Player Matchup

Anhur
Anhur
Kawasaki550
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,457 Elo+
Solo
Achilles
Achilles
King_Scoo5
Achilles
Level 26
God Stats
6W - 4L
1,609 SR
Queue Stats
8W - 5L
1,577 Elo+
Solo
Odin
Odin
RaYAn92B13
Odin
Level 20
God Stats
12W - 11L
1,637 SR
Queue Stats
56W - 59L
1,438 Elo+
Solo
Set
Set
lorinator07
Set
Level 18
God Stats
3W - 3L
1,570 SR
Queue Stats
54W - 46L
1,504 Elo+
Solo
Ra
Ra
roboraptor08
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,620 Elo+
Solo
Team Averages
Level 16
1,563 SR
1,519 Elo+

VS

Team Averages
Level 23
1,469 SR
1,488 Elo+
Arachne
Arachne
 
Arachne
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Ged447
Janus
Level 16
God Stats
35W - 31L
1,415 SR
Queue Stats
48W - 52L
1,370 Elo+
Solo
Merlin
Merlin
Jakob4046
Merlin
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 32L
1,468 Elo+
Solo
Hou Yi
Hou Yi
enrique2000fm
Hou Yi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 58L
1,547 Elo+
Solo
Thanatos
Thanatos
ledemon-13
Thanatos
Level 26
God Stats
3W - 1L
1,429 SR
Queue Stats
7W - 6L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 4
10,522
809
4,808
10,288
3,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
King_Scoo5
Achilles
19
5 / 4 / 6
12,887
991
15,808
18,191
18,774
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
6 / 10 / 5
13,536
1,041
18,581
24,596
9,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 6 / 6
12,471
959
7,887
20,604
9,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 13 / 6
11,863
913
8,526
20,914
6,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
16 / 1 / 11
15,258
1,174
27,969
18,354
7,683
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
Ged447
Janus
20
2 / 3 / 15
12,428
956
11,324
6,578
1,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Jakob4046
Merlin
20
5 / 7 / 19
12,977
998
19,267
12,311
3,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 1 / 23
13,171
1,013
12,232
10,501
3,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
ledemon-13
Thanatos
20
10 / 5 / 9
13,764
1,059
16,275
14,295
5,422
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
115
17
Kills
38
38
Deaths
17
27
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
16
1
11
21.5
W
Janus
Ged447
Janus
2
3
15
3.17
W
Merlin
Jakob4046
Merlin
5
7
19
2.07
L
0
5
4
0.4
L
Achilles
King_Scoo5
Achilles
5
4
6
2
L
6
10
5
0.85
W
5
1
23
16.5
W
Thanatos
ledemon-13
Thanatos
10
5
9
2.9
L
4
6
6
1.17
L
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,610
Damage
87,067
94,593
Taken
62,039
47,624
Mitigated
22,504
6,803
Healing
20,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
27,969
19,816
0
8,478
18,354
7,683
0
2,107
16,247
0
45,930
W
Janus
Ged447
Janus
11,324
533
0
0
6,578
1,937
0
1,205
5,373
39,113
0
W
Merlin
Jakob4046
Merlin
19,267
1,666
0
468
12,311
3,858
0
861
11,450
38,084
0
L
4,808
2,072
0
852
10,288
3,212
0
4,743
5,545
0
19,799
L
Achilles
King_Scoo5
Achilles
15,808
4,155
0
1,296
18,191
18,774
0
4,469
13,722
0
34,455
L
18,581
2,628
75
573
24,596
9,964
0
10,169
14,427
0
49,651
W
12,232
8,302
0
1,638
10,501
3,604
0
1,757
8,744
0
26,198
W
Thanatos
ledemon-13
Thanatos
16,275
5,120
0
9,673
14,295
5,422
0
2,596
11,699
0
40,667
L
7,887
4,776
0
3,401
20,604
9,581
0
6,440
14,164
0
20,139
L
8,526
2,003
198
408
20,914
6,093
0
4,770
16,144
33,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,279
Gold Earned
67,598
237
Minions Killed
236
7
Camps Cleared
11
1,068,145
Distance Traveled
1,194,614
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,258
1,174
33
3
2
299,616
1
W
Janus
12,428
956
71
5
1
208,689
1
W
Merlin
12,977
998
46
4
1
204,182
2
L
Anhur
10,522
809
40
3
2
139,237
0
L
Achilles
12,887
991
47
4
1
240,964
3
L
Odin
13,536
1,041
67
5
2
243,185
2
W
Hou Yi
13,171
1,013
34
3
0
216,638
0
W
Thanatos
13,764
1,059
52
4
7
265,489
1
L
Set
12,471
959
22
2
1
256,508
0
L
Ra
11,863
913
61
5
1
188,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role