Player Matchup

Gilgamesh
Gilgamesh
GokberkGulmez
Gilgamesh
Level 18
God Stats
3W - 1L
1,686 SR
Queue Stats
30W - 23L
1,461 Elo+
Party 1
Ymir
Ymir
KadirBaba22
Ymir
Level 6
God Stats
2W - 1L
1,304 SR
Queue Stats
2W - 2L
1,135 Elo+
Party 1
Apollo
Apollo
Shorby22
Apollo
Level 15
God Stats
7W - 5L
1,639 SR
Queue Stats
21W - 16L
1,507 Elo+
Party 1
Ullr
Ullr
Teoman
Ullr
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,246 Elo+
Party 1
Loki
Loki
xTogo
Loki
Level 21
God Stats
2W - 1L
1,802 SR
Queue Stats
40W - 31L
1,477 Elo+
Party 1
Team Averages
Level 19
1,586 SR
1,365 Elo+

VS

Team Averages
Level 23
1,527 SR
1,400 Elo+
Neith
Neith
BASerrr
Neith
Level 29
God Stats
34W - 26L
1,652 SR
Queue Stats
117W - 131L
1,462 Elo+
Solo
Ah Puch
Ah Puch
Eaglewish
Ah Puch
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,304 Elo+
Solo
Horus
Horus
KaspianHallow
Horus
Level 15
God Stats
4W - 2L
1,264 SR
Queue Stats
21W - 27L
1,333 Elo+
Solo
Thanatos
Thanatos
Raiymondo
Thanatos
Level 29
God Stats
3W - 1L
1,852 SR
Queue Stats
96W - 93L
1,452 Elo+
Solo
Fafnir
Fafnir
katsitragi
Fafnir
Level 29
God Stats
2W - 3L
1,369 SR
Queue Stats
46W - 46L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GokberkGulmez
Gilgamesh
20
13 / 1 / 6
14,260
620
15,898
18,007
10,608
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 5 / 17
11,460
498
6,260
18,574
14,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Shorby22
Apollo
19
15 / 5 / 7
13,694
595
18,486
16,188
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
Teoman
Ullr
20
15 / 5 / 10
14,055
611
25,106
23,485
10,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Loki
xTogo
Loki
17
7 / 4 / 9
12,168
529
12,761
13,491
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BASerrr
Neith
18
6 / 10 / 7
11,880
517
18,009
15,845
5,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Eaglewish
Ah Puch
10
0 / 13 / 1
7,348
319
4,922
16,036
6,610
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 13 / 3
9,642
419
5,128
21,506
15,123
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Raiymondo
Thanatos
17
9 / 9 / 3
12,091
526
14,963
21,567
10,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
katsitragi
Fafnir
14
2 / 7 / 10
10,220
444
10,178
22,701
29,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
43
52
Kills
19
20
Deaths
52
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
BASerrr
Neith
6
10
7
0.95
L
Ah Puch
Eaglewish
Ah Puch
0
13
1
0.04
W
Gilgamesh
GokberkGulmez
Gilgamesh
13
1
6
16
W
2
5
17
2.1
L
2
13
3
0.27
L
Thanatos
Raiymondo
Thanatos
9
9
3
1.17
W
Apollo
Shorby22
Apollo
15
5
7
3.7
W
Ullr
Teoman
Ullr
15
5
10
4
L
Fafnir
katsitragi
Fafnir
2
7
10
1
W
Loki
xTogo
Loki
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,511
Damage
53,200
89,745
Taken
97,655
47,658
Mitigated
67,454
23,894
Healing
20,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BASerrr
Neith
18,009
9,132
0
1,805
15,845
5,808
630
1,304
14,541
0
61,832
L
Ah Puch
Eaglewish
Ah Puch
4,922
536
0
691
16,036
6,610
23
474
15,562
21,574
0
W
Gilgamesh
GokberkGulmez
Gilgamesh
15,898
5,227
0
7,070
18,007
10,608
842
1,798
16,209
0
126,963
W
6,260
1,686
0
1,012
18,574
14,698
256
4,379
14,195
23,106
0
L
5,128
2,738
1,307
1,710
21,506
15,123
998
1,132
20,374
0
51,921
L
Thanatos
Raiymondo
Thanatos
14,963
3,859
0
11,936
21,567
10,684
0
964
20,603
0
66,453
W
Apollo
Shorby22
Apollo
18,486
13,425
0
3,958
16,188
6,763
7,443
4,468
11,720
0
81,267
W
Ullr
Teoman
Ullr
25,106
18,299
0
10,557
23,485
10,107
5,331
3,452
20,033
0
95,103
L
Fafnir
katsitragi
Fafnir
10,178
3,113
0
2,778
22,701
29,229
0
2,386
20,315
27,135
0
W
Loki
xTogo
Loki
12,761
3,281
0
1,297
13,491
5,482
1,924
1,003
12,488
0
77,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,637
Gold Earned
51,181
582
Minions Killed
351
0
Camps Cleared
0
1,992,906
Distance Traveled
1,687,901
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,880
517
96
4
0
330,227
0
L
Ah Puch
7,348
319
29
1
0
274,251
0
W
Gilgamesh
14,260
620
153
7
0
401,024
4
W
Ymir
11,460
498
32
1
0
391,104
2
L
Horus
9,642
419
103
4
0
330,819
0
L
Thanatos
12,091
526
95
4
0
381,487
4
W
Apollo
13,694
595
146
6
0
380,095
2
W
Ullr
14,055
611
130
6
0
386,594
0
L
Fafnir
10,220
444
28
1
0
371,117
1
W
Loki
12,168
529
121
5
0
434,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role