Player Matchup

Zhong Kui
Zhong Kui
JoanVxlles05
Zhong Kui
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 15L
1,248 Elo+
Party 1
Charybdis
Charybdis
Pobesale3223
Charybdis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,150 Elo+
Party 1
Thanatos
Thanatos
iNightmxre6616
Thanatos
Level 18
God Stats
0W - 5L
1,720 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 1
Team Averages
Level 15
1,573 SR
1,299 Elo+

VS

Team Averages
Level 73
1,429 SR
1,293 Elo+
Loki
Loki
JSthebeast25
Loki
Level 104
God Stats
4W - 2L
1,423 SR
Queue Stats
208W - 228L
1,410 Elo+
Solo
Jormungandr
Jormungandr
PRFdealf
Jormungandr
Level 88
God Stats
31W - 30L
1,480 SR
Queue Stats
551W - 717L
1,308 Elo+
Solo
Thanatos
Thanatos
zX-PULIDIEX-Xz
Thanatos
Level 28
God Stats
2W - 1L
1,384 SR
Queue Stats
11W - 12L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JoanVxlles05
Zhong Kui
16
8 / 7 / 2
12,507
736
17,154
22,910
14,154
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Pobesale3223
Charybdis
13
0 / 10 / 5
9,990
588
6,236
14,390
4,890
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
13
2 / 7 / 5
10,576
622
8,780
14,032
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 6
13,546
797
18,145
13,520
7,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
PRFdealf
Jormungandr
16
5 / 1 / 16
12,162
715
14,974
18,940
23,752
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
15
5 / 6 / 13
12,178
716
9,617
11,114
4,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
10
Kills
24
24
Deaths
10
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
14
3
6
5.67
L
Zhong Kui
JoanVxlles05
Zhong Kui
8
7
2
1.29
W
Jormungandr
PRFdealf
Jormungandr
5
1
16
13
L
Charybdis
Pobesale3223
Charybdis
0
10
5
0.25
L
Thanatos
2
7
5
0.64
W
Thanatos
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,170
Damage
42,736
51,332
Taken
43,574
28,254
Mitigated
36,161
10,557
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,145
5,435
0
800
13,520
7,433
2,357
5,166
8,354
0
67,885
L
Zhong Kui
JoanVxlles05
Zhong Kui
17,154
2,040
268
4,235
22,910
14,154
0
7,230
15,680
54,980
0
W
Jormungandr
PRFdealf
Jormungandr
14,974
2,197
258
2,340
18,940
23,752
299
7,317
11,623
29,265
0
L
Charybdis
Pobesale3223
Charybdis
6,236
4,448
0
1,187
14,390
4,890
886
4,859
9,531
0
24,270
L
Thanatos
8,780
2,893
0
4,867
14,032
9,210
254
3,757
10,275
0
24,303
W
Thanatos
9,617
3,321
0
5,265
11,114
4,976
477
4,911
6,203
0
23,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,073
Gold Earned
37,886
176
Minions Killed
152
10
Camps Cleared
5
753,015
Distance Traveled
932,853
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,546
797
92
5
4
324,342
2
L
Zhong Kui
12,507
736
92
5
6
244,954
0
W
Jormungandr
12,162
715
24
1
0
321,629
0
L
Charybdis
9,990
588
51
3
2
222,171
4
L
Thanatos
10,576
622
33
2
2
285,890
0
W
Thanatos
12,178
716
36
2
1
286,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role