Player Matchup

Artemis
Artemis
DreamsGoWHite
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,734 Elo+
Solo
Ymir
Ymir
GrollenEnzym877
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,496 Elo+
Party 2
Fenrir
Fenrir
MemphisCM
Fenrir
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,280 Elo+
Solo
Kukulkan
Kukulkan
eddideredel
Kukulkan
Level 7
God Stats
1W - 2L
1,374 SR
Queue Stats
2W - 5L
1,334 Elo+
Party 2
Guan Yu
Guan Yu
kaktusrektaa
Guan Yu
Level 6
God Stats
0W - 3L
1,314 SR
Queue Stats
2W - 5L
1,496 Elo+
Party 2
Team Averages
Level 7
1,438 SR
1,468 Elo+

VS

Team Averages
Level 15
1,545 SR
1,493 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hakyru
Tsukuyomi
Level 12
God Stats
19W - 14L
1,536 SR
Queue Stats
41W - 31L
1,498 Elo+
Party 1
Odin
Odin
KaatsuSan
Odin
Level 14
God Stats
43W - 15L
1,687 SR
Queue Stats
64W - 41L
1,486 Elo+
Party 1
Neith
Neith
suchangyue520
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
4 / 14 / 8
10,971
997
19,281
22,087
8,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 8 / 10
11,449
1,041
5,328
21,793
25,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
MemphisCM
Fenrir
18
6 / 11 / 9
12,213
1,110
16,302
28,191
16,396
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
eddideredel
Kukulkan
17
2 / 9 / 9
10,663
969
6,237
21,395
8,617
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
kaktusrektaa
Guan Yu
17
1 / 11 / 4
9,577
871
6,114
20,118
19,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
17 / 2 / 20
14,549
1,323
24,479
18,429
22,271
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
 
Nu Wa
20
6 / 1 / 32
12,682
1,153
30,645
9,623
3,909
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Hakyru
Tsukuyomi
19
14 / 5 / 18
12,900
1,173
24,323
12,485
5,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
20
12 / 5 / 27
14,049
1,277
18,092
13,406
17,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 2 / 17
11,024
1,002
8,055
5,631
2,306
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
167
15
Kills
53
53
Deaths
15
40
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
17
2
20
13.5
W
Nu Wa
 
Nu Wa
6
1
32
22
L
Artemis
4
14
8
0.57
L
2
8
10
0.88
W
Tsukuyomi
Hakyru
Tsukuyomi
14
5
18
4.6
W
Odin
12
5
27
5.1
L
Fenrir
MemphisCM
Fenrir
6
11
9
0.95
L
Kukulkan
eddideredel
Kukulkan
2
9
9
0.72
L
Guan Yu
kaktusrektaa
Guan Yu
1
11
4
0.27
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,262
Damage
105,594
113,584
Taken
59,574
77,600
Mitigated
52,335
4,538
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
24,479
6,009
0
1,622
18,429
22,271
0
3,524
14,905
3,122
37,908
W
Nu Wa
 
Nu Wa
30,645
6,940
141
1,473
9,623
3,909
0
3,024
6,599
49,618
0
L
Artemis
19,281
8,111
0
1,342
22,087
8,002
0
5,728
16,169
0
34,371
L
5,328
1,254
0
0
21,793
25,445
0
6,600
14,805
21,270
0
W
Tsukuyomi
Hakyru
Tsukuyomi
24,323
9,327
0
250
12,485
5,981
0
1,631
10,854
0
35,363
W
Odin
18,092
6,800
0
75
13,406
17,868
0
3,226
10,180
4,925
26,591
L
Fenrir
MemphisCM
Fenrir
16,302
5,136
0
906
28,191
16,396
0
7,474
20,393
0
31,919
L
Kukulkan
eddideredel
Kukulkan
6,237
2,412
0
121
21,395
8,617
0
3,868
17,380
31,115
0
L
Guan Yu
kaktusrektaa
Guan Yu
6,114
721
1,165
1,004
20,118
19,140
0
9,136
10,539
0
22,674
W
8,055
4,354
0
884
5,631
2,306
0
160
5,471
0
18,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,873
Gold Earned
65,204
163
Minions Killed
168
3
Camps Cleared
7
910,169
Distance Traveled
938,103
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,549
1,323
40
4
2
226,137
2
W
Nu Wa
12,682
1,153
48
4
1
201,523
0
L
Artemis
10,971
997
28
3
1
148,434
0
L
Ymir
11,449
1,041
54
5
1
183,879
0
W
Tsukuyomi
12,900
1,173
18
2
1
178,930
2
W
Odin
14,049
1,277
33
3
1
197,950
2
L
Fenrir
12,213
1,110
22
2
0
197,727
0
L
Kukulkan
10,663
969
37
3
0
185,278
0
L
Guan Yu
9,577
871
22
2
1
194,851
0
W
Neith
11,024
1,002
29
3
2
133,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role