Player Matchup

Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Alyyze
Thanatos
Level 8
God Stats
11W - 6L
1,518 SR
Queue Stats
37W - 31L
1,392 Elo+
Solo
Fenrir
Fenrir
ItonPug1300
Fenrir
Level 82
God Stats
1W - 1L
1,297 SR
Queue Stats
81W - 79L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
RAMPAGE2678
Baron Samedi
Level 12
God Stats
25W - 22L
1,749 SR
Queue Stats
181W - 200L
1,629 Elo+
Party 2
Charybdis
Charybdis
ayoweeks
Charybdis
Level 21
God Stats
2W - 4L
1,245 SR
Queue Stats
141W - 121L
1,619 Elo+
Solo
Team Averages
Level 30
1,462 SR
1,529 Elo+

VS

Team Averages
Level 12
1,582 SR
1,537 Elo+
Danzaburou
Danzaburou
Giovio143
Danzaburou
Level 15
God Stats
4W - 5L
1,728 SR
Queue Stats
18W - 21L
1,460 Elo+
Solo
Nemesis
Nemesis
Magistar1
Nemesis
Level 7
God Stats
2W - 1L
1,697 SR
Queue Stats
16W - 20L
1,406 Elo+
Party 1
Hou Yi
Hou Yi
Toothlesssss
Hou Yi
Level 8
God Stats
1W - 2L
1,698 SR
Queue Stats
16W - 18L
1,434 Elo+
Party 1
Bacchus
Bacchus
laydown315
Bacchus
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 36L
1,862 Elo+
Solo
Agni
Agni
oliver2332
Agni
Level 17
God Stats
0W - 2L
1,287 SR
Queue Stats
31W - 41L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 1 / 1
5,957
542
5,083
5,845
1,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Alyyze
Thanatos
10
5 / 0 / 2
6,398
582
5,306
7,397
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
9
6 / 1 / 5
6,615
601
3,410
7,940
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
RAMPAGE2678
Baron Samedi
11
5 / 0 / 1
6,939
631
3,913
4,562
2,628
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
ayoweeks
Charybdis
12
4 / 1 / 4
7,001
636
5,125
5,566
1,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Giovio143
Danzaburou
7
1 / 7 / 0
4,781
435
3,379
7,705
1,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
Magistar1
Nemesis
7
0 / 5 / 1
4,372
397
966
5,098
1,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
8
0 / 4 / 0
4,732
430
2,663
4,908
1,396
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
laydown315
Bacchus
6
1 / 3 / 1
4,426
402
2,968
8,293
4,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 1
4,815
438
3,273
6,046
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
22
Kills
2
3
Deaths
22
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
1
2.5
W
Thanatos
Alyyze
Thanatos
5
0
2
6
L
Danzaburou
Giovio143
Danzaburou
1
7
0
0.14
W
Fenrir
6
1
5
8.5
L
Nemesis
Magistar1
Nemesis
0
5
1
0.1
W
Baron Samedi
RAMPAGE2678
Baron Samedi
5
0
1
5.5
L
Hou Yi
0
4
0
0
W
Charybdis
ayoweeks
Charybdis
4
1
4
6
L
Bacchus
laydown315
Bacchus
1
3
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,837
Damage
13,249
31,310
Taken
32,050
11,666
Mitigated
10,740
15,911
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,083
1,732
0
2,602
5,845
1,682
1,789
2,670
3,175
29,143
0
W
Thanatos
Alyyze
Thanatos
5,306
2,071
0
6,872
7,397
2,094
0
2,271
5,126
0
26,930
L
Danzaburou
Giovio143
Danzaburou
3,379
1,844
0
1,174
7,705
1,600
0
0
7,635
0
18,698
W
Fenrir
3,410
816
0
2,413
7,940
3,678
568
87
7,853
0
20,286
L
Nemesis
Magistar1
Nemesis
966
443
0
696
5,098
1,247
0
824
4,257
0
14,253
W
Baron Samedi
RAMPAGE2678
Baron Samedi
3,913
341
189
2,044
4,562
2,628
339
1,095
3,467
33,020
0
L
Hou Yi
2,663
1,389
0
470
4,908
1,396
96
1,659
3,200
0
20,216
W
Charybdis
ayoweeks
Charybdis
5,125
2,548
0
1,791
5,566
1,584
766
118
5,448
0
46,831
L
Bacchus
laydown315
Bacchus
2,968
820
0
900
8,293
4,767
0
4,268
3,829
6,203
0
L
3,273
248
190
2,212
6,046
1,730
175
2,000
4,046
23,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,910
Gold Earned
23,126
318
Minions Killed
149
0
Camps Cleared
0
969,692
Distance Traveled
918,515
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,957
542
64
6
0
194,744
2
W
Thanatos
6,398
582
45
4
0
201,370
0
L
Danzaburou
4,781
435
31
3
0
199,596
2
W
Fenrir
6,615
601
38
3
0
212,216
1
L
Nemesis
4,372
397
24
2
0
200,339
0
W
Baron Samedi
6,939
631
77
7
0
184,468
1
L
Hou Yi
4,732
430
42
4
0
164,077
1
W
Charybdis
7,001
636
94
9
0
176,894
0
L
Bacchus
4,426
402
5
0
0
192,974
0
L
Agni
4,815
438
47
4
0
161,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role