Player Matchup

Tiamat
Tiamat
NICKPIXEL
Tiamat
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,742 Elo+
Party 1
Ymir
Ymir
blacksmith3213
Ymir
Level 87
God Stats
0W - 1L
1,527 SR
Queue Stats
39W - 21L
1,674 Elo+
Party 1
Charybdis
Charybdis
kingoffire02
Charybdis
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 11L
1,731 Elo+
Party 1
Team Averages
Level 69
1,509 SR
1,716 Elo+

VS

Team Averages
Level 126
1,620 SR
1,567 Elo+
Gilgamesh
Gilgamesh
BlackAnnis
Gilgamesh
Level 141
God Stats
5W - 2L
1,642 SR
Queue Stats
96W - 90L
1,535 Elo+
Solo
Charybdis
Charybdis
ShadyGamer
Charybdis
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
159W - 148L
1,580 Elo+
Solo
Thoth
Thoth
呕屁蛋子
Thoth
Level 128
God Stats
23W - 13L
1,718 SR
Queue Stats
38W - 27L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NICKPIXEL
Tiamat
11
3 / 6 / 3
8,471
770
5,219
10,681
4,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 5
8,569
779
5,155
15,884
15,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
kingoffire02
Charybdis
11
2 / 7 / 4
7,807
710
2,996
10,192
3,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackAnnis
Gilgamesh
11
8 / 5 / 7
9,743
886
7,167
13,649
10,833
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
ShadyGamer
Charybdis
13
2 / 1 / 16
8,914
810
11,474
5,936
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
8 / 1 / 10
9,879
898
11,663
6,596
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
7
Kills
18
18
Deaths
7
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlackAnnis
Gilgamesh
8
5
7
2.3
L
Tiamat
NICKPIXEL
Tiamat
3
6
3
0.75
W
Charybdis
ShadyGamer
Charybdis
2
1
16
10
L
2
5
5
0.9
L
Charybdis
kingoffire02
Charybdis
2
7
4
0.57
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,370
Damage
30,304
36,757
Taken
26,181
23,768
Mitigated
15,438
2,675
Healing
3,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlackAnnis
Gilgamesh
7,167
2,210
390
1,269
13,649
10,833
405
3,941
8,755
0
18,220
L
Tiamat
NICKPIXEL
Tiamat
5,219
488
0
518
10,681
4,950
0
3,383
7,298
23,217
0
W
Charybdis
ShadyGamer
Charybdis
11,474
6,425
0
924
5,936
2,447
1,304
3,994
1,942
0
36,093
L
5,155
505
0
1,607
15,884
15,341
0
4,778
11,106
13,924
0
L
Charybdis
kingoffire02
Charybdis
2,996
1,872
0
550
10,192
3,477
0
3,627
6,565
0
20,477
W
11,663
387
0
1,272
6,596
2,158
1,584
3,100
3,001
43,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,847
Gold Earned
28,536
95
Minions Killed
139
4
Camps Cleared
8
548,092
Distance Traveled
652,084
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,743
886
15
1
3
205,281
0
L
Tiamat
8,471
770
35
3
2
180,561
1
W
Charybdis
8,914
810
43
4
5
210,193
4
L
Ymir
8,569
779
20
2
1
215,008
2
L
Charybdis
7,807
710
40
4
1
152,523
3
W
Thoth
9,879
898
81
7
0
236,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role