Player Matchup

Charybdis
Charybdis
GaneshOrTroll
Charybdis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 200L
1,582 Elo+
Solo
Thanatos
Thanatos
Myridie
Thanatos
Level 17
God Stats
11W - 15L
1,241 SR
Queue Stats
95W - 89L
1,561 Elo+
Solo
Ymir
Ymir
Rägnäröck
Ymir
Level 12
God Stats
4W - 1L
1,305 SR
Queue Stats
132W - 141L
1,482 Elo+
Solo
Hercules
Hercules
UrMomLovedMyBBC
Hercules
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 104L
1,753 Elo+
Solo
Anubis
Anubis
Vichkata1
Anubis
Level 23
God Stats
21W - 14L
1,703 SR
Queue Stats
141W - 155L
1,577 Elo+
Solo
Team Averages
Level 17
1,450 SR
1,591 Elo+

VS

Team Averages
Level 26
1,584 SR
1,600 Elo+
Eset
Eset
ChubbyLoverXXX
Eset
Level 25
God Stats
0W - 1L
1,738 SR
Queue Stats
61W - 56L
1,479 Elo+
Solo
Hun Batz
Hun Batz
FixiHartmann191
Hun Batz
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 120L
1,547 Elo+
Party 1
Sun Wukong
Sun Wukong
IAmBenzo
Sun Wukong
Level 29
God Stats
2W - 4L
1,390 SR
Queue Stats
124W - 130L
1,553 Elo+
Party 1
Freya
Freya
itachisasuke12
Freya
Level 28
God Stats
4W - 4L
1,658 SR
Queue Stats
47W - 20L
1,729 Elo+
Solo
Aphrodite
Aphrodite
killua03
Aphrodite
Level 17
God Stats
3W - 3L
1,635 SR
Queue Stats
3W - 3L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GaneshOrTroll
Charybdis
12
1 / 2 / 3
7,272
519
5,529
7,714
2,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Myridie
Thanatos
13
6 / 3 / 1
8,020
573
7,810
11,865
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 3
6,511
465
3,458
10,390
9,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
16
3 / 1 / 0
9,027
645
4,735
8,639
7,024
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
Vichkata1
Anubis
14
3 / 1 / 4
8,457
604
6,493
8,278
4,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
6,102
436
5,905
8,139
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
11
4 / 1 / 0
7,072
505
5,379
7,387
1,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
IAmBenzo
Sun Wukong
12
1 / 3 / 1
7,060
504
4,317
8,608
5,568
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 3 / 1
7,334
524
10,149
11,139
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Aphrodite
killua03
Aphrodite
11
1 / 3 / 4
6,932
495
1,742
6,382
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
14
Kills
10
10
Deaths
14
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Hun Batz
4
1
0
4
W
Charybdis
GaneshOrTroll
Charybdis
1
2
3
1.25
L
Sun Wukong
IAmBenzo
Sun Wukong
1
3
1
0.5
W
Thanatos
Myridie
Thanatos
6
3
1
2.17
W
1
3
3
0.83
W
Hercules
3
1
0
3
W
Anubis
Vichkata1
Anubis
3
1
4
5
L
4
3
1
1.5
L
Aphrodite
killua03
Aphrodite
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,025
Damage
27,492
46,886
Taken
41,655
26,377
Mitigated
16,051
23,979
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,905
559
264
1,630
8,139
1,480
0
2,995
5,099
25,427
0
L
Hun Batz
5,379
1,946
0
169
7,387
1,878
0
1,729
5,567
0
32,406
W
Charybdis
GaneshOrTroll
Charybdis
5,529
3,096
0
2,066
7,714
2,152
546
4,335
3,351
0
50,017
L
Sun Wukong
IAmBenzo
Sun Wukong
4,317
532
0
1,157
8,608
5,568
0
1,583
6,675
0
35,368
W
Thanatos
Myridie
Thanatos
7,810
2,197
0
9,136
11,865
3,457
0
3,159
8,486
0
53,180
W
3,458
567
0
2,679
10,390
9,490
0
6,649
3,678
22,418
0
W
Hercules
4,735
1,500
0
4,186
8,639
7,024
0
616
8,009
0
60,120
W
Anubis
Vichkata1
Anubis
6,493
504
0
5,912
8,278
4,254
707
2,540
5,498
56,224
0
L
10,149
4,116
0
5,543
11,139
3,158
0
1,325
9,814
51,526
0
L
Aphrodite
killua03
Aphrodite
1,742
276
1,565
2,410
6,382
3,967
0
2,319
4,063
12,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,287
Gold Earned
34,500
465
Minions Killed
304
0
Camps Cleared
0
1,287,550
Distance Traveled
1,265,792
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,102
436
49
4
0
238,376
4
L
Hun Batz
7,072
505
51
4
0
277,022
1
W
Charybdis
7,272
519
100
7
0
255,407
1
L
Sun Wukong
7,060
504
88
6
0
247,094
1
W
Thanatos
8,020
573
84
6
0
294,805
6
W
Ymir
6,511
465
38
3
0
207,647
2
W
Hercules
9,027
645
135
10
0
299,006
5
W
Anubis
8,457
604
108
8
0
230,685
5
L
Freya
7,334
524
96
7
0
232,384
6
L
Aphrodite
6,932
495
20
1
0
270,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role