
7,497
3,001
0
1,085
5,492
2,094
647
1,985
3,430
57,708
0
W
King Arthur
Redykul
King Arthur
4,865
622
0
4,754
13,602
5,743
498
7,210
6,392
0
42,441
L
Khepri
Yumalaay
Khepri
4,283
341
0
140
9,559
5,338
0
2,747
6,760
17,678
0
L
Charybdis
polrock25
Charybdis
6,066
2,969
0
1,587
8,603
2,751
0
1,606
6,997
0
36,227
L
1,455
298
203
1,650
6,442
1,882
126
2,640
3,752
13,379
0
W
Bakasura
3,031
1,737
0
3,682
10,664
3,909
0
3,453
7,211
0
59,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,562
Gold Earned
38,462
472
Minions Killed
306
0
Camps Cleared
0
1,600,260
Distance Traveled
1,444,445
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,798
489
25
1
0
334,795
6
W
Charybdis
8,948
497
145
8
0
293,058
4
W
Zhong Kui
9,350
519
110
6
0
319,348
1
L
Cthulhu
9,339
519
102
6
0
357,937
1
L
Nu Wa
8,392
466
91
5
0
280,454
0
W
King Arthur
8,967
498
87
5
0
359,856
4
L
Khepri
7,105
395
26
1
0
271,216
3
L
Charybdis
6,943
386
74
4
0
322,982
2
L
Ra
6,683
371
13
1
0
211,856
1
W
Bakasura
8,499
472
105
6
0
293,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role