Player Matchup

Zhong Kui
Zhong Kui
BigTopDawg4712
Zhong Kui
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 58L
1,293 Elo+
Party 1
Neith
Neith
Light_And_Easy
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
TheFizz14
Bacchus
Level 18
God Stats
2W - 7L
1,308 SR
Queue Stats
20W - 36L
1,305 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Willx05
Morgan Le Fay
Level 25
God Stats
10W - 3L
1,600 SR
Queue Stats
13W - 18L
1,344 Elo+
Party 1
Da Ji
Da Ji
vISOL8TEDv
Da Ji
Level 68
God Stats
1W - 10L
1,166 SR
Queue Stats
8W - 22L
1,258 Elo+
Party 1
Team Averages
Level 37
1,415 SR
1,340 Elo+

VS

Team Averages
Level 19
1,457 SR
1,312 Elo+
Anhur
Anhur
Lucas_CHN
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,274 Elo+
Solo
Charybdis
Charybdis
SquintedEyezz
Charybdis
Level 17
God Stats
6W - 3L
1,482 SR
Queue Stats
67W - 84L
1,258 Elo+
Solo
Zhong Kui
Zhong Kui
bloc_alejado8
Zhong Kui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,459 Elo+
Solo
Kukulkan
Kukulkan
godzilla_Iraj
Kukulkan
Level 18
God Stats
1W - 3L
1,200 SR
Queue Stats
16W - 32L
1,185 Elo+
Solo
Mulan
Mulan
lycatyar
Mulan
Level 27
God Stats
3W - 3L
1,601 SR
Queue Stats
17W - 9L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigTopDawg4712
Zhong Kui
20
13 / 1 / 20
15,147
561
24,860
22,556
29,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 7 / 13
10,471
388
7,182
11,244
4,983
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
TheFizz14
Bacchus
15
3 / 3 / 18
12,026
445
8,560
25,089
33,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Willx05
Morgan Le Fay
20
30 / 3 / 14
16,242
602
46,761
27,237
12,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
20
20 / 5 / 10
14,710
545
25,027
19,652
10,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lucas_CHN
Anhur
15
0 / 16 / 4
10,015
371
2,667
26,260
8,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
SquintedEyezz
Charybdis
15
1 / 16 / 5
10,280
381
8,284
23,225
7,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
bloc_alejado8
Zhong Kui
19
8 / 10 / 5
12,909
478
29,164
31,488
20,128
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
godzilla_Iraj
Kukulkan
16
1 / 18 / 4
10,475
388
5,870
23,341
8,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
lycatyar
Mulan
19
7 / 8 / 4
13,233
490
21,519
34,822
31,847
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
39
66
Kills
17
19
Deaths
68
75
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BigTopDawg4712
Zhong Kui
13
1
20
23
W
0
7
13
0.93
L
Anhur
Lucas_CHN
Anhur
0
16
4
0.13
L
Charybdis
SquintedEyezz
Charybdis
1
16
5
0.22
W
Bacchus
TheFizz14
Bacchus
3
3
18
4
W
Morgan Le Fay
Willx05
Morgan Le Fay
30
3
14
12.33
L
Zhong Kui
bloc_alejado8
Zhong Kui
8
10
5
1.05
L
Kukulkan
godzilla_Iraj
Kukulkan
1
18
4
0.17
L
Mulan
lycatyar
Mulan
7
8
4
1.13
W
Da Ji
20
5
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,390
Damage
67,504
105,778
Taken
139,136
90,649
Mitigated
76,543
23,494
Healing
21,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BigTopDawg4712
Zhong Kui
24,860
4,482
0
6,894
22,556
29,567
5,158
7,103
15,453
78,087
0
W
7,182
4,237
0
282
11,244
4,983
828
2,427
8,817
0
26,611
L
Anhur
Lucas_CHN
Anhur
2,667
1,000
0
3,236
26,260
8,403
800
14,714
11,546
0
50,248
L
Charybdis
SquintedEyezz
Charybdis
8,284
2,167
389
2,110
23,225
7,995
4,954
12,744
10,481
1,532
45,681
W
Bacchus
TheFizz14
Bacchus
8,560
1,266
0
3,562
25,089
33,647
1,168
9,753
15,336
25,166
0
W
Morgan Le Fay
Willx05
Morgan Le Fay
46,761
5,072
766
11,365
27,237
12,445
3,905
13,305
13,932
119,978
0
L
Zhong Kui
bloc_alejado8
Zhong Kui
29,164
1,476
288
9,645
31,488
20,128
444
19,475
11,905
79,636
0
L
Kukulkan
godzilla_Iraj
Kukulkan
5,870
1,798
0
41
23,341
8,170
1,317
12,633
10,708
52,745
0
L
Mulan
lycatyar
Mulan
21,519
3,051
662
4,682
34,822
31,847
513
20,507
14,315
4,613
61,741
W
Da Ji
25,027
10,215
0
625
19,652
10,007
1,192
4,314
15,338
0
81,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,596
Gold Earned
56,912
407
Minions Killed
398
0
Camps Cleared
0
2,321,069
Distance Traveled
1,873,088
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,147
561
112
4
0
451,416
0
W
Neith
10,471
388
34
1
0
389,240
0
L
Anhur
10,015
371
75
3
0
313,783
1
L
Charybdis
10,280
381
69
3
0
320,946
0
W
Bacchus
12,026
445
21
1
0
493,904
1
W
Morgan Le Fay
16,242
602
132
5
0
480,582
3
L
Zhong Kui
12,909
478
91
3
0
445,017
2
L
Kukulkan
10,475
388
78
3
0
357,377
1
L
Mulan
13,233
490
85
3
0
435,965
3
W
Da Ji
14,710
545
108
4
0
505,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role