Player Matchup

Fenrir
Fenrir
Cbozzz
Fenrir
Level 55
God Stats
0W - 2L
1,429 SR
Queue Stats
132W - 122L
1,559 Elo+
Party 2
Erlang Shen
Erlang Shen
Vaqu3ro
Erlang Shen
Level 155
God Stats
3W - 7L
1,413 SR
Queue Stats
180W - 159L
1,595 Elo+
Solo
Baron Samedi
Baron Samedi
moxiea
Baron Samedi
Level 147
God Stats
12W - 7L
1,749 SR
Queue Stats
321W - 308L
1,565 Elo+
Party 2
Ganesha
Ganesha
new-37975505
Ganesha
Level 108
God Stats
0W - 1L
1,330 SR
Queue Stats
2W - 3L
1,597 Elo+
Solo
Ullr
Ullr
oJmannn
Ullr
Level 126
God Stats
8W - 16L
1,508 SR
Queue Stats
425W - 372L
1,604 Elo+
Solo
Team Averages
Level 118
1,486 SR
1,584 Elo+

VS

Team Averages
Level 118
1,506 SR
1,561 Elo+
Osiris
Osiris
Braithrean1
Osiris
Level 153
God Stats
2W - 2L
1,428 SR
Queue Stats
266W - 244L
1,611 Elo+
Party 1
Loki
Loki
H3XOdin
Loki
Level 85
God Stats
8W - 6L
1,397 SR
Queue Stats
126W - 133L
1,442 Elo+
Solo
Fenrir
Fenrir
HollowedWolf
Fenrir
Level 148
God Stats
4W - 2L
1,653 SR
Queue Stats
449W - 429L
1,596 Elo+
Party 1
Zeus
Zeus
Mansrur
Zeus
Level 121
God Stats
17W - 9L
1,728 SR
Queue Stats
874W - 829L
1,615 Elo+
Solo
Charybdis
Charybdis
NrgOwl68
Charybdis
Level 82
God Stats
1W - 0L
1,324 SR
Queue Stats
114W - 103L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cbozzz
Fenrir
17
4 / 7 / 4
10,559
480
10,336
18,939
12,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Vaqu3ro
Erlang Shen
15
2 / 8 / 1
9,643
438
12,251
20,267
17,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
moxiea
Baron Samedi
17
4 / 5 / 3
10,807
491
15,174
21,227
12,350
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
new-37975505
Ganesha
14
0 / 3 / 8
8,888
404
6,643
13,602
11,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
oJmannn
Ullr
17
2 / 3 / 0
10,437
474
9,667
12,046
4,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
4 / 3 / 10
11,924
542
13,170
21,623
29,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
H3XOdin
Loki
18
7 / 3 / 7
11,958
544
11,286
15,831
5,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
18
6 / 2 / 7
11,702
532
8,811
19,883
22,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
Mansrur
Zeus
20
8 / 2 / 9
12,839
584
25,830
13,741
6,728
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
NrgOwl68
Charybdis
20
1 / 2 / 4
12,438
565
8,919
15,429
6,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
12
Kills
26
26
Deaths
12
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
3
10
3
L
Fenrir
Cbozzz
Fenrir
4
7
4
0.86
W
Loki
H3XOdin
Loki
7
3
7
3.5
W
Fenrir
6
2
7
4.75
W
Zeus
Mansrur
Zeus
8
2
9
6.25
W
Charybdis
NrgOwl68
Charybdis
1
2
4
1.5
L
Erlang Shen
Vaqu3ro
Erlang Shen
2
8
1
0.31
L
Baron Samedi
moxiea
Baron Samedi
4
5
3
1.1
L
Ganesha
new-37975505
Ganesha
0
3
8
1.33
L
Ullr
oJmannn
Ullr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,071
Damage
68,016
86,081
Taken
86,507
57,514
Mitigated
71,067
27,915
Healing
32,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
13,170
5,689
0
10,950
21,623
29,359
0
4,295
17,328
0
80,038
L
Fenrir
Cbozzz
Fenrir
10,336
2,617
0
5,831
18,939
12,529
245
5,846
13,093
0
64,935
W
Loki
H3XOdin
Loki
11,286
4,203
0
4,438
15,831
5,940
0
5,794
10,037
0
82,494
W
Fenrir
8,811
2,166
0
3,577
19,883
22,959
0
5,633
14,250
336
44,102
W
Zeus
Mansrur
Zeus
25,830
4,178
242
6,568
13,741
6,728
0
6,843
6,898
113,618
0
W
Charybdis
NrgOwl68
Charybdis
8,919
6,113
0
7,066
15,429
6,081
187
2,649
12,780
0
107,433
L
Erlang Shen
Vaqu3ro
Erlang Shen
12,251
4,691
0
7,069
20,267
17,021
0
4,895
15,372
11,586
47,019
L
Baron Samedi
moxiea
Baron Samedi
15,174
441
1,191
8,153
21,227
12,350
0
7,945
13,282
74,594
0
L
Ganesha
new-37975505
Ganesha
6,643
299
61
1,366
13,602
11,542
0
6,455
7,147
23,239
0
L
Ullr
oJmannn
Ullr
9,667
3,765
0
4,244
12,046
4,072
304
770
11,276
0
71,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,334
Gold Earned
60,861
518
Minions Killed
673
0
Camps Cleared
0
2,022,132
Distance Traveled
2,078,986
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,924
542
124
6
0
415,813
5
L
Fenrir
10,559
480
109
5
0
423,384
7
W
Loki
11,958
544
137
6
0
447,603
0
W
Fenrir
11,702
532
53
2
0
422,007
13
W
Zeus
12,839
584
171
8
0
413,441
6
W
Charybdis
12,438
565
188
9
0
380,122
4
L
Erlang Shen
9,643
438
110
5
0
361,304
4
L
Baron Samedi
10,807
491
141
6
0
382,752
4
L
Ganesha
8,888
404
8
0
0
435,122
11
L
Ullr
10,437
474
150
7
0
419,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role