Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
SlimyShrimp
Hou Yi
Level 147
God Stats
11W - 4L
1,854 SR
Queue Stats
655W - 541L
1,652 Elo+
Party 2
Nu Wa
Nu Wa
sinfulvenom
Nu Wa
Level 26
God Stats
2W - 2L
1,368 SR
Queue Stats
6W - 9L
1,353 Elo+
Party 2
Team Averages
Level 96
1,537 SR
1,501 Elo+

VS

Team Averages
Level 60
1,471 SR
1,436 Elo+
Charybdis
Charybdis
 
Charybdis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
GiNiCHiMARU888
Bellona
Level 6
God Stats
1W - 3L
1,423 SR
Queue Stats
14W - 37L
1,269 Elo+
Party 1
Nox
Nox
Restuch
Nox
Level 44
God Stats
7W - 12L
1,460 SR
Queue Stats
33W - 35L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 0 / 13
8,090
809
5,168
7,192
6,232
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
 
Cthulhu
11
4 / 0 / 13
8,090
809
5,168
7,192
6,232
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
 
Cthulhu
11
4 / 0 / 13
8,090
809
5,168
7,192
6,232
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
 
Cthulhu
11
4 / 0 / 13
8,090
809
5,168
7,192
6,232
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
14
17 / 0 / 3
9,884
988
15,632
7,130
2,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 1 / 15
7,366
737
4,384
3,225
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 7 / 1
5,933
593
4,186
10,011
3,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
 
Charybdis
9
0 / 7 / 1
5,933
593
4,186
10,011
3,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 9 / 0
6,010
601
3,889
12,997
9,012
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
9
0 / 5 / 0
5,989
599
2,523
6,628
2,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
3
33
Kills
1
1
Deaths
28
70
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
13
10.5
W
Cthulhu
 
Cthulhu
4
0
13
10.5
W
Cthulhu
 
Cthulhu
4
0
13
10.5
W
Cthulhu
 
Cthulhu
4
0
13
10.5
L
Charybdis
 
Charybdis
0
7
1
0.07
L
Charybdis
 
Charybdis
0
7
1
0.07
L
1
9
0
0.11
L
Nox
0
5
0
0
W
Hou Yi
17
0
3
18.5
W
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,688
Damage
14,784
39,123
Taken
39,647
28,671
Mitigated
17,388
8,802
Healing
3,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,168
796
82
2,056
7,192
6,232
225
1,271
5,921
16,802
0
W
Cthulhu
 
Cthulhu
5,168
796
82
2,056
7,192
6,232
225
1,271
5,921
16,802
0
W
Cthulhu
 
Cthulhu
5,168
796
82
2,056
7,192
6,232
225
1,271
5,921
16,802
0
W
Cthulhu
 
Cthulhu
5,168
796
82
2,056
7,192
6,232
225
1,271
5,921
16,802
0
L
Charybdis
 
Charybdis
4,186
920
0
1,400
10,011
3,130
0
3,836
6,175
0
17,124
L
Charybdis
 
Charybdis
4,186
920
0
1,400
10,011
3,130
0
3,836
6,175
0
17,124
L
3,889
866
0
405
12,997
9,012
0
4,482
8,515
0
9,642
L
Nox
2,523
92
0
0
6,628
2,116
80
1,501
5,127
19,732
0
W
Hou Yi
15,632
7,113
0
250
7,130
2,840
1,762
1,187
5,943
0
43,611
W
4,384
1,574
0
0
3,225
903
332
448
2,777
11,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,610
Gold Earned
23,865
194
Minions Killed
98
7
Camps Cleared
3
1,285,006
Distance Traveled
635,709
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,090
809
27
3
0
229,767
2
W
Cthulhu
8,090
809
27
3
0
229,767
2
W
Cthulhu
8,090
809
27
3
0
229,767
2
W
Cthulhu
8,090
809
27
3
0
229,767
2
L
Charybdis
5,933
593
29
3
1
155,643
1
L
Charybdis
5,933
593
29
3
1
155,643
1
L
Bellona
6,010
601
11
1
0
153,715
0
L
Nox
5,989
599
29
3
1
170,708
2
W
Hou Yi
9,884
988
66
7
5
194,603
3
W
Nu Wa
7,366
737
20
2
2
171,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role