Player Matchup

Hades
Hades
BigDawgAnt80
Hades
Level 29
God Stats
5W - 3L
1,636 SR
Queue Stats
202W - 237L
1,345 Elo+
Party 2
Apollo
Apollo
Digo-Mal
Apollo
Level 25
God Stats
5W - 0L
1,500 SR
Queue Stats
68W - 64L
1,382 Elo+
Solo
Poseidon
Poseidon
FearHurts
Poseidon
Level 28
God Stats
28W - 22L
1,563 SR
Queue Stats
177W - 220L
1,323 Elo+
Party 2
Terra
Terra
OxtailBow9049
Terra
Level 28
God Stats
4W - 6L
1,330 SR
Queue Stats
313W - 326L
1,337 Elo+
Solo
Nemesis
Nemesis
gnilram
Nemesis
Level 16
God Stats
2W - 2L
1,385 SR
Queue Stats
2W - 4L
1,150 Elo+
Solo
Team Averages
Level 25
1,483 SR
1,307 Elo+

VS

Team Averages
Level 21
1,489 SR
1,356 Elo+
Ra
Ra
JacksWRLD
Ra
Level 25
God Stats
4W - 4L
1,536 SR
Queue Stats
36W - 41L
1,342 Elo+
Party 1
Anubis
Anubis
LadySylvia2
Anubis
Level 26
God Stats
107W - 123L
1,490 SR
Queue Stats
279W - 334L
1,383 Elo+
Solo
Izanami
Izanami
brocajj
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,376 Elo+
Party 1
Pele
Pele
iTz Swifty Au
Pele
Level 28
God Stats
9W - 6L
1,418 SR
Queue Stats
71W - 64L
1,367 Elo+
Party 1
Geb
Geb
xxA-Boogie
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 0
12,284
614
11,009
12,042
6,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Digo-Mal
Apollo
18
5 / 4 / 4
11,211
561
16,251
16,479
7,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
FearHurts
Poseidon
17
5 / 0 / 5
11,362
568
13,375
9,202
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 1 / 5
9,751
488
6,480
13,307
14,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
gnilram
Nemesis
17
4 / 1 / 2
11,121
556
4,507
12,303
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,717
436
5,698
8,410
2,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anubis
14
0 / 9 / 0
8,814
441
11,032
16,966
7,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
brocajj
Izanami
15
3 / 5 / 2
9,525
476
10,037
12,424
2,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 5 / 0
9,238
462
6,328
19,310
6,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 3 / 4
7,897
395
4,974
14,650
12,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
26
Kills
6
6
Deaths
26
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
0
0
9
W
Apollo
Digo-Mal
Apollo
5
4
4
1.75
W
Poseidon
FearHurts
Poseidon
5
0
5
7.5
L
1
4
0
0.25
L
Anubis
0
9
0
0
W
3
1
5
5.5
L
Izanami
brocajj
Izanami
3
5
2
0.8
W
Nemesis
gnilram
Nemesis
4
1
2
5
L
2
5
0
0.4
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,622
Damage
38,069
63,333
Taken
71,760
37,568
Mitigated
31,234
22,726
Healing
16,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,009
401
0
5,023
12,042
6,961
456
7,549
4,493
65,520
0
W
Apollo
Digo-Mal
Apollo
16,251
11,561
0
7,011
16,479
7,784
4,432
3,646
12,833
0
90,379
W
Poseidon
FearHurts
Poseidon
13,375
932
292
2,937
9,202
3,175
1,837
5,144
4,058
66,197
0
L
5,698
389
890
419
8,410
2,546
558
6,014
2,151
44,861
0
L
Anubis
11,032
590
0
6,172
16,966
7,197
448
12,003
4,890
54,678
0
W
6,480
783
3,046
3,000
13,307
14,551
357
3,266
9,919
18,190
0
L
Izanami
brocajj
Izanami
10,037
5,129
0
1,816
12,424
2,860
406
3,052
9,268
0
67,308
W
Nemesis
gnilram
Nemesis
4,507
2,221
0
1,417
12,303
5,097
0
1,977
10,326
0
99,516
L
6,328
517
0
7,693
19,310
6,138
0
3,611
15,565
0
73,561
L
4,974
302
0
0
14,650
12,493
0
5,486
9,022
15,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,729
Gold Earned
44,191
573
Minions Killed
442
0
Camps Cleared
0
1,937,054
Distance Traveled
1,631,047
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,284
614
149
7
0
363,568
4
W
Apollo
11,211
561
161
8
0
368,747
0
W
Poseidon
11,362
568
119
6
0
383,632
3
L
Ra
8,717
436
92
5
0
411,737
3
L
Anubis
8,814
441
102
5
0
234,475
4
W
Terra
9,751
488
25
1
0
404,895
3
L
Izanami
9,525
476
132
7
0
284,640
3
W
Nemesis
11,121
556
119
6
0
416,212
3
L
Pele
9,238
462
105
5
0
348,520
3
L
Geb
7,897
395
11
1
0
351,675
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role