Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
KoudaIka1
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 87L
1,669 Elo+
Solo
Cernunnos
Cernunnos
MattYaDig
Cernunnos
Level 27
God Stats
34W - 17L
1,437 SR
Queue Stats
81W - 66L
1,568 Elo+
Solo
Fenrir
Fenrir
SmurfKilledMe
Fenrir
Level 29
God Stats
4W - 1L
1,717 SR
Queue Stats
112W - 92L
1,610 Elo+
Solo
Bellona
Bellona
alexzas
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,729 Elo+
Solo
Team Averages
Level 24
1,531 SR
1,615 Elo+

VS

Team Averages
Level 15
1,510 SR
1,625 Elo+
Ymir
Ymir
BlooCh33ze
Ymir
Level 5
God Stats
43W - 38L
1,695 SR
Queue Stats
122W - 139L
1,629 Elo+
Solo
Guan Yu
Guan Yu
Lu1cK
Guan Yu
Level 29
God Stats
7W - 16L
1,355 SR
Queue Stats
53W - 52L
1,464 Elo+
Solo
Hun Batz
Hun Batz
Mild2k
Hun Batz
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 17L
1,525 Elo+
Solo
Charybdis
Charybdis
NotDockxi
Charybdis
Level 22
God Stats
7W - 5L
1,500 SR
Queue Stats
144W - 104L
1,781 Elo+
Solo
Neith
Neith
wdawdawdawdawda
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 2 / 0
6,829
683
4,122
5,854
2,041
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
KoudaIka1
Fafnir
9
1 / 1 / 5
5,920
592
2,347
5,351
3,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
MattYaDig
Cernunnos
11
5 / 1 / 1
6,366
637
5,545
5,207
1,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 1 / 0
7,217
722
3,492
5,956
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
alexzas
Bellona
9
1 / 4 / 4
5,995
600
3,293
6,505
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,022
602
2,869
7,789
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Lu1cK
Guan Yu
8
1 / 4 / 1
5,156
516
1,167
5,355
2,031
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Mild2k
Hun Batz
9
0 / 4 / 4
5,435
544
1,543
6,242
1,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
NotDockxi
Charybdis
12
5 / 0 / 2
6,763
676
5,628
4,182
1,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 8 / 2
4,126
413
2,330
5,943
1,067
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
16
Kills
8
9
Deaths
16
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
0
2
L
2
0
2
3
W
Fafnir
KoudaIka1
Fafnir
1
1
5
3.5
L
Guan Yu
Lu1cK
Guan Yu
1
4
1
0.38
W
Cernunnos
MattYaDig
Cernunnos
5
1
1
5.5
L
Hun Batz
Mild2k
Hun Batz
0
4
4
0.5
L
Charybdis
NotDockxi
Charybdis
5
0
2
6
W
5
1
0
5
W
Bellona
alexzas
Bellona
1
4
4
0.75
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,799
Damage
13,537
28,873
Taken
29,511
14,020
Mitigated
9,761
6,830
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,122
697
0
2,155
5,854
2,041
3,102
400
5,454
35,904
0
L
2,869
913
160
3,342
7,789
3,877
0
2,618
5,078
21,404
0
W
Fafnir
KoudaIka1
Fafnir
2,347
390
0
1,068
5,351
3,337
0
1,647
3,704
14,003
0
L
Guan Yu
Lu1cK
Guan Yu
1,167
232
0
952
5,355
2,031
33
1,120
4,235
0
13,223
W
Cernunnos
MattYaDig
Cernunnos
5,545
3,128
0
1,820
5,207
1,764
1,618
384
4,823
0
39,941
L
Hun Batz
Mild2k
Hun Batz
1,543
605
0
155
6,242
1,605
0
1,129
5,113
0
26,145
L
Charybdis
NotDockxi
Charybdis
5,628
3,782
0
1,345
4,182
1,181
0
209
3,973
0
37,280
W
3,492
758
0
750
5,956
1,973
0
0
5,956
0
47,085
W
Bellona
alexzas
Bellona
3,293
1,396
0
1,037
6,505
4,905
872
438
6,067
0
20,026
L
2,330
1,543
0
27
5,943
1,067
700
1,300
4,643
0
6,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,327
Gold Earned
27,502
289
Minions Killed
225
0
Camps Cleared
0
964,834
Distance Traveled
910,183
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,829
683
67
7
0
185,419
1
L
Ymir
6,022
602
49
5
0
202,842
3
W
Fafnir
5,920
592
18
2
0
221,712
0
L
Guan Yu
5,156
516
34
3
0
125,707
3
W
Cernunnos
6,366
637
78
8
0
198,618
2
L
Hun Batz
5,435
544
59
6
0
197,506
1
L
Charybdis
6,763
676
74
7
0
198,893
1
W
Fenrir
7,217
722
87
9
0
195,707
0
W
Bellona
5,995
600
39
4
0
163,378
0
L
Neith
4,126
413
9
1
0
185,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role