Player Matchup

Sol
Sol
Gold IV
KENSHI9
Sol
Gold IV
Level 158
God Stats
20W - 14L
1,430 SR
Queue Stats
452W - 473L
1,201 MMR
Solo
Osiris
Osiris
Bronze I
Qctune
Osiris
Bronze I
Level 40
God Stats
2W - 3L
1,316 SR
Queue Stats
75W - 80L
1,115 MMR
Party 2
Fenrir
Fenrir
Bronze III
not858585
Fenrir
Bronze III
Level 68
God Stats
9W - 8L
1,366 SR
Queue Stats
34W - 49L
1,062 MMR
Party 1
Vulcan
Vulcan
Bronze III
pleasegame
Vulcan
Bronze III
Level 83
God Stats
2W - 0L
1,662 SR
Queue Stats
42W - 53L
1,002 MMR
Party 1
Xing Tian
Xing Tian
Bronze I
xHydra7x
Xing Tian
Bronze I
Level 39
God Stats
5W - 7L
1,811 SR
Queue Stats
99W - 100L
1,160 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 78
1,517 SR
1,108 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 76
1,493 SR
1,104 MMR
Sobek
Sobek
Silver I
Schuppï
Sobek
Silver I
Level 67
God Stats
0W - 1L
1,731 SR
Queue Stats
34W - 40L
1,129 MMR
Solo
Persephone
Persephone
Silver III
ShadowKnightFTW
Persephone
Silver III
Level 65
God Stats
0W - 2L
1,302 SR
Queue Stats
60W - 72L
953 MMR
Solo
Mercury
Mercury
Silver II
TWOOloy
Mercury
Silver II
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 109L
1,205 MMR
Solo
Scylla
Scylla
Silver II
Zagaramon
Scylla
Silver II
Level 109
God Stats
1W - 4L
1,686 SR
Queue Stats
121W - 127L
1,014 MMR
Solo
Apollo
Apollo
Silver V
eldestructor90
Apollo
Silver V
Level 39
God Stats
0W - 4L
1,243 SR
Queue Stats
7W - 30L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
9 / 1 / 7
11,238
591
13,914
11,564
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Qctune
Osiris
17
1 / 0 / 2
10,317
543
6,639
14,488
12,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
not858585
Fenrir
15
4 / 2 / 3
9,860
519
4,315
8,486
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
pleasegame
Vulcan
16
6 / 0 / 3
10,344
544
13,791
12,753
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
xHydra7x
Xing Tian
14
6 / 1 / 10
9,868
519
6,991
13,656
16,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Morgan Le FayChronosGilgameshDiscordiaSet

VS

Bans
TsukuyomiCu ChulainnTiamatThanatosZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Schuppï
Sobek
11
0 / 7 / 3
7,541
397
4,109
20,252
16,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
ShadowKnightFTW
Persephone
15
1 / 3 / 1
10,043
529
9,712
10,559
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
TWOOloy
Mercury
16
2 / 2 / 0
9,970
525
5,441
13,998
4,802
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Zagaramon
Scylla
14
0 / 4 / 3
8,623
454
9,488
6,822
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 10 / 0
8,795
463
5,706
12,770
3,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
26
Kills
4
4
Deaths
26
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
9
1
7
12.5
W
Osiris
Qctune
Osiris
1
0
2
2
L
Sobek
Schuppï
Sobek
0
7
3
0.21
L
Persephone
ShadowKnightFTW
Persephone
1
3
1
0.5
L
Mercury
TWOOloy
Mercury
2
2
0
1
L
Scylla
Zagaramon
Scylla
0
4
3
0.38
L
1
10
0
0.1
W
Fenrir
not858585
Fenrir
4
2
3
2.75
W
Vulcan
pleasegame
Vulcan
6
0
3
7.5
W
Xing Tian
xHydra7x
Xing Tian
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,650
Damage
34,456
60,947
Taken
64,401
42,902
Mitigated
30,049
21,290
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
13,914
7,856
0
8,056
11,564
4,231
7,505
2,067
9,419
84,879
0
W
Osiris
Qctune
Osiris
6,639
546
0
7,895
14,488
12,037
0
7,558
6,866
7,388
52,245
L
Sobek
Schuppï
Sobek
4,109
448
0
3,872
20,252
16,103
0
13,287
6,737
20,386
0
L
Persephone
ShadowKnightFTW
Persephone
9,712
1,127
0
4,215
10,559
3,266
146
2,092
8,462
53,323
0
L
Mercury
TWOOloy
Mercury
5,441
2,725
0
407
13,998
4,802
0
4,959
8,987
0
70,382
L
Scylla
Zagaramon
Scylla
9,488
832
0
74
6,822
2,106
0
5,748
958
50,441
0
L
5,706
3,076
0
1,411
12,770
3,772
3,368
8,738
3,934
0
52,445
W
Fenrir
not858585
Fenrir
4,315
315
0
1,647
8,486
5,394
24
2,452
5,990
227
55,636
W
Vulcan
pleasegame
Vulcan
13,791
3,364
73
1,687
12,753
4,930
0
6,709
5,556
70,443
0
W
Xing Tian
xHydra7x
Xing Tian
6,991
546
0
1,932
13,656
16,310
296
3,721
9,807
17,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,627
Gold Earned
44,972
530
Minions Killed
472
0
Camps Cleared
0
1,949,566
Distance Traveled
1,785,924
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,238
591
153
8
0
320,101
11
W
Osiris
10,317
543
137
7
0
420,788
5
L
Sobek
7,541
397
27
1
0
321,436
4
L
Persephone
10,043
529
110
6
0
344,613
2
L
Mercury
9,970
525
111
6
0
436,030
3
L
Scylla
8,623
454
117
6
0
362,275
6
L
Apollo
8,795
463
107
6
0
321,570
0
W
Fenrir
9,860
519
95
5
0
418,366
2
W
Vulcan
10,344
544
131
7
0
406,056
3
W
Xing Tian
9,868
519
14
1
0
384,255
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role