Player Matchup

Mercury
Mercury
ARGENTINA_Smite
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,299 Elo+
Solo
Izanami
Izanami
Cassiopee4134
Izanami
Level 29
God Stats
74W - 79L
1,481 SR
Queue Stats
92W - 100L
1,375 Elo+
Solo
Zeus
Zeus
Hozmer2940
Zeus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 69L
1,347 Elo+
Solo
Charybdis
Charybdis
q307p
Charybdis
Level 6
God Stats
2W - 2L
1,738 SR
Queue Stats
11W - 22L
1,365 Elo+
Solo
Loki
Loki
stark-959
Loki
Level 26
God Stats
17W - 28L
1,362 SR
Queue Stats
102W - 96L
1,450 Elo+
Solo
Team Averages
Level 19
1,516 SR
1,367 Elo+

VS

Team Averages
Level 25
1,535 SR
1,397 Elo+
Charybdis
Charybdis
GORISUN696969696
Charybdis
Level 27
God Stats
3W - 1L
1,576 SR
Queue Stats
49W - 53L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
LionKing4liferrr
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,240 Elo+
Solo
Baron Samedi
Baron Samedi
Ton69
Baron Samedi
Level 29
God Stats
16W - 13L
1,577 SR
Queue Stats
126W - 162L
1,435 Elo+
Party 1
Bakasura
Bakasura
shinkoma1027
Bakasura
Level 32
God Stats
33W - 21L
1,571 SR
Queue Stats
107W - 141L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
yuuta6221
Danzaburou
Level 31
God Stats
15W - 17L
1,451 SR
Queue Stats
113W - 134L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 3
6,325
333
1,351
7,256
1,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
14
2 / 11 / 4
8,858
466
11,443
22,792
8,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 12 / 2
7,493
394
10,002
15,193
4,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
q307p
Charybdis
8
0 / 14 / 3
6,045
318
3,735
14,996
3,882
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
16
8 / 8 / 2
11,120
585
12,184
16,879
6,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
16
12 / 3 / 3
11,183
589
9,142
11,027
4,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 4 / 6
11,871
625
6,765
8,639
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Ton69
Baron Samedi
16
6 / 2 / 17
10,787
568
15,899
13,293
7,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
shinkoma1027
Bakasura
16
16 / 4 / 3
11,633
612
15,078
16,835
6,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
yuuta6221
Danzaburou
18
9 / 3 / 6
12,106
637
15,673
15,485
5,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
13
Kills
49
50
Deaths
16
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Izanami
2
11
4
0.36
W
Charybdis
12
3
3
4.5
L
3
12
2
0.33
W
6
4
6
2.25
W
Baron Samedi
Ton69
Baron Samedi
6
2
17
7.25
L
Charybdis
q307p
Charybdis
0
14
3
0.11
W
Bakasura
shinkoma1027
Bakasura
16
4
3
4.38
L
Loki
8
8
2
1.13
W
Danzaburou
yuuta6221
Danzaburou
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,715
Damage
62,557
77,116
Taken
65,279
24,331
Mitigated
26,988
7,428
Healing
22,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,351
1,125
0
0
7,256
1,445
0
1,378
5,467
0
14,018
L
Izanami
11,443
7,025
61
5,416
22,792
8,243
323
7,665
14,491
0
51,537
W
Charybdis
9,142
4,732
0
2,814
11,027
4,204
3,079
2,470
8,557
0
52,517
L
10,002
1,942
0
1,676
15,193
4,328
217
3,893
10,763
34,306
0
W
6,765
1,154
0
841
8,639
3,512
3,012
1,089
7,550
72,621
0
W
Baron Samedi
Ton69
Baron Samedi
15,899
1,089
1,646
5,992
13,293
7,167
2,820
2,217
11,076
48,788
0
L
Charybdis
q307p
Charybdis
3,735
2,794
0
275
14,996
3,882
0
4,668
9,930
0
9,623
W
Bakasura
shinkoma1027
Bakasura
15,078
10,704
0
4,418
16,835
6,549
623
1,471
14,531
0
61,431
L
Loki
12,184
2,311
0
0
16,879
6,433
603
5,060
11,733
0
47,913
W
Danzaburou
yuuta6221
Danzaburou
15,673
8,011
0
6,534
15,485
5,556
6,334
2,755
12,730
0
70,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,841
Gold Earned
57,580
230
Minions Killed
541
0
Camps Cleared
0
1,056,681
Distance Traveled
1,662,252
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,325
333
31
2
0
132,416
0
L
Izanami
8,858
466
81
4
0
241,960
1
W
Charybdis
11,183
589
106
6
0
278,711
0
L
Zeus
7,493
394
46
2
0
190,987
1
W
Kukulkan
11,871
625
141
7
0
290,156
2
W
Baron Samedi
10,787
568
61
3
0
355,915
0
L
Charybdis
6,045
318
6
0
0
175,441
1
W
Bakasura
11,633
612
114
6
0
422,638
0
L
Loki
11,120
585
66
3
0
315,877
0
W
Danzaburou
12,106
637
119
6
0
314,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role