Player Matchup

Tsukuyomi
Tsukuyomi
AWildRaikou
Tsukuyomi
Level 28
God Stats
7W - 5L
1,432 SR
Queue Stats
127W - 129L
1,391 Elo+
Solo
Artemis
Artemis
FinalPath
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Killsims003
Guan Yu
Level 23
God Stats
3W - 5L
1,392 SR
Queue Stats
115W - 107L
1,371 Elo+
Solo
Charybdis
Charybdis
Ryutard
Charybdis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Artio
Artio
zlVoid
Artio
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 80L
1,503 Elo+
Solo
Team Averages
Level 17
1,465 SR
1,453 Elo+

VS

Team Averages
Level 14
1,593 SR
1,420 Elo+
Charybdis
Charybdis
Eiswolfspeer
Charybdis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 145L
1,337 Elo+
Solo
Baron Samedi
Baron Samedi
Ezyanan
Baron Samedi
Level 12
God Stats
0W - 1L
1,689 SR
Queue Stats
5W - 6L
1,431 Elo+
Party 1
Fenrir
Fenrir
FIyveqq
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,500 Elo+
Solo
Scylla
Scylla
XVI16
Scylla
Level 12
God Stats
0W - 1L
1,689 SR
Queue Stats
5W - 6L
1,431 Elo+
Party 1
Odin
Odin
大大大野爹
Odin
Level 15
God Stats
1W - 2L
1,587 SR
Queue Stats
5W - 7L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AWildRaikou
Tsukuyomi
20
24 / 6 / 8
15,350
640
33,775
20,481
8,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
FinalPath
Artemis
17
14 / 4 / 12
12,976
541
20,949
16,019
5,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Killsims003
Guan Yu
20
10 / 0 / 18
14,319
597
14,022
21,858
28,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
Ryutard
Charybdis
14
0 / 11 / 8
9,804
409
6,683
15,553
5,258
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
zlVoid
Artio
15
2 / 2 / 27
11,909
496
4,987
22,674
21,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Eiswolfspeer
Charybdis
14
1 / 16 / 5
9,179
382
5,451
23,791
6,898
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Ezyanan
Baron Samedi
16
11 / 6 / 6
11,390
475
26,000
19,518
9,754
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
FIyveqq
Fenrir
14
2 / 11 / 4
9,394
391
7,984
18,711
7,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
XVI16
Scylla
13
3 / 10 / 4
8,922
372
13,240
12,399
2,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
6 / 9 / 8
10,647
444
10,079
23,422
24,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
50
50
Kills
23
23
Deaths
52
73
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AWildRaikou
Tsukuyomi
24
6
8
4.67
L
Charybdis
Eiswolfspeer
Charybdis
1
16
5
0.22
L
Baron Samedi
Ezyanan
Baron Samedi
11
6
6
2.33
L
Fenrir
FIyveqq
Fenrir
2
11
4
0.36
W
Artemis
FinalPath
Artemis
14
4
12
5
W
Guan Yu
Killsims003
Guan Yu
10
0
18
19
W
Charybdis
Ryutard
Charybdis
0
11
8
0.36
L
Scylla
XVI16
Scylla
3
10
4
0.5
W
Artio
zlVoid
Artio
2
2
27
7.75
L
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,416
Damage
62,754
96,585
Taken
97,841
68,257
Mitigated
51,134
31,372
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AWildRaikou
Tsukuyomi
33,775
11,260
0
6,273
20,481
8,357
4,241
6,835
13,646
0
117,888
L
Charybdis
Eiswolfspeer
Charybdis
5,451
2,212
0
30
23,791
6,898
520
892
22,661
0
35,222
L
Baron Samedi
Ezyanan
Baron Samedi
26,000
2,633
2,672
6,842
19,518
9,754
0
956
18,274
62,317
0
L
Fenrir
FIyveqq
Fenrir
7,984
1,849
0
1,661
18,711
7,700
886
1,540
16,653
0
33,663
W
Artemis
FinalPath
Artemis
20,949
12,519
0
4,771
16,019
5,174
2,956
8,815
7,204
0
63,383
W
Guan Yu
Killsims003
Guan Yu
14,022
1,972
3,972
10,987
21,858
28,308
4,739
6,443
15,415
15,220
69,412
W
Charybdis
Ryutard
Charybdis
6,683
4,213
0
1,471
15,553
5,258
1,088
9,197
6,356
0
36,018
L
Scylla
XVI16
Scylla
13,240
907
0
500
12,399
2,445
429
761
11,347
42,037
0
W
Artio
zlVoid
Artio
4,987
1,044
937
2,961
22,674
21,160
1,299
7,969
14,705
17,159
0
L
10,079
1,419
0
1,313
23,422
24,337
0
2,916
20,144
147
35,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,358
Gold Earned
49,532
494
Minions Killed
293
0
Camps Cleared
0
2,074,387
Distance Traveled
1,754,985
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,350
640
175
7
0
473,208
5
L
Charybdis
9,179
382
45
2
0
318,260
0
L
Baron Samedi
11,390
475
83
3
0
381,691
2
L
Fenrir
9,394
391
43
2
0
330,387
4
W
Artemis
12,976
541
77
3
0
395,710
4
W
Guan Yu
14,319
597
165
7
0
407,573
1
W
Charybdis
9,804
409
56
2
0
332,803
1
L
Scylla
8,922
372
71
3
0
357,046
0
W
Artio
11,909
496
21
1
0
465,093
1
L
Odin
10,647
444
51
2
0
367,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role