Player Matchup

Gilgamesh
Gilgamesh
Haighy9926
Gilgamesh
Level 45
God Stats
3W - 5L
1,393 SR
Queue Stats
65W - 119L
1,320 Elo+
Party 1
Zeus
Zeus
Ja3cb
Zeus
Level 65
God Stats
25W - 28L
1,477 SR
Queue Stats
149W - 250L
1,399 Elo+
Party 1
Danzaburou
Danzaburou
MrFozzz
Danzaburou
Level 68
God Stats
1W - 3L
1,458 SR
Queue Stats
6W - 8L
1,562 Elo+
Solo
Team Averages
Level 59
1,442 SR
1,427 Elo+

VS

Team Averages
Level 71
1,574 SR
1,523 Elo+
Anubis
Anubis
KmXs_Cambridge
Anubis
Level 66
God Stats
13W - 10L
1,683 SR
Queue Stats
137W - 146L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
Roein_Ahm07
Gilgamesh
Level 68
God Stats
9W - 5L
1,540 SR
Queue Stats
148W - 92L
1,600 Elo+
Party 2
Charybdis
Charybdis
hamoedi_
Charybdis
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 133L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Haighy9926
Gilgamesh
16
5 / 3 / 10
14,322
623
14,033
23,602
22,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Ja3cb
Zeus
18
10 / 6 / 7
15,135
658
29,287
12,458
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MrFozzz
Danzaburou
16
3 / 7 / 13
14,300
622
16,168
24,176
9,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 6
14,544
632
22,775
21,246
10,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
Roein_Ahm07
Gilgamesh
19
6 / 4 / 10
16,262
707
14,344
29,486
30,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
hamoedi_
Charybdis
18
5 / 6 / 9
14,926
649
13,533
22,049
7,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
18
Kills
16
16
Deaths
19
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Haighy9926
Gilgamesh
5
3
10
3.33
L
Zeus
Ja3cb
Zeus
10
6
7
2.25
W
5
9
6
0.89
L
Danzaburou
MrFozzz
Danzaburou
3
7
13
1.36
W
Gilgamesh
Roein_Ahm07
Gilgamesh
6
4
10
2.75
W
Charybdis
hamoedi_
Charybdis
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,488
Damage
50,652
60,236
Taken
72,781
35,983
Mitigated
48,264
8,688
Healing
16,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Haighy9926
Gilgamesh
14,033
2,375
0
454
23,602
22,963
226
8,019
15,583
0
40,654
L
Zeus
Ja3cb
Zeus
29,287
868
166
1,566
12,458
3,800
558
8,053
4,405
62,260
0
W
22,775
460
0
6,532
21,246
10,185
401
7,864
12,851
66,103
0
L
Danzaburou
MrFozzz
Danzaburou
16,168
5,146
0
6,502
24,176
9,220
2,069
7,186
16,990
0
56,480
W
Gilgamesh
Roein_Ahm07
Gilgamesh
14,344
2,647
0
4,926
29,486
30,393
828
10,443
18,052
0
40,468
W
Charybdis
hamoedi_
Charybdis
13,533
9,057
0
5,187
22,049
7,686
1,832
9,300
12,211
0
85,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,757
Gold Earned
45,732
228
Minions Killed
265
7
Camps Cleared
10
1,069,395
Distance Traveled
1,140,495
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,322
623
45
2
4
369,741
0
L
Zeus
15,135
658
83
4
2
317,980
0
W
Anubis
14,544
632
87
4
3
336,547
6
L
Danzaburou
14,300
622
100
4
1
381,674
0
W
Gilgamesh
16,262
707
66
3
3
437,356
2
W
Charybdis
14,926
649
112
5
4
366,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role