Player Matchup

Sylvanus
Sylvanus
HuntersPrey
Sylvanus
Level 89
God Stats
20W - 8L
1,649 SR
Queue Stats
184W - 189L
1,628 Elo+
Party 1
Sol
Sol
Saoirsen
Sol
Level 28
God Stats
10W - 1L
1,637 SR
Queue Stats
32W - 6L
1,965 Elo+
Party 1
Artemis
Artemis
TakuQ
Artemis
Level 16
God Stats
3W - 1L
1,621 SR
Queue Stats
11W - 11L
1,489 Elo+
Solo
Team Averages
Level 44
1,636 SR
1,694 Elo+

VS

Team Averages
Level 58
1,461 SR
1,405 Elo+
Cu Chulainn
Cu Chulainn
niighttraven
Cu Chulainn
Level 77
God Stats
6W - 11L
1,459 SR
Queue Stats
150W - 266L
1,382 Elo+
Party 2
Aphrodite
Aphrodite
skidils
Aphrodite
Level 50
God Stats
1W - 2L
1,446 SR
Queue Stats
7W - 10L
1,507 Elo+
Solo
Bacchus
Bacchus
téchno
Bacchus
Level 46
God Stats
70W - 68L
1,479 SR
Queue Stats
245W - 364L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HuntersPrey
Sylvanus
11
2 / 2 / 13
7,741
860
6,324
10,257
9,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
13 / 1 / 4
8,674
964
19,635
7,722
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
TakuQ
Artemis
10
2 / 2 / 13
7,206
801
6,944
5,424
1,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
niighttraven
Cu Chulainn
9
1 / 8 / 1
5,847
650
4,788
13,637
8,516
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
skidils
Aphrodite
10
2 / 4 / 2
6,786
754
4,110
7,152
5,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
téchno
Bacchus
10
1 / 5 / 4
6,793
755
4,788
19,179
12,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
17
Kills
4
5
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
HuntersPrey
Sylvanus
2
2
13
4.25
W
13
1
4
15
W
Artemis
TakuQ
Artemis
2
2
13
4.25
L
Cu Chulainn
niighttraven
Cu Chulainn
1
8
1
0.19
L
Aphrodite
skidils
Aphrodite
2
4
2
0.75
L
Bacchus
téchno
Bacchus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,903
Damage
13,686
23,403
Taken
39,968
14,180
Mitigated
26,023
12,285
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
HuntersPrey
Sylvanus
6,324
2,130
3,212
4,545
10,257
9,014
523
4,676
5,290
15,145
0
W
19,635
7,528
0
3,531
7,722
3,340
2,558
2,993
4,474
39,112
3,850
W
Artemis
TakuQ
Artemis
6,944
2,392
0
997
5,424
1,826
238
2,484
2,817
0
24,243
L
Cu Chulainn
niighttraven
Cu Chulainn
4,788
736
0
1,612
13,637
8,516
0
7,737
5,900
1,397
14,551
L
Aphrodite
skidils
Aphrodite
4,110
914
2,232
2,270
7,152
5,167
0
4,424
2,728
16,431
0
L
Bacchus
téchno
Bacchus
4,788
801
0
1,929
19,179
12,340
0
12,385
6,794
15,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,621
Gold Earned
19,426
117
Minions Killed
66
6
Camps Cleared
1
438,455
Distance Traveled
428,455
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,741
860
27
3
0
146,288
4
W
Sol
8,674
964
58
6
2
151,863
2
W
Artemis
7,206
801
32
4
4
140,304
3
L
Cu Chulainn
5,847
650
21
2
0
144,154
2
L
Aphrodite
6,786
754
26
3
1
136,760
1
L
Bacchus
6,793
755
19
2
0
147,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role