Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
NAGGI_OW
Charybdis
Level 105
God Stats
21W - 10L
1,638 SR
Queue Stats
171W - 150L
1,473 Elo+
Party 3
Osiris
Osiris
effect_zac
Osiris
Level 48
God Stats
2W - 0L
1,493 SR
Queue Stats
46W - 32L
1,709 Elo+
Solo
Kali
Kali
itsa floppysock
Kali
Level 45
God Stats
4W - 1L
1,458 SR
Queue Stats
172W - 184L
1,416 Elo+
Solo
Cthulhu
Cthulhu
rpgmyjet
Cthulhu
Level 42
God Stats
30W - 23L
1,546 SR
Queue Stats
63W - 62L
1,446 Elo+
Party 3
Team Averages
Level 73
1,527 SR
1,509 Elo+

VS

Team Averages
Level 58
1,439 SR
1,412 Elo+
Cu Chulainn
Cu Chulainn
BENwasH3R3
Cu Chulainn
Level 49
God Stats
43W - 43L
1,504 SR
Queue Stats
48W - 60L
1,423 Elo+
Party 1
Charybdis
Charybdis
CR0AKERFISH
Charybdis
Level 64
God Stats
4W - 22L
1,242 SR
Queue Stats
181W - 179L
1,471 Elo+
Party 1
Bakasura
Bakasura
KINDERDEMARS
Bakasura
Level 39
God Stats
66W - 65L
1,525 SR
Queue Stats
205W - 266L
1,338 Elo+
Party 2
Anubis
Anubis
Vitality_Yaourt
Anubis
Level 28
God Stats
33W - 32L
1,560 SR
Queue Stats
119W - 171L
1,412 Elo+
Party 2
Eset
Eset
ninjazumbon
Eset
Level 108
God Stats
1W - 2L
1,365 SR
Queue Stats
384W - 362L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
5 / 0 / 1
6,489
649
6,092
3,460
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
NAGGI_OW
Charybdis
10
3 / 1 / 4
6,289
629
3,872
5,703
1,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
effect_zac
Osiris
10
3 / 1 / 0
6,112
611
3,477
4,053
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 1 / 2
5,503
550
2,025
5,284
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
rpgmyjet
Cthulhu
10
4 / 0 / 6
6,450
645
3,841
5,895
2,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BENwasH3R3
Cu Chulainn
8
1 / 3 / 0
4,689
469
1,909
6,973
2,829
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
CR0AKERFISH
Charybdis
8
1 / 3 / 0
4,856
486
2,641
5,995
1,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
KINDERDEMARS
Bakasura
9
1 / 1 / 0
5,381
538
2,907
5,815
1,896
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 5 / 0
4,831
483
1,510
6,677
2,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 5 / 0
4,095
410
1,326
5,177
1,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
17
Kills
3
3
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
1
5.5
L
Cu Chulainn
BENwasH3R3
Cu Chulainn
1
3
0
0.33
L
Charybdis
CR0AKERFISH
Charybdis
1
3
0
0.33
L
Bakasura
KINDERDEMARS
Bakasura
1
1
0
1
W
Charybdis
NAGGI_OW
Charybdis
3
1
4
5
L
0
5
0
0
W
Osiris
effect_zac
Osiris
3
1
0
3
W
2
1
2
3
L
0
5
0
0
W
Cthulhu
rpgmyjet
Cthulhu
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,307
Damage
10,293
24,395
Taken
30,637
10,739
Mitigated
9,957
8,843
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,092
994
0
490
3,460
1,168
174
1,071
2,328
35,077
0
L
Cu Chulainn
BENwasH3R3
Cu Chulainn
1,909
516
0
1,797
6,973
2,829
0
0
6,973
63
14,741
L
Charybdis
CR0AKERFISH
Charybdis
2,641
1,894
0
2,462
5,995
1,127
432
699
5,296
0
27,730
L
Bakasura
KINDERDEMARS
Bakasura
2,907
2,296
143
2,290
5,815
1,896
0
1,735
4,052
0
21,212
W
Charybdis
NAGGI_OW
Charybdis
3,872
1,887
0
2,874
5,703
1,304
665
199
5,504
0
36,785
L
1,510
43
52
1,065
6,677
2,918
0
5,441
864
22,079
0
W
Osiris
effect_zac
Osiris
3,477
1,263
0
927
4,053
2,957
240
9
4,035
0
27,662
W
2,025
911
0
1,853
5,284
2,351
569
160
4,904
0
29,397
L
1,326
251
30
478
5,177
1,187
134
1,719
3,458
14,041
0
W
Cthulhu
rpgmyjet
Cthulhu
3,841
101
241
2,458
5,895
2,959
215
1,420
4,321
18,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,843
Gold Earned
23,852
297
Minions Killed
213
0
Camps Cleared
0
982,905
Distance Traveled
847,923
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,489
649
72
7
0
192,285
0
L
Cu Chulainn
4,689
469
31
3
0
145,887
2
L
Charybdis
4,856
486
50
5
0
161,381
0
L
Bakasura
5,381
538
64
6
0
223,416
1
W
Charybdis
6,289
629
70
7
0
174,125
3
L
Anubis
4,831
483
42
4
0
158,936
0
W
Osiris
6,112
611
56
6
0
221,830
3
W
Kali
5,503
550
60
6
0
199,956
2
L
Eset
4,095
410
26
3
0
158,303
1
W
Cthulhu
6,450
645
39
4
0
194,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role