Player Matchup

Neith
Neith
Jersko77
Neith
Level 63
God Stats
16W - 17L
1,490 SR
Queue Stats
67W - 81L
1,426 Elo+
Solo
Scylla
Scylla
Nero-6406
Scylla
Level 64
God Stats
6W - 5L
1,471 SR
Queue Stats
50W - 81L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
Rabbyth
Cthulhu
Level 123
God Stats
4W - 4L
1,521 SR
Queue Stats
98W - 141L
1,386 Elo+
Party 1
Team Averages
Level 83
1,494 SR
1,414 Elo+

VS

Team Averages
Level 64
1,554 SR
1,347 Elo+
Ymir
Ymir
MLG Sniper17449
Ymir
Level 20
God Stats
7W - 8L
1,390 SR
Queue Stats
11W - 20L
1,276 Elo+
Solo
Kukulkan
Kukulkan
TDJI
Kukulkan
Level 160
God Stats
183W - 176L
1,543 SR
Queue Stats
1,278W - 1,776L
1,421 Elo+
Solo
Ullr
Ullr
gkomeneshparxoun
Ullr
Level 12
God Stats
3W - 1L
1,728 SR
Queue Stats
8W - 11L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jersko77
Neith
13
3 / 2 / 6
9,477
677
8,324
9,179
3,559
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Nero-6406
Scylla
12
5 / 5 / 2
9,372
669
8,878
11,498
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Rabbyth
Cthulhu
9
1 / 7 / 5
8,285
592
10,784
17,358
14,191
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
9,062
647
3,520
10,359
9,511
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
TDJI
Kukulkan
15
7 / 1 / 6
10,426
745
15,420
6,157
2,262
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 7 / 9
10,133
724
12,382
15,369
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
9
Kills
14
14
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
Jersko77
Neith
3
2
6
3
W
2
1
9
6.5
L
Scylla
Nero-6406
Scylla
5
5
2
1.2
L
Cthulhu
Rabbyth
Cthulhu
1
7
5
0.5
W
Kukulkan
TDJI
Kukulkan
7
1
6
10
W
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,986
Damage
31,322
38,035
Taken
31,885
21,755
Mitigated
17,253
5,662
Healing
7,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Jersko77
Neith
8,324
4,667
1,236
2,132
9,179
3,559
707
4,173
5,006
0
35,967
W
3,520
1,126
0
3,118
10,359
9,511
245
5,809
4,550
14,682
0
L
Scylla
Nero-6406
Scylla
8,878
307
357
572
11,498
4,005
0
7,078
4,420
30,593
0
L
Cthulhu
Rabbyth
Cthulhu
10,784
876
447
918
17,358
14,191
0
8,083
9,275
14,048
0
W
Kukulkan
TDJI
Kukulkan
15,420
1,411
36
3,494
6,157
2,262
242
4,353
1,804
52,327
0
W
12,382
5,818
0
477
15,369
5,480
867
9,793
5,576
0
23,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,134
Gold Earned
29,621
142
Minions Killed
143
2
Camps Cleared
6
741,684
Distance Traveled
755,706
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,477
677
73
5
1
237,859
2
W
Ymir
9,062
647
23
2
1
270,714
1
L
Scylla
9,372
669
58
4
0
261,556
3
L
Cthulhu
8,285
592
11
1
1
242,269
0
W
Kukulkan
10,426
745
97
7
4
245,748
0
W
Ullr
10,133
724
23
2
1
239,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role