Player Matchup

Tsukuyomi
Tsukuyomi
JacksWRLD
Tsukuyomi
Level 25
God Stats
7W - 6L
1,434 SR
Queue Stats
36W - 41L
1,333 Elo+
Party 1
Sun Wukong
Sun Wukong
alex-_-11210
Sun Wukong
Level 28
God Stats
23W - 23L
1,512 SR
Queue Stats
52W - 48L
1,403 Elo+
Solo
Artemis
Artemis
brocajj
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,365 Elo+
Party 1
Sobek
Sobek
iTz Swifty Au
Sobek
Level 27
God Stats
2W - 2L
1,783 SR
Queue Stats
71W - 64L
1,360 Elo+
Party 1
Ah Puch
Ah Puch
xxA-Boogie
Ah Puch
Level 5
God Stats
1W - 2L
1,334 SR
Queue Stats
26W - 20L
1,225 Elo+
Party 1
Team Averages
Level 20
1,512 SR
1,337 Elo+

VS

Team Averages
Level 29
1,534 SR
1,419 Elo+
Apollo
Apollo
AGustin6134
Apollo
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 134L
1,384 Elo+
Solo
Artemis
Artemis
GORISUN696969696
Artemis
Level 27
God Stats
34W - 38L
1,421 SR
Queue Stats
49W - 53L
1,392 Elo+
Party 2
Baron Samedi
Baron Samedi
Ton69
Baron Samedi
Level 29
God Stats
16W - 13L
1,558 SR
Queue Stats
126W - 162L
1,427 Elo+
Party 2
Bakasura
Bakasura
shinkoma1027
Bakasura
Level 31
God Stats
33W - 21L
1,558 SR
Queue Stats
107W - 141L
1,458 Elo+
Party 2
Arachne
Arachne
yuuta6221
Arachne
Level 30
God Stats
21W - 14L
1,631 SR
Queue Stats
113W - 134L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JacksWRLD
Tsukuyomi
18
3 / 7 / 8
12,284
439
17,751
24,867
10,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
alex-_-11210
Sun Wukong
20
6 / 5 / 2
13,794
493
18,834
24,765
32,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
brocajj
Artemis
20
9 / 9 / 3
13,316
476
17,127
22,506
10,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
0 / 5 / 11
10,764
384
9,143
37,103
41,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
xxA-Boogie
Ah Puch
19
3 / 4 / 5
11,928
426
13,203
15,933
10,117
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
4 / 4 / 9
13,619
486
12,159
22,870
8,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 5 / 4
15,329
547
14,585
21,931
9,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Ton69
Baron Samedi
20
4 / 1 / 13
15,101
539
31,467
17,856
11,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
shinkoma1027
Bakasura
20
11 / 7 / 6
15,248
545
22,500
28,213
12,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
yuuta6221
Arachne
20
7 / 5 / 7
14,322
512
16,736
23,691
11,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
69
21
Kills
30
30
Deaths
22
29
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
4
9
2.13
W
4
5
4
1.2
L
Tsukuyomi
JacksWRLD
Tsukuyomi
3
7
8
1
W
Baron Samedi
Ton69
Baron Samedi
4
1
13
10.5
L
Sun Wukong
alex-_-11210
Sun Wukong
6
5
2
1.4
L
Artemis
brocajj
Artemis
9
9
3
1.17
L
0
5
11
1.1
W
Bakasura
shinkoma1027
Bakasura
11
7
6
2
L
Ah Puch
xxA-Boogie
Ah Puch
3
4
5
1.38
W
Arachne
yuuta6221
Arachne
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,058
Damage
97,447
125,174
Taken
114,561
104,982
Mitigated
53,309
24,727
Healing
46,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
12,159
5,386
595
8,573
22,870
8,752
3,706
2,990
19,880
0
87,060
W
14,585
7,323
0
2,915
21,931
9,494
2,731
1,943
19,988
0
91,395
L
Tsukuyomi
JacksWRLD
Tsukuyomi
17,751
3,267
0
6,895
24,867
10,454
0
6,656
17,391
0
89,784
W
Baron Samedi
Ton69
Baron Samedi
31,467
936
3,886
10,446
17,856
11,105
1,444
6,439
11,417
114,624
0
L
Sun Wukong
alex-_-11210
Sun Wukong
18,834
3,014
0
4,561
24,765
32,252
902
5,008
19,387
0
93,119
L
Artemis
brocajj
Artemis
17,127
7,829
0
4,878
22,506
10,533
50
5,267
16,761
0
95,922
L
9,143
401
0
7,450
37,103
41,626
0
10,291
25,758
37,140
0
W
Bakasura
shinkoma1027
Bakasura
22,500
15,453
0
8,492
28,213
12,392
675
6,439
21,774
0
111,642
L
Ah Puch
xxA-Boogie
Ah Puch
13,203
965
0
943
15,933
10,117
363
4,604
10,829
45,814
0
W
Arachne
yuuta6221
Arachne
16,736
12,702
1,255
9,939
23,691
11,566
2,567
4,535
19,156
0
78,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,086
Gold Earned
73,619
568
Minions Killed
756
0
Camps Cleared
0
2,373,269
Distance Traveled
2,675,279
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,619
486
123
4
0
538,309
4
W
Artemis
15,329
547
151
5
0
411,832
0
L
Tsukuyomi
12,284
439
130
5
0
558,225
1
W
Baron Samedi
15,101
539
197
7
0
532,566
0
L
Sun Wukong
13,794
493
176
6
0
488,942
0
L
Artemis
13,316
476
154
6
0
387,882
4
L
Sobek
10,764
384
32
1
0
478,631
7
W
Bakasura
15,248
545
164
6
0
606,734
0
L
Ah Puch
11,928
426
76
3
0
459,589
7
W
Arachne
14,322
512
121
4
0
585,838
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role