Player Matchup

Bacchus
Bacchus
CrikeyMikey
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
1,399 Elo+
Party 1
Charybdis
Charybdis
Frakshad
Charybdis
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 149L
1,493 Elo+
Party 1
Kali
Kali
ItsCorey
Kali
Level 64
God Stats
3W - 1L
1,542 SR
Queue Stats
75W - 72L
1,465 Elo+
Party 1
Mulan
Mulan
anpantano
Mulan
Level 67
God Stats
12W - 7L
1,535 SR
Queue Stats
304W - 365L
1,380 Elo+
Solo
Baba Yaga
Baba Yaga
trashybyte
Baba Yaga
Level 112
God Stats
84W - 68L
1,528 SR
Queue Stats
413W - 429L
1,519 Elo+
Solo
Team Averages
Level 63
1,521 SR
1,451 Elo+

VS

Team Averages
Level 63
1,546 SR
1,470 Elo+
Tiamat
Tiamat
 
Tiamat
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
SunBro Jake
Apollo
Level 48
God Stats
2W - 5L
1,431 SR
Queue Stats
60W - 71L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wolf of Stark
Cu Chulainn
Level 29
God Stats
46W - 32L
1,540 SR
Queue Stats
267W - 281L
1,428 Elo+
Party 2
Geb
Geb
pyonkiti2
Geb
Level 115
God Stats
3W - 3L
1,720 SR
Queue Stats
204W - 170L
1,489 Elo+
Solo
Arachne
Arachne
zZHorrorQueenZz
Arachne
Level 80
God Stats
25W - 19L
1,539 SR
Queue Stats
386W - 394L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrikeyMikey
Bacchus
11
2 / 0 / 5
7,115
474
3,189
7,846
7,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Frakshad
Charybdis
12
1 / 0 / 5
7,001
467
3,947
6,871
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
14
4 / 1 / 0
8,231
549
3,610
9,901
5,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
anpantano
Mulan
14
1 / 2 / 0
8,098
540
5,455
10,470
7,971
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
trashybyte
Baba Yaga
13
1 / 0 / 2
7,500
500
9,881
4,663
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 1 / 0
6,727
448
1,959
7,491
3,027
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
10
0 / 3 / 0
6,234
416
4,843
5,046
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Wolf of Stark
Cu Chulainn
14
2 / 1 / 0
8,295
553
6,326
8,834
5,508
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 2 / 1
6,015
401
4,208
9,879
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 2
6,808
454
4,160
10,267
4,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
3
3
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
W
Bacchus
CrikeyMikey
Bacchus
2
0
5
4.5
W
Charybdis
Frakshad
Charybdis
1
0
5
3.5
W
Kali
4
1
0
4
L
Apollo
0
3
0
0
L
Cu Chulainn
Wolf of Stark
Cu Chulainn
2
1
0
2
W
Mulan
anpantano
Mulan
1
2
0
0.5
L
0
2
1
0.25
W
Baba Yaga
trashybyte
Baba Yaga
1
0
2
2
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,082
Damage
21,496
39,751
Taken
41,517
24,845
Mitigated
18,928
17,530
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,959
25
76
1,749
7,491
3,027
123
4,227
3,264
39,558
0
W
Bacchus
CrikeyMikey
Bacchus
3,189
252
0
1,688
7,846
7,352
116
1,993
5,853
17,371
0
W
Charybdis
Frakshad
Charybdis
3,947
2,160
0
3,831
6,871
2,062
844
1,265
5,606
0
43,745
W
Kali
3,610
1,726
0
6,034
9,901
5,753
0
581
9,320
0
69,678
L
Apollo
4,843
1,990
0
0
5,046
1,485
0
1,221
3,825
0
35,751
L
Cu Chulainn
Wolf of Stark
Cu Chulainn
6,326
570
0
3,157
8,834
5,508
0
0
8,834
3,433
46,277
W
Mulan
anpantano
Mulan
5,455
1,001
0
4,192
10,470
7,971
0
665
9,805
0
51,590
L
4,208
629
0
2,478
9,879
4,819
0
3,504
6,375
20,245
0
W
Baba Yaga
trashybyte
Baba Yaga
9,881
54
0
1,785
4,663
1,707
99
2,328
2,335
54,507
0
L
4,160
2,106
0
3,619
10,267
4,089
0
4,118
6,149
0
35,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,945
Gold Earned
34,079
454
Minions Killed
350
0
Camps Cleared
0
1,423,286
Distance Traveled
1,476,182
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,727
448
84
6
0
275,497
2
W
Bacchus
7,115
474
19
1
0
293,426
4
W
Charybdis
7,001
467
89
6
0
258,002
4
W
Kali
8,231
549
126
8
0
347,404
4
L
Apollo
6,234
416
63
4
0
282,010
2
L
Cu Chulainn
8,295
553
109
7
0
288,770
2
W
Mulan
8,098
540
116
8
0
238,917
5
L
Geb
6,015
401
33
2
0
307,947
5
W
Baba Yaga
7,500
500
104
7
0
285,537
6
L
Arachne
6,808
454
61
4
0
321,958
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role