Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Bendergomie
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Ravennara
Xing Tian
Level 24
God Stats
1W - 2L
1,738 SR
Queue Stats
20W - 26L
1,337 Elo+
Solo
Thanatos
Thanatos
Yltred
Thanatos
Level 28
God Stats
8W - 17L
1,246 SR
Queue Stats
44W - 66L
1,284 Elo+
Party 2
Pele
Pele
meokaiwo
Pele
Level 25
God Stats
21W - 21L
1,561 SR
Queue Stats
57W - 68L
1,332 Elo+
Solo
Team Averages
Level 21
1,509 SR
1,391 Elo+

VS

Team Averages
Level 10
1,619 SR
1,423 Elo+
Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
IccuzTheGod
Gilgamesh
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,114 Elo+
Solo
Yemoja
Yemoja
Kimotsuna
Yemoja
Level 5
God Stats
1W - 0L
1,716 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
egormosss
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
rubenthekeeper
Cupid
Level 16
God Stats
1W - 0L
1,879 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 4 / 5
7,345
432
3,079
12,215
12,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 4 / 2
6,068
357
1,827
5,679
1,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Ravennara
Xing Tian
9
1 / 2 / 3
6,726
396
3,217
13,419
11,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Yltred
Thanatos
13
6 / 6 / 2
8,222
484
7,497
13,523
5,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
12
6 / 9 / 4
8,405
494
10,427
19,016
7,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 6 / 7
7,924
466
4,171
11,817
3,289
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
IccuzTheGod
Gilgamesh
16
10 / 2 / 2
10,056
592
12,181
12,084
5,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Kimotsuna
Yemoja
12
0 / 1 / 12
7,975
469
4,607
5,082
3,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
egormosss
Bellona
15
3 / 2 / 4
9,874
581
6,046
10,063
8,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
10 / 3 / 5
10,284
605
21,393
13,371
4,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
13
Kills
25
25
Deaths
14
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
5
0.63
W
Neith
 
Neith
2
6
7
0.92
L
0
4
2
0.25
W
Gilgamesh
IccuzTheGod
Gilgamesh
10
2
2
5.5
W
Yemoja
Kimotsuna
Yemoja
0
1
12
6
L
Xing Tian
Ravennara
Xing Tian
1
2
3
1.25
L
Thanatos
Yltred
Thanatos
6
6
2
1.17
W
Bellona
egormosss
Bellona
3
2
4
2.5
L
Pele
6
9
4
0.89
W
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,047
Damage
48,398
63,852
Taken
52,417
37,593
Mitigated
25,889
15,556
Healing
14,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,079
376
1,526
276
12,215
12,004
295
1,401
10,814
24,716
0
W
Neith
 
Neith
4,171
1,895
0
1,418
11,817
3,289
637
521
11,267
0
39,103
L
1,827
622
0
1,045
5,679
1,399
630
187
5,492
0
16,866
W
Gilgamesh
IccuzTheGod
Gilgamesh
12,181
3,849
0
1,153
12,084
5,552
445
1,044
11,040
0
58,681
W
Yemoja
Kimotsuna
Yemoja
4,607
1,018
1,658
454
5,082
3,866
968
1,763
3,155
14,335
0
L
Xing Tian
Ravennara
Xing Tian
3,217
316
0
140
13,419
11,846
84
2,668
10,751
15,098
0
L
Thanatos
Yltred
Thanatos
7,497
1,198
0
7,854
13,523
5,273
0
1,149
12,374
0
35,974
W
Bellona
egormosss
Bellona
6,046
2,347
0
3,821
10,063
8,502
3,012
459
9,604
0
54,158
L
Pele
10,427
3,174
0
4,715
19,016
7,071
0
125
18,891
0
49,212
W
21,393
14,143
207
5,423
13,371
4,680
4,436
2,258
11,055
0
72,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,766
Gold Earned
46,113
255
Minions Killed
405
0
Camps Cleared
0
1,455,140
Distance Traveled
1,520,048
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,345
432
53
3
0
279,533
4
W
Neith
7,924
466
60
4
0
279,242
0
L
Neith
6,068
357
32
2
0
245,248
3
W
Gilgamesh
10,056
592
80
5
0
380,586
0
W
Yemoja
7,975
469
21
1
0
231,955
0
L
Xing Tian
6,726
396
17
1
0
328,842
0
L
Thanatos
8,222
484
79
5
0
313,527
0
W
Bellona
9,874
581
120
7
0
307,452
0
L
Pele
8,405
494
74
4
0
287,990
0
W
Cupid
10,284
605
124
7
0
320,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role