Player Matchup

He Bo
He Bo
BellusMarduk2
He Bo
Level 28
God Stats
3W - 0L
1,740 SR
Queue Stats
77W - 69L
1,543 Elo+
Solo
Kuzenbo
Kuzenbo
Kotxw
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 65L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZoitouCJ
Ah Muzen Cab
Level 4
God Stats
3W - 1L
1,471 SR
Queue Stats
3W - 1L
1,479 Elo+
Solo
Cupid
Cupid
angelocho3408
Cupid
Level 25
God Stats
2W - 1L
1,489 SR
Queue Stats
60W - 51L
1,618 Elo+
Solo
Medusa
Medusa
hugz1218
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,226 Elo+
Solo
Team Averages
Level 18
1,540 SR
1,462 Elo+

VS

Team Averages
Level 20
1,505 SR
1,472 Elo+
Bellona
Bellona
AGN Bulletproof
Bellona
Level 28
God Stats
4W - 2L
1,815 SR
Queue Stats
81W - 88L
1,559 Elo+
Solo
Bacchus
Bacchus
Arj7795
Bacchus
Level 29
God Stats
30W - 26L
1,539 SR
Queue Stats
206W - 256L
1,540 Elo+
Solo
Charybdis
Charybdis
Auto-Life-
Charybdis
Level 7
God Stats
0W - 4L
1,106 SR
Queue Stats
15W - 14L
1,406 Elo+
Solo
Sol
Sol
RealDarkraptor
Sol
Level 29
God Stats
39W - 35L
1,564 SR
Queue Stats
95W - 98L
1,483 Elo+
Solo
Neith
Neith
magical_blade7
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 4
9,973
665
12,403
9,523
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Kotxw
Kuzenbo
12
2 / 1 / 7
7,922
528
5,315
7,983
6,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
ZoitouCJ
Ah Muzen Cab
17
7 / 0 / 4
10,250
683
9,008
7,687
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
11 / 3 / 3
9,833
656
15,819
11,200
3,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
hugz1218
Medusa
11
4 / 7 / 6
7,365
491
8,164
9,974
3,270
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 2
7,496
500
8,127
18,360
10,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Arj7795
Bacchus
12
4 / 6 / 2
7,560
504
6,080
13,247
13,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Auto-Life-
Charybdis
10
1 / 6 / 4
6,151
410
5,079
10,170
2,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 5 / 4
7,332
489
7,779
13,083
4,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 9 / 3
5,337
356
2,494
10,240
6,064
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
35
Kills
11
12
Deaths
35
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
L
Bacchus
Arj7795
Bacchus
4
6
2
0.83
L
Charybdis
Auto-Life-
Charybdis
1
6
4
0.5
W
11
1
4
13
W
Kuzenbo
Kotxw
Kuzenbo
2
1
7
5.5
L
3
5
4
1
W
Ah Muzen Cab
ZoitouCJ
Ah Muzen Cab
7
0
4
9
W
11
3
3
4.17
W
Medusa
hugz1218
Medusa
4
7
6
1
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,709
Damage
29,559
46,367
Taken
65,100
19,364
Mitigated
37,226
15,734
Healing
16,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,127
3,029
0
5,892
18,360
10,597
0
4,258
14,102
0
36,185
L
Bacchus
Arj7795
Bacchus
6,080
887
0
2,023
13,247
13,210
0
1,901
11,346
23,717
0
L
Charybdis
Auto-Life-
Charybdis
5,079
2,872
0
2,829
10,170
2,443
0
2,256
7,914
0
29,863
W
12,403
857
0
5,382
9,523
2,829
591
2,013
7,510
66,189
0
W
Kuzenbo
Kotxw
Kuzenbo
5,315
1,429
0
1,325
7,983
6,073
311
1,946
6,037
29,037
0
L
7,779
1,341
0
5,091
13,083
4,912
0
5,599
7,484
41,904
0
W
Ah Muzen Cab
ZoitouCJ
Ah Muzen Cab
9,008
4,682
0
3,946
7,687
3,586
5,161
149
7,538
0
68,222
W
15,819
10,275
49
4,862
11,200
3,606
2,225
4,125
7,075
0
59,772
W
Medusa
hugz1218
Medusa
8,164
3,654
0
170
9,974
3,270
1,005
5,689
4,285
0
26,382
L
2,494
981
0
442
10,240
6,064
0
3,704
6,536
0
8,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,343
Gold Earned
33,876
420
Minions Killed
249
0
Camps Cleared
0
1,323,743
Distance Traveled
1,219,759
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,496
500
76
5
0
252,620
0
L
Bacchus
7,560
504
37
2
0
239,879
2
L
Charybdis
6,151
410
50
3
0
267,590
2
W
He Bo
9,973
665
122
8
0
272,305
2
W
Kuzenbo
7,922
528
43
3
0
266,640
0
L
Sol
7,332
489
72
5
0
247,165
3
W
Ah Muzen Cab
10,250
683
117
8
0
292,148
0
W
Cupid
9,833
656
106
7
0
241,187
0
W
Medusa
7,365
491
32
2
0
251,463
2
L
Neith
5,337
356
14
1
0
212,505
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role