Player Matchup

Gilgamesh
Gilgamesh
AzJaeger
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,241 Elo+
Solo
Apollo
Apollo
SuperA55C
Apollo
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,651 Elo+
Solo
Sun Wukong
Sun Wukong
marost-to
Sun Wukong
Level 74
God Stats
0W - 5L
1,262 SR
Queue Stats
51W - 83L
1,458 Elo+
Party 2
Cerberus
Cerberus
minimomentous
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
oONoXXoNOo
Neith
Level 5
God Stats
7W - 6L
1,024 SR
Queue Stats
40W - 49L
937 Elo+
Solo
Team Averages
Level 20
1,357 SR
1,357 Elo+

VS

Team Averages
Level 11
1,417 SR
1,339 Elo+
Ra
Ra
CamShotMen
Ra
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 16L
1,397 Elo+
Party 1
Thor
Thor
FutaDangeon
Thor
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,324 Elo+
Party 1
Ymir
Ymir
Yaokayo
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,368 Elo+
Party 1
Scylla
Scylla
futamonster
Scylla
Level 10
God Stats
6W - 5L
1,122 SR
Queue Stats
25W - 25L
1,324 Elo+
Party 1
Artemis
Artemis
Днарь12
Artemis
Level 25
God Stats
2W - 2L
1,465 SR
Queue Stats
20W - 49L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AzJaeger
Gilgamesh
17
0 / 8 / 9
10,909
839
4,210
11,421
6,163
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
SuperA55C
Apollo
20
12 / 10 / 12
16,629
1,279
43,255
21,818
8,171
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
marost-to
Sun Wukong
20
12 / 9 / 12
15,976
1,229
15,633
28,063
29,570
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
minimomentous
Cerberus
18
1 / 12 / 9
11,482
883
5,047
20,820
22,812
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
20
3 / 7 / 13
14,024
1,079
20,018
17,314
6,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 26
15,546
1,196
21,720
18,348
10,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 10 / 19
14,680
1,129
14,782
22,404
12,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Yaokayo
Ymir
20
10 / 2 / 33
15,730
1,210
17,097
27,229
39,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
20
5 / 5 / 27
13,015
1,001
23,964
13,956
6,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Днарь12
Artemis
20
5 / 4 / 27
13,001
1,000
15,555
12,706
6,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
178
28
Kills
46
46
Deaths
28
55
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AzJaeger
Gilgamesh
0
8
9
0.56
W
14
7
26
3.86
W
12
10
19
2.15
L
Apollo
SuperA55C
Apollo
12
10
12
1.8
W
Ymir
Yaokayo
Ymir
10
2
33
13.25
W
Scylla
5
5
27
3.7
L
Sun Wukong
marost-to
Sun Wukong
12
9
12
2
L
Cerberus
minimomentous
Cerberus
1
12
9
0.46
L
Neith
3
7
13
1.36
W
Artemis
Днарь12
Artemis
5
4
27
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,163
Damage
93,118
99,436
Taken
94,643
72,842
Mitigated
75,150
8,013
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AzJaeger
Gilgamesh
4,210
671
0
91
11,421
6,163
0
5,705
5,716
0
11,999
W
21,720
4,520
6,470
4,631
18,348
10,162
0
1,069
17,279
40,251
0
W
14,782
3,329
0
16
22,404
12,578
0
538
21,866
0
28,889
L
Apollo
SuperA55C
Apollo
43,255
24,143
0
2,946
21,818
8,171
0
15,135
6,683
0
91,511
W
Ymir
Yaokayo
Ymir
17,097
5,052
0
0
27,229
39,374
0
1,473
25,756
44,656
0
W
Scylla
23,964
3,917
0
0
13,956
6,519
0
1,416
12,540
40,292
0
L
Sun Wukong
marost-to
Sun Wukong
15,633
2,321
0
1,550
28,063
29,570
0
19,547
8,516
0
39,625
L
Cerberus
minimomentous
Cerberus
5,047
611
0
1,575
20,820
22,812
0
13,503
7,317
11,046
0
L
Neith
20,018
11,601
0
1,851
17,314
6,126
0
8,891
8,423
0
50,131
W
Artemis
Днарь12
Artemis
15,555
5,972
0
1,414
12,706
6,517
0
551
12,155
0
42,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,020
Gold Earned
71,972
221
Minions Killed
241
8
Camps Cleared
6
886,808
Distance Traveled
1,006,983
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,909
839
13
1
1
101,117
2
W
Ra
15,546
1,196
48
4
0
208,996
1
W
Thor
14,680
1,129
24
2
3
181,512
1
L
Apollo
16,629
1,279
97
7
3
209,438
1
W
Ymir
15,730
1,210
57
4
2
240,698
0
W
Scylla
13,015
1,001
46
4
0
202,636
0
L
Sun Wukong
15,976
1,229
43
3
0
229,709
0
L
Cerberus
11,482
883
16
1
1
135,018
1
L
Neith
14,024
1,079
52
4
3
211,526
0
W
Artemis
13,001
1,000
66
5
1
173,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role