Player Matchup

Chernobog
Chernobog
FabujbaraF
Chernobog
Level 108
God Stats
9W - 3L
1,674 SR
Queue Stats
819W - 915L
1,539 Elo+
Party 1
Thor
Thor
JudgementBringer
Thor
Level 108
God Stats
43W - 36L
1,551 SR
Queue Stats
911W - 960L
1,504 Elo+
Party 1
Bellona
Bellona
RASHEDALHAWAMDEH
Bellona
Level 124
God Stats
37W - 50L
1,373 SR
Queue Stats
748W - 867L
1,430 Elo+
Party 1
Scylla
Scylla
VEEEEEEERSACE
Scylla
Level 106
God Stats
1W - 1L
1,267 SR
Queue Stats
62W - 43L
1,545 Elo+
Solo
Ares
Ares
hatsuk
Ares
Level 113
God Stats
9W - 4L
1,880 SR
Queue Stats
141W - 152L
1,576 Elo+
Solo
Team Averages
Level 112
1,549 SR
1,519 Elo+

VS

Team Averages
Level 83
1,417 SR
1,483 Elo+
Hercules
Hercules
Asuramaru
Hercules
Level 123
God Stats
7W - 5L
1,420 SR
Queue Stats
156W - 134L
1,483 Elo+
Solo
Poseidon
Poseidon
Friedelsheim
Poseidon
Level 61
God Stats
0W - 2L
1,074 SR
Queue Stats
108W - 115L
1,420 Elo+
Solo
Sylvanus
Sylvanus
Greenracon
Sylvanus
Level 106
God Stats
16W - 11L
1,627 SR
Queue Stats
718W - 698L
1,499 Elo+
Solo
Apollo
Apollo
MaliKick
Apollo
Level 68
God Stats
3W - 3L
1,420 SR
Queue Stats
410W - 378L
1,518 Elo+
Party 2
Pele
Pele
YungSparkzMRT
Pele
Level 57
God Stats
4W - 4L
1,542 SR
Queue Stats
231W - 249L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FabujbaraF
Chernobog
16
4 / 4 / 8
9,847
579
7,026
8,198
3,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 3 / 7
10,514
618
9,981
11,055
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
6 / 2 / 4
10,720
631
10,885
11,909
13,863
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 1 / 10
10,446
614
10,355
9,001
4,494
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
hatsuk
Ares
13
6 / 2 / 9
9,466
557
8,348
16,666
19,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Asuramaru
Hercules
12
3 / 7 / 5
7,900
465
9,049
16,494
10,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Friedelsheim
Poseidon
14
0 / 3 / 2
8,467
498
4,011
8,334
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Greenracon
Sylvanus
14
5 / 5 / 4
9,200
541
7,574
12,926
6,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
MaliKick
Apollo
13
3 / 4 / 4
8,253
485
8,999
10,590
3,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 8 / 2
7,929
466
6,672
17,125
7,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
27
Kills
12
12
Deaths
27
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
Asuramaru
Hercules
3
7
5
0.79
W
Chernobog
FabujbaraF
Chernobog
4
4
8
2
L
Poseidon
Friedelsheim
Poseidon
0
3
2
0.33
L
Sylvanus
Greenracon
Sylvanus
5
5
4
1.4
W
8
3
7
3.83
L
Apollo
MaliKick
Apollo
3
4
4
1.25
W
6
2
4
4
W
3
1
10
8
L
1
8
2
0.25
W
Ares
hatsuk
Ares
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,595
Damage
36,305
56,829
Taken
65,469
45,607
Mitigated
30,083
16,580
Healing
15,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Asuramaru
Hercules
9,049
2,968
0
2,463
16,494
10,399
0
5,892
10,453
0
23,752
W
Chernobog
FabujbaraF
Chernobog
7,026
3,474
0
2,394
8,198
3,032
2,249
1,238
6,960
0
69,510
L
Poseidon
Friedelsheim
Poseidon
4,011
515
226
1,991
8,334
2,233
0
3,558
4,725
60,623
0
L
Sylvanus
Greenracon
Sylvanus
7,574
2,156
1,979
3,653
12,926
6,569
0
4,040
8,886
39,126
11,846
W
9,981
2,182
0
4,320
11,055
4,576
385
3,300
7,755
0
63,027
L
Apollo
MaliKick
Apollo
8,999
6,647
0
2,649
10,590
3,481
308
3,486
7,104
0
59,545
W
10,885
3,016
0
3,097
11,909
13,863
644
582
11,327
9,919
50,815
W
10,355
933
0
4,387
9,001
4,494
660
2,141
6,860
73,510
0
L
6,672
1,944
0
2,478
17,125
7,401
0
3,037
13,345
0
50,483
W
Ares
hatsuk
Ares
8,348
790
0
2,382
16,666
19,642
436
3,601
13,065
18,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,993
Gold Earned
41,749
501
Minions Killed
447
0
Camps Cleared
0
1,651,951
Distance Traveled
1,536,896
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,900
465
20
1
0
327,650
2
W
Chernobog
9,847
579
120
7
0
341,458
3
L
Poseidon
8,467
498
130
8
0
319,008
13
L
Sylvanus
9,200
541
85
5
0
312,795
0
W
Thor
10,514
618
98
6
0
343,650
4
L
Apollo
8,253
485
123
7
0
307,973
4
W
Bellona
10,720
631
128
8
0
330,784
2
W
Scylla
10,446
614
131
8
0
314,148
0
L
Pele
7,929
466
89
5
0
269,470
0
W
Ares
9,466
557
24
1
0
321,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role