Player Matchup

Olorun
Olorun
BlaueTaube
Olorun
Level 8
God Stats
4W - 1L
1,962 SR
Queue Stats
14W - 9L
1,541 Elo+
Party 2
Neith
Neith
Gingerfist
Neith
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
47W - 65L
1,446 Elo+
Party 2
Kali
Kali
MorkarChakai
Kali
Level 23
God Stats
4W - 6L
1,550 SR
Queue Stats
39W - 43L
1,408 Elo+
Party 2
Arachne
Arachne
Oranitor
Arachne
Level 4
God Stats
2W - 3L
1,261 SR
Queue Stats
4W - 13L
1,285 Elo+
Solo
Athena
Athena
Snowg0on
Athena
Level 18
God Stats
6W - 9L
1,507 SR
Queue Stats
43W - 36L
1,359 Elo+
Party 2
Team Averages
Level 14
1,556 SR
1,408 Elo+

VS

Team Averages
Level 17
1,563 SR
1,415 Elo+
Anubis
Anubis
HAPK420
Anubis
Level 9
God Stats
69W - 60L
1,652 SR
Queue Stats
133W - 136L
1,536 Elo+
Party 1
Amaterasu
Amaterasu
JoKvKing
Amaterasu
Level 16
God Stats
10W - 6L
1,664 SR
Queue Stats
22W - 16L
1,434 Elo+
Solo
Apollo
Apollo
Majster_zhhazi
Apollo
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 103L
1,349 Elo+
Solo
Cerberus
Cerberus
Pedthekid
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 81L
1,397 Elo+
Solo
Fenrir
Fenrir
SobakaSTALINa
Fenrir
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 57L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BlaueTaube
Olorun
6
0 / 7 / 1
4,214
421
2,033
6,408
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
8
1 / 5 / 0
5,088
509
4,411
5,458
1,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 6 / 0
4,734
473
3,414
9,276
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Oranitor
Arachne
6
1 / 9 / 0
4,551
455
2,047
7,633
1,415
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Snowg0on
Athena
7
0 / 4 / 0
4,447
445
2,002
6,492
1,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HAPK420
Anubis
13
12 / 0 / 2
7,911
791
6,840
4,296
1,966
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
JoKvKing
Amaterasu
10
5 / 1 / 3
6,181
618
3,591
5,511
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
8 / 1 / 0
6,188
619
6,478
5,328
1,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Pedthekid
Cerberus
9
0 / 0 / 8
5,650
565
2,050
7,326
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
6 / 1 / 6
6,413
641
6,782
7,443
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
3
Kills
31
31
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
BlaueTaube
Olorun
0
7
1
0.07
L
Neith
1
5
0
0.2
W
Anubis
HAPK420
Anubis
12
0
2
13
W
Amaterasu
JoKvKing
Amaterasu
5
1
3
6.5
W
8
1
0
8
L
1
6
0
0.17
L
Arachne
Oranitor
Arachne
1
9
0
0.11
W
Cerberus
Pedthekid
Cerberus
0
0
8
4
L
Athena
Snowg0on
Athena
0
4
0
0
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,907
Damage
25,741
35,267
Taken
29,904
7,760
Mitigated
12,354
5,624
Healing
13,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BlaueTaube
Olorun
2,033
713
0
492
6,408
1,115
0
1,752
4,656
12,390
0
L
Neith
4,411
2,991
0
1,295
5,458
1,084
328
916
4,542
0
22,690
W
Anubis
HAPK420
Anubis
6,840
582
0
3,456
4,296
1,966
328
794
3,502
45,107
0
W
Amaterasu
JoKvKing
Amaterasu
3,591
2,137
0
2,637
5,511
2,158
254
127
5,384
0
22,788
W
6,478
3,572
0
1,645
5,328
1,984
918
631
4,595
0
33,792
L
3,414
1,923
0
2,690
9,276
2,431
186
0
9,264
0
15,967
L
Arachne
Oranitor
Arachne
2,047
1,354
0
819
7,633
1,415
172
4,527
3,106
265
12,929
W
Cerberus
Pedthekid
Cerberus
2,050
339
0
2,982
7,326
3,715
164
1,054
5,943
7,186
0
L
Athena
Snowg0on
Athena
2,002
683
0
328
6,492
1,715
0
1,695
4,797
9,382
0
W
6,782
2,864
0
2,748
7,443
2,531
784
1,287
6,156
0
27,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,034
Gold Earned
32,343
134
Minions Killed
260
0
Camps Cleared
0
811,527
Distance Traveled
863,754
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,214
421
21
2
0
135,425
0
L
Neith
5,088
509
29
3
0
171,027
0
W
Anubis
7,911
791
94
9
0
149,675
1
W
Amaterasu
6,181
618
43
4
0
171,785
0
W
Apollo
6,188
619
63
6
0
169,670
0
L
Kali
4,734
473
45
5
0
158,658
0
L
Arachne
4,551
455
19
2
0
159,671
1
W
Cerberus
5,650
565
9
1
0
194,175
3
L
Athena
4,447
445
20
2
0
186,746
3
W
Fenrir
6,413
641
51
5
0
178,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role