Player Matchup

Bellona
Bellona
 
Bellona
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DerpGuts
Chaac
Level 22
God Stats
9W - 5L
1,632 SR
Queue Stats
41W - 36L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
PlayableJesus
Zhong Kui
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
119W - 82L
1,518 Elo+
Party 2
Medusa
Medusa
UmfufuRusthand
Medusa
Level 18
God Stats
7W - 8L
1,468 SR
Queue Stats
30W - 24L
1,524 Elo+
Party 1
Team Averages
Level 14
1,520 SR
1,509 Elo+

VS

Team Averages
Level 19
1,658 SR
1,458 Elo+
Artemis
Artemis
Devilstyle94
Artemis
Level 17
God Stats
21W - 9L
1,815 SR
Queue Stats
94W - 76L
1,441 Elo+
Party 4
Cabrakan
Cabrakan
Dy3c
Cabrakan
Level 18
God Stats
5W - 4L
1,704 SR
Queue Stats
92W - 87L
1,444 Elo+
Party 4
Odin
Odin
Shoxzie2M
Odin
Level 18
God Stats
4W - 3L
1,541 SR
Queue Stats
83W - 63L
1,421 Elo+
Party 4
Janus
Janus
bartsimpsonfart
Janus
Level 23
God Stats
2W - 1L
1,718 SR
Queue Stats
75W - 68L
1,509 Elo+
Party 3
Fenrir
Fenrir
homersipmson
Fenrir
Level 18
God Stats
2W - 3L
1,511 SR
Queue Stats
28W - 28L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
3 / 0 / 3
8,515
568
8,378
11,260
7,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
 
Ganesha
11
1 / 6 / 4
7,028
469
3,653
13,312
9,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
DerpGuts
Chaac
13
5 / 1 / 5
8,592
573
5,272
9,933
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
PlayableJesus
Zhong Kui
15
6 / 1 / 1
9,190
613
7,912
6,693
3,996
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 5 / 2
6,106
407
2,490
5,816
1,491
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Devilstyle94
Artemis
14
9 / 2 / 2
8,435
562
12,322
8,856
3,086
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Dy3c
Cabrakan
12
1 / 4 / 11
7,434
496
7,823
9,494
7,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
12
0 / 3 / 0
6,832
455
5,190
11,008
7,238
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 4 / 0
7,376
492
1,494
4,664
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
3 / 2 / 3
7,743
516
4,590
11,322
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
15
Kills
13
13
Deaths
15
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
3
4.5
W
Ganesha
 
Ganesha
1
6
4
0.5
W
Chaac
DerpGuts
Chaac
5
1
5
7.5
L
Artemis
Devilstyle94
Artemis
9
2
2
5
L
Cabrakan
Dy3c
Cabrakan
1
4
11
1.63
W
Zhong Kui
PlayableJesus
Zhong Kui
6
1
1
6.5
L
Odin
0
3
0
0
W
0
5
2
0.2
L
0
4
0
0
L
Fenrir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,705
Damage
31,419
47,014
Taken
45,344
27,335
Mitigated
23,447
15,685
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,378
3,460
0
4,658
11,260
7,812
28
1,369
9,235
4,739
46,504
W
Ganesha
 
Ganesha
3,653
300
83
1,382
13,312
9,214
0
3,166
10,146
25,411
0
W
Chaac
DerpGuts
Chaac
5,272
1,155
0
5,608
9,933
4,822
0
1,355
8,529
0
37,816
L
Artemis
Devilstyle94
Artemis
12,322
6,616
0
2,893
8,856
3,086
735
3,248
5,608
0
54,886
L
Cabrakan
Dy3c
Cabrakan
7,823
2,098
0
0
9,494
7,207
370
3,048
6,439
25,148
0
W
Zhong Kui
PlayableJesus
Zhong Kui
7,912
412
0
3,537
6,693
3,996
564
1,809
4,681
56,535
0
L
Odin
5,190
1,040
0
3,074
11,008
7,238
0
2,104
8,904
3,774
27,830
W
2,490
1,100
0
417
5,816
1,491
66
2,498
3,318
0
20,015
L
1,494
31
0
240
4,664
1,411
0
3,604
1,060
43,849
0
L
Fenrir
4,590
938
0
4,834
11,322
4,505
102
623
10,630
0
49,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,431
Gold Earned
37,820
399
Minions Killed
385
0
Camps Cleared
0
1,374,988
Distance Traveled
1,371,417
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,515
568
121
8
0
294,994
4
W
Ganesha
7,028
469
24
2
0
229,407
7
W
Chaac
8,592
573
80
5
0
295,648
3
L
Artemis
8,435
562
90
6
0
265,044
0
L
Cabrakan
7,434
496
31
2
0
253,423
6
W
Zhong Kui
9,190
613
113
8
0
304,125
6
L
Odin
6,832
455
67
4
0
302,940
0
W
Medusa
6,106
407
61
4
0
250,814
3
L
Janus
7,376
492
107
7
0
255,971
1
L
Fenrir
7,743
516
90
6
0
294,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role