Player Matchup

Hun Batz
Hun Batz
Cupid8fCrime
Hun Batz
Level 28
God Stats
2W - 1L
1,684 SR
Queue Stats
249W - 261L
1,453 Elo+
Party 1
Cerberus
Cerberus
Dimi9056
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,080 Elo+
Solo
Sol
Sol
JusticeForPugs
Sol
Level 21
God Stats
30W - 24L
1,538 SR
Queue Stats
162W - 182L
1,494 Elo+
Party 1
Bacchus
Bacchus
KingSavageGod21
Bacchus
Level 27
God Stats
2W - 7L
1,328 SR
Queue Stats
13W - 34L
1,192 Elo+
Solo
Charybdis
Charybdis
v_SageRampage_v
Charybdis
Level 20
God Stats
0W - 2L
1,227 SR
Queue Stats
31W - 40L
1,454 Elo+
Solo
Team Averages
Level 20
1,455 SR
1,335 Elo+

VS

Team Averages
Level 18
1,394 SR
1,428 Elo+
Fenrir
Fenrir
Carlosvskw0
Fenrir
Level 6
God Stats
6W - 6L
1,442 SR
Queue Stats
23W - 17L
1,406 Elo+
Solo
Heimdallr
Heimdallr
Dity Dan7751
Heimdallr
Level 25
God Stats
14W - 18L
1,399 SR
Queue Stats
139W - 134L
1,390 Elo+
Solo
King Arthur
King Arthur
FixatedOnToeJam
King Arthur
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 11L
1,527 Elo+
Party 2
Sobek
Sobek
MastaMatt-7
Sobek
Level 30
God Stats
4W - 8L
1,369 SR
Queue Stats
153W - 175L
1,466 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
stiff_4ahl
Morgan Le Fay
Level 23
God Stats
7W - 5L
1,260 SR
Queue Stats
45W - 57L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cupid8fCrime
Hun Batz
11
1 / 2 / 1
6,079
507
2,620
7,750
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Dimi9056
Cerberus
6
0 / 11 / 1
4,629
386
999
8,727
2,664
11
3 / 1 / 0
6,438
537
8,030
10,076
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 0 / 0
4,504
375
2,016
2,883
2,396
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Charybdis
v_SageRampage_v
Charybdis
12
5 / 2 / 1
6,994
583
9,185
6,549
2,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 2 / 0
6,794
566
1,751
7,739
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Dity Dan7751
Heimdallr
9
6 / 5 / 4
6,441
537
6,399
6,828
2,643
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
FixatedOnToeJam
King Arthur
12
1 / 0 / 3
6,964
580
4,781
7,510
4,042
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 1 / 1
6,705
559
2,605
10,482
8,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
stiff_4ahl
Morgan Le Fay
11
5 / 1 / 3
6,409
534
5,697
7,232
2,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
9
Kills
15
16
Deaths
9
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
2
0
0.5
L
Hun Batz
Cupid8fCrime
Hun Batz
1
2
1
0.75
L
Cerberus
Dimi9056
Cerberus
0
11
1
0.05
W
Heimdallr
Dity Dan7751
Heimdallr
6
5
4
1.6
W
King Arthur
FixatedOnToeJam
King Arthur
1
0
3
2.5
L
3
1
0
3
L
0
0
0
0
W
2
1
1
2.5
W
Morgan Le Fay
stiff_4ahl
Morgan Le Fay
5
1
3
6.5
L
Charybdis
v_SageRampage_v
Charybdis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,850
Damage
21,233
35,985
Taken
39,791
12,696
Mitigated
21,815
6,873
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,751
310
0
1,513
7,739
3,740
208
1,199
6,540
0
41,822
L
Hun Batz
Cupid8fCrime
Hun Batz
2,620
1,257
0
476
7,750
2,470
0
857
6,893
0
30,617
L
Cerberus
Dimi9056
Cerberus
999
112
0
258
8,727
2,664
0
2,387
6,340
5,959
0
W
Heimdallr
Dity Dan7751
Heimdallr
6,399
3,676
0
0
6,828
2,643
520
2,177
4,651
0
15,799
W
King Arthur
FixatedOnToeJam
King Arthur
4,781
402
0
2,101
7,510
4,042
18
2,516
4,994
0
36,293
L
8,030
3,283
0
4,666
10,076
3,058
0
2,971
7,105
41,341
0
L
2,016
627
0
522
2,883
2,396
0
0
2,883
7,681
0
W
2,605
114
0
3,064
10,482
8,983
0
0
10,482
19,751
0
W
Morgan Le Fay
stiff_4ahl
Morgan Le Fay
5,697
856
0
3,112
7,232
2,407
1,122
5,153
2,079
31,122
0
L
Charybdis
v_SageRampage_v
Charybdis
9,185
4,066
0
951
6,549
2,108
1,182
2,087
4,462
0
35,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,644
Gold Earned
33,313
214
Minions Killed
269
0
Camps Cleared
0
1,036,174
Distance Traveled
1,156,954
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,794
566
87
7
0
228,883
2
L
Hun Batz
6,079
507
58
5
0
273,279
1
L
Cerberus
4,629
386
9
1
0
192,763
3
W
Heimdallr
6,441
537
24
2
0
247,878
1
W
King Arthur
6,964
580
77
6
0
236,706
1
L
Sol
6,438
537
79
7
0
222,340
0
L
Bacchus
4,504
375
14
1
0
110,917
1
W
Sobek
6,705
559
35
3
0
210,699
0
W
Morgan Le Fay
6,409
534
46
4
0
232,788
0
L
Charybdis
6,994
583
54
5
0
236,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role