Player Matchup

Chang'e
Chang'e
Brunolino24
Chang'e
Level 64
God Stats
17W - 15L
1,549 SR
Queue Stats
40W - 47L
1,442 Elo+
Party 2
Nemesis
Nemesis
Paranor147
Nemesis
Level 65
God Stats
7W - 1L
1,906 SR
Queue Stats
43W - 49L
1,437 Elo+
Party 2
Hel
Hel
Spareribs
Hel
Level 51
God Stats
1W - 1L
1,235 SR
Queue Stats
67W - 66L
1,469 Elo+
Party 2
Jormungandr
Jormungandr
Thunderflyx
Jormungandr
Level 64
God Stats
21W - 17L
1,438 SR
Queue Stats
63W - 71L
1,436 Elo+
Party 2
Charybdis
Charybdis
minieros
Charybdis
Level 69
God Stats
2W - 1L
1,494 SR
Queue Stats
107W - 90L
1,479 Elo+
Solo
Team Averages
Level 63
1,525 SR
1,452 Elo+

VS

Team Averages
Level 81
1,428 SR
1,460 Elo+
King Arthur
King Arthur
Aetherwick
King Arthur
Level 97
God Stats
0W - 3L
1,195 SR
Queue Stats
131W - 138L
1,436 Elo+
Party 3
Thanatos
Thanatos
AlextheCatPotato
Thanatos
Level 98
God Stats
0W - 3L
1,185 SR
Queue Stats
143W - 123L
1,505 Elo+
Party 3
Scylla
Scylla
AvaSenpai
Scylla
Level 107
God Stats
7W - 4L
1,704 SR
Queue Stats
240W - 245L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
DückOut
Heimdallr
Level 41
God Stats
1W - 1L
1,645 SR
Queue Stats
77W - 104L
1,414 Elo+
Party 1
Hel
Hel
SnowyJaney
Hel
Level 62
God Stats
4W - 8L
1,410 SR
Queue Stats
109W - 122L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Brunolino24
Chang'e
16
8 / 0 / 2
10,127
723
7,733
7,928
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Paranor147
Nemesis
15
3 / 1 / 3
8,550
611
3,277
7,775
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
4 / 0 / 2
7,912
565
8,234
6,732
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
Thunderflyx
Jormungandr
13
1 / 0 / 1
8,249
589
3,573
8,494
5,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
minieros
Charybdis
13
2 / 0 / 4
7,641
546
9,824
10,299
3,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aetherwick
King Arthur
12
1 / 7 / 0
6,887
492
3,775
12,125
8,539
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 4 / 0
6,387
456
5,819
11,273
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
AvaSenpai
Scylla
12
0 / 2 / 0
6,605
472
4,746
5,814
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
DückOut
Heimdallr
10
0 / 4 / 0
5,883
420
7,815
12,287
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 1 / 0
5,858
418
1,979
9,226
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
18
Kills
1
1
Deaths
18
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aetherwick
King Arthur
1
7
0
0.14
L
0
4
0
0
L
Scylla
AvaSenpai
Scylla
0
2
0
0
W
Chang'e
Brunolino24
Chang'e
8
0
2
9
L
Heimdallr
DückOut
Heimdallr
0
4
0
0
W
Nemesis
Paranor147
Nemesis
3
1
3
4.5
L
0
1
0
0
W
4
0
2
5
W
Jormungandr
Thunderflyx
Jormungandr
1
0
1
1.5
W
Charybdis
minieros
Charybdis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,641
Damage
24,134
41,228
Taken
50,725
21,111
Mitigated
20,733
21,859
Healing
22,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aetherwick
King Arthur
3,775
326
0
1,992
12,125
8,539
0
5,349
6,776
236
47,807
L
5,819
1,955
0
9,854
11,273
3,707
0
3,109
8,164
0
43,015
L
Scylla
AvaSenpai
Scylla
4,746
963
0
0
5,814
1,938
0
3,367
2,447
37,783
0
W
Chang'e
Brunolino24
Chang'e
7,733
324
513
6,101
7,928
5,598
1,931
167
7,721
61,685
0
L
Heimdallr
DückOut
Heimdallr
7,815
4,474
0
2,223
12,287
3,465
403
4,761
7,526
0
39,892
W
Nemesis
Paranor147
Nemesis
3,277
1,340
0
853
7,775
3,261
114
282
7,449
0
59,186
L
1,979
91
3,665
4,972
9,226
3,084
417
2,954
6,272
13,490
0
W
8,234
1,159
4,548
5,726
6,732
3,649
246
677
6,055
27,873
0
W
Jormungandr
Thunderflyx
Jormungandr
3,573
983
0
1,250
8,494
5,115
350
3,787
4,281
41,183
0
W
Charybdis
minieros
Charybdis
9,824
5,364
0
2,868
10,299
3,488
585
1,650
8,649
0
59,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,479
Gold Earned
31,620
451
Minions Killed
346
0
Camps Cleared
0
1,424,446
Distance Traveled
1,261,830
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,887
492
82
6
0
232,766
3
L
Thanatos
6,387
456
78
6
0
270,276
7
L
Scylla
6,605
472
85
6
0
243,587
6
W
Chang'e
10,127
723
140
10
0
307,485
1
L
Heimdallr
5,883
420
74
5
0
238,939
2
W
Nemesis
8,550
611
104
7
0
306,763
1
L
Hel
5,858
418
27
2
0
276,262
0
W
Hel
7,912
565
31
2
0
273,242
2
W
Jormungandr
8,249
589
83
6
0
285,393
5
W
Charybdis
7,641
546
93
7
0
251,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role