Player Matchup

Cthulhu
Cthulhu
CapOE
Cthulhu
Level 8
God Stats
1W - 4L
1,335 SR
Queue Stats
2W - 11L
1,075 Elo+
Solo
Ares
Ares
XxXLisaXxX
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,067 Elo+
Party 1
King Arthur
King Arthur
aardanis
King Arthur
Level 28
God Stats
59W - 57L
1,470 SR
Queue Stats
127W - 133L
1,337 Elo+
Solo
Olorun
Olorun
pompake
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,081 Elo+
Party 1
Charybdis
Charybdis
w0lff3
Charybdis
Level 26
God Stats
0W - 4L
1,484 SR
Queue Stats
54W - 75L
1,319 Elo+
Solo
Team Averages
Level 15
1,458 SR
1,176 Elo+

VS

Team Averages
Level 23
1,503 SR
1,406 Elo+
Poseidon
Poseidon
 
Poseidon
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FeetIover69
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Discordia
Discordia
Vorf28
Discordia
Level 29
God Stats
16W - 8L
1,637 SR
Queue Stats
41W - 40L
1,420 Elo+
Solo
Izanami
Izanami
撞翻一天星
Izanami
Level 28
God Stats
19W - 21L
1,442 SR
Queue Stats
55W - 84L
1,297 Elo+
Party 2
Thanatos
Thanatos
汗撒功名成
Thanatos
Level 28
God Stats
8W - 9L
1,438 SR
Queue Stats
65W - 80L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CapOE
Cthulhu
7
0 / 1 / 0
4,771
434
279
4,855
1,536
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
2 / 5 / 0
4,992
454
2,454
9,306
5,383
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

King Arthur
aardanis
King Arthur
9
2 / 3 / 0
5,540
504
5,342
9,697
5,269
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
pompake
Olorun
8
1 / 2 / 0
5,063
460
4,424
5,901
1,961
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
w0lff3
Charybdis
7
0 / 7 / 2
4,763
433
4,531
6,848
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
6 / 0 / 1
7,204
655
4,448
5,362
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
6 / 1 / 7
6,708
610
10,338
8,019
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
Vorf28
Discordia
10
0 / 2 / 1
5,706
519
3,969
4,143
976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 10
5,968
543
3,163
4,976
1,574
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
12
5 / 0 / 3
7,066
642
4,352
6,157
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
5
Kills
18
18
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
0
1
6.5
L
Cthulhu
CapOE
Cthulhu
0
1
0
0
W
6
1
7
9.5
W
Discordia
Vorf28
Discordia
0
2
1
0.25
L
2
5
0
0.4
L
King Arthur
aardanis
King Arthur
2
3
0
0.67
L
Olorun
pompake
Olorun
1
2
0
0.5
L
Charybdis
w0lff3
Charybdis
0
7
2
0.14
W
1
2
10
3
W
Thanatos
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,030
Damage
26,270
36,607
Taken
28,657
16,354
Mitigated
13,008
5,925
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,448
627
0
2,209
5,362
1,710
1,056
2,004
3,358
42,533
0
L
Cthulhu
CapOE
Cthulhu
279
0
0
350
4,855
1,536
266
1,883
2,966
15,331
0
W
10,338
1,241
0
2,269
8,019
6,139
88
3,119
4,900
23,602
0
W
Discordia
Vorf28
Discordia
3,969
266
0
303
4,143
976
748
337
3,806
27,443
0
L
2,454
565
0
0
9,306
5,383
0
5,389
3,799
7,951
0
L
King Arthur
aardanis
King Arthur
5,342
420
0
2,269
9,697
5,269
0
4,347
5,314
5,382
18,804
L
Olorun
pompake
Olorun
4,424
2,266
380
2,320
5,901
1,961
0
2,778
3,079
25,816
0
L
Charybdis
w0lff3
Charybdis
4,531
2,411
0
606
6,848
2,205
0
4,090
2,694
0
17,580
W
3,163
1,706
0
1,080
4,976
1,574
365
1,744
3,232
0
30,003
W
Thanatos
4,352
1,078
0
7,193
6,157
2,609
0
965
5,192
0
40,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,129
Gold Earned
32,652
163
Minions Killed
303
0
Camps Cleared
0
977,652
Distance Traveled
1,155,136
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,204
655
84
8
0
234,281
3
L
Cthulhu
4,771
434
34
3
0
202,008
1
W
Ares
6,708
610
21
2
0
226,773
4
W
Discordia
5,706
519
54
5
0
217,959
0
L
Ares
4,992
454
9
1
0
215,818
1
L
King Arthur
5,540
504
38
3
0
183,581
0
L
Olorun
5,063
460
51
5
0
177,267
1
L
Charybdis
4,763
433
31
3
0
198,978
3
W
Izanami
5,968
543
64
6
0
216,824
0
W
Thanatos
7,066
642
80
7
0
259,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role