Player Matchup

Hel
Hel
DraculaSlayer1
Hel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 144L
1,494 Elo+
Solo
Fenrir
Fenrir
KJAM1
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,095 Elo+
Solo
Kukulkan
Kukulkan
zhiyu084
Kukulkan
Level 42
God Stats
3W - 14L
1,690 SR
Queue Stats
3W - 16L
1,127 Elo+
Solo
Team Averages
Level 56
1,563 SR
1,239 Elo+

VS

Team Averages
Level 78
1,456 SR
1,444 Elo+
Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
OGMcNASTY559
Merlin
Level 63
God Stats
9W - 10L
1,437 SR
Queue Stats
60W - 78L
1,353 Elo+
Solo
Cernunnos
Cernunnos
St Zord Slayer
Cernunnos
Level 144
God Stats
9W - 6L
1,431 SR
Queue Stats
158W - 183L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,977
665
6,091
13,036
11,001
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
KJAM1
Fenrir
10
1 / 7 / 1
7,481
623
2,246
13,858
4,778
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
zhiyu084
Kukulkan
9
0 / 8 / 1
6,662
555
424
12,029
2,513

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
5 / 2 / 7
8,917
743
7,490
7,294
2,779
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
12
2 / 2 / 9
8,497
708
10,918
4,943
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
St Zord Slayer
Cernunnos
15
12 / 0 / 6
10,369
864
13,660
7,983
2,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
19
19
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
2
7
4.25
L
2
4
2
0.75
L
Fenrir
KJAM1
Fenrir
1
7
1
0.21
W
Merlin
2
2
9
3.25
W
Cernunnos
St Zord Slayer
Cernunnos
12
0
6
15
L
Kukulkan
zhiyu084
Kukulkan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,761
Damage
32,068
38,923
Taken
20,220
18,292
Mitigated
7,460
10,110
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,490
4,286
0
714
7,294
2,779
475
1,839
5,455
0
16,622
L
6,091
734
3,530
6,275
13,036
11,001
0
3,885
8,863
29,300
0
L
Fenrir
KJAM1
Fenrir
2,246
564
0
305
13,858
4,778
0
4,040
9,590
0
9,846
W
Merlin
10,918
750
193
1,303
4,943
1,714
705
2,145
2,798
30,329
0
W
Cernunnos
St Zord Slayer
Cernunnos
13,660
8,004
396
2,918
7,983
2,967
1,494
2,850
5,133
0
50,574
L
Kukulkan
zhiyu084
Kukulkan
424
176
0
0
12,029
2,513
0
3,114
8,589
7,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,120
Gold Earned
27,783
87
Minions Killed
144
2
Camps Cleared
6
589,802
Distance Traveled
627,571
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,917
743
25
2
0
219,296
0
L
Hel
7,977
665
51
4
0
225,210
2
L
Fenrir
7,481
623
21
2
2
197,634
1
W
Merlin
8,497
708
58
5
2
189,519
2
W
Cernunnos
10,369
864
61
5
4
218,756
2
L
Kukulkan
6,662
555
15
1
0
166,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role