Player Matchup

Bellona
Bellona
JhonSenseiMast
Bellona
Level 106
God Stats
166W - 213L
1,473 SR
Queue Stats
166W - 216L
1,484 Elo+
Solo
Freya
Freya
Samducky7
Freya
Level 106
God Stats
3W - 0L
1,911 SR
Queue Stats
27W - 28L
1,562 Elo+
Solo
Fenrir
Fenrir
ikillbots iQ
Fenrir
Level 24
God Stats
1W - 0L
1,584 SR
Queue Stats
19W - 30L
1,349 Elo+
Solo
Team Averages
Level 79
1,656 SR
1,465 Elo+

VS

Team Averages
Level 59
1,421 SR
1,490 Elo+
Sol
Sol
Darkjetson01
Sol
Level 128
God Stats
1W - 3L
1,232 SR
Queue Stats
225W - 151L
1,659 Elo+
Solo
Bellona
Bellona
LtK_SweatyTTV
Bellona
Level 6
God Stats
3W - 3L
1,649 SR
Queue Stats
5W - 8L
1,465 Elo+
Solo
Horus
Horus
xwolf95
Horus
Level 42
God Stats
14W - 25L
1,382 SR
Queue Stats
269W - 360L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 7
9,516
732
7,367
13,647
13,403
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Samducky7
Freya
14
6 / 1 / 8
10,004
770
7,248
10,390
4,321
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
12
2 / 4 / 13
8,904
685
6,713
11,158
5,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
9,638
741
13,782
9,013
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
8
1 / 3 / 2
7,345
565
2,225
4,144
2,888
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
xwolf95
Horus
12
2 / 8 / 5
8,896
684
4,611
14,886
10,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
15
Kills
7
7
Deaths
16
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
7
2
7
5.25
L
Bellona
1
3
2
0.67
W
Freya
Samducky7
Freya
6
1
8
10
W
Fenrir
2
4
13
2.13
L
Horus
xwolf95
Horus
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,328
Damage
20,618
35,195
Taken
28,043
23,512
Mitigated
16,216
10,307
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,782
3,934
0
1,479
9,013
3,106
0
2,532
6,481
36,505
0
W
7,367
1,079
877
891
13,647
13,403
379
4,101
9,546
0
22,465
L
Bellona
2,225
837
0
830
4,144
2,888
0
1,147
2,997
0
5,872
W
Freya
Samducky7
Freya
7,248
2,894
0
4,969
10,390
4,321
2,214
4,141
6,249
43,388
0
W
Fenrir
6,713
2,235
448
3,122
11,158
5,788
0
5,913
5,245
0
17,611
L
Horus
xwolf95
Horus
4,611
2,147
157
1,459
14,886
10,222
0
3,779
11,107
0
18,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,424
Gold Earned
25,879
141
Minions Killed
86
9
Camps Cleared
3
749,945
Distance Traveled
530,679
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,638
741
52
4
2
229,278
0
W
Bellona
9,516
732
28
2
1
278,813
1
L
Bellona
7,345
565
12
1
0
89,515
1
W
Freya
10,004
770
86
7
6
226,837
2
W
Fenrir
8,904
685
27
2
2
244,295
1
L
Horus
8,896
684
22
2
1
211,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role