Player Matchup

Charybdis
Charybdis
Akshaykhan
Charybdis
Level 22
God Stats
11W - 6L
1,662 SR
Queue Stats
29W - 27L
1,536 Elo+
Party 1
Arachne
Arachne
Keryvel
Arachne
Level 28
God Stats
5W - 6L
1,577 SR
Queue Stats
254W - 268L
1,484 Elo+
Solo
Ymir
Ymir
NanachiiAbyss
Ymir
Level 18
God Stats
25W - 16L
1,536 SR
Queue Stats
94W - 83L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
Net3shev
Kukulkan
Level 15
God Stats
2W - 0L
1,772 SR
Queue Stats
93W - 82L
1,585 Elo+
Solo
Ares
Ares
zaki77777777
Ares
Level 14
God Stats
1W - 0L
1,307 SR
Queue Stats
2W - 2L
1,358 Elo+
Solo
Team Averages
Level 19
1,571 SR
1,496 Elo+

VS

Team Averages
Level 20
1,555 SR
1,496 Elo+
Pele
Pele
DirtyKiLL3R
Pele
Level 26
God Stats
8W - 6L
1,624 SR
Queue Stats
66W - 62L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
HydreEcrivain55
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,612 Elo+
Solo
Sol
Sol
JordanPeterson
Sol
Level 17
God Stats
11W - 2L
1,904 SR
Queue Stats
61W - 30L
1,606 Elo+
Solo
Fenrir
Fenrir
Marin_659
Fenrir
Level 28
God Stats
1W - 2L
1,294 SR
Queue Stats
71W - 54L
1,416 Elo+
Solo
Apollo
Apollo
Stormbreaker_DX9
Apollo
Level 18
God Stats
5W - 8L
1,455 SR
Queue Stats
215W - 267L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Akshaykhan
Charybdis
20
5 / 0 / 6
14,303
572
11,170
15,723
7,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Keryvel
Arachne
20
12 / 2 / 4
14,988
600
26,069
21,555
15,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 1 / 8
13,231
529
7,890
18,526
22,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Net3shev
Kukulkan
13
1 / 10 / 6
9,906
396
5,409
12,268
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 16 / 1
8,757
350
3,040
23,160
11,326
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 6 / 2
13,538
542
18,108
22,184
11,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
HydreEcrivain55
Baron Samedi
19
3 / 7 / 1
12,303
492
15,957
20,893
22,071
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

2
0 / 0 / 0
6,917
277
0
0
0
Fenrir
Marin_659
Fenrir
18
7 / 2 / 3
12,416
497
11,340
13,983
9,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 8 / 4
11,810
472
14,184
21,269
7,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
23
Kills
28
29
Deaths
23
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Akshaykhan
Charybdis
5
0
6
8
L
14
6
2
2.5
L
Baron Samedi
HydreEcrivain55
Baron Samedi
3
7
1
0.5
L
0
0
0
0
W
Arachne
Keryvel
Arachne
12
2
4
7
L
Fenrir
Marin_659
Fenrir
7
2
3
4.25
W
5
1
8
9
W
Kukulkan
Net3shev
Kukulkan
1
10
6
0.4
L
4
8
4
0.75
W
0
16
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,578
Damage
59,589
91,232
Taken
78,329
60,210
Mitigated
50,924
23,022
Healing
23,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Akshaykhan
Charybdis
11,170
6,027
0
3,756
15,723
7,124
697
3,858
11,865
0
132,275
L
18,108
4,881
0
5,650
22,184
11,424
248
1,907
20,277
0
114,411
L
Baron Samedi
HydreEcrivain55
Baron Samedi
15,957
891
428
5,876
20,893
22,071
0
5,607
15,286
85,934
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Keryvel
Arachne
26,069
17,787
338
9,489
21,555
15,169
615
4,703
16,852
0
93,319
L
Fenrir
Marin_659
Fenrir
11,340
2,275
0
6,184
13,983
9,651
877
1,840
12,102
0
85,317
W
7,890
2,001
824
7,476
18,526
22,807
225
4,986
13,540
63,811
0
W
Kukulkan
Net3shev
Kukulkan
5,409
558
0
470
12,268
3,784
320
2,724
9,544
24,176
0
L
14,184
8,095
0
5,652
21,269
7,778
1,251
6,877
14,325
0
71,757
W
3,040
142
0
669
23,160
11,326
0
1,963
21,197
19,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,185
Gold Earned
56,984
484
Minions Killed
563
0
Camps Cleared
0
2,326,924
Distance Traveled
1,697,299
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,303
572
193
8
0
481,823
6
L
Pele
13,538
542
155
6
0
423,997
3
L
Baron Samedi
12,303
492
145
6
0
445,760
4
L
Sol
6,917
277
0
0
0
0
0
W
Arachne
14,988
600
151
6
0
542,955
0
L
Fenrir
12,416
497
141
6
0
399,766
4
W
Ymir
13,231
529
77
3
0
476,872
7
W
Kukulkan
9,906
396
38
2
0
418,561
1
L
Apollo
11,810
472
122
5
0
427,776
0
W
Ares
8,757
350
25
1
0
406,713
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role