Player Matchup

Bakasura
Bakasura
Azokej
Bakasura
Level 27
God Stats
15W - 26L
1,351 SR
Queue Stats
60W - 79L
1,346 Elo+
Solo
Hel
Hel
BLACKDEMON-MTL-
Hel
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
32W - 32L
1,269 Elo+
Solo
Cerberus
Cerberus
NicoTheKid11
Cerberus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,276 Elo+
Party 1
Chang'e
Chang'e
Tornadow02
Chang'e
Level 26
God Stats
17W - 23L
1,353 SR
Queue Stats
93W - 133L
1,267 Elo+
Solo
Artemis
Artemis
lSxorps-_
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,463 Elo+
Party 1
Team Averages
Level 18
1,441 SR
1,324 Elo+

VS

Team Averages
Level 19
1,485 SR
1,367 Elo+
Apollo
Apollo
Dimasico11
Apollo
Level 26
God Stats
10W - 12L
1,488 SR
Queue Stats
46W - 43L
1,412 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Javiercico2005
Tsukuyomi
Level 33
God Stats
23W - 24L
1,541 SR
Queue Stats
61W - 63L
1,382 Elo+
Party 2
Ymir
Ymir
JoehL_15
Ymir
Level 18
God Stats
13W - 10L
1,397 SR
Queue Stats
17W - 14L
1,336 Elo+
Party 2
Osiris
Osiris
Lorenz_No_8
Osiris
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 13L
1,203 Elo+
Solo
Ra
Ra
MatthewShikari
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Azokej
Bakasura
20
7 / 8 / 3
15,717
542
9,451
26,257
14,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
0 / 12 / 4
13,651
471
5,621
20,258
17,278
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
NicoTheKid11
Cerberus
17
2 / 11 / 12
12,782
441
11,899
29,496
28,199
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Tornadow02
Chang'e
18
9 / 10 / 10
14,496
500
15,131
20,404
13,036
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
lSxorps-_
Artemis
18
6 / 13 / 7
14,000
483
10,060
21,823
8,104
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dimasico11
Apollo
20
12 / 10 / 11
14,973
516
21,536
25,009
8,701
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Javiercico2005
Tsukuyomi
20
20 / 4 / 7
16,218
559
30,230
18,900
9,395
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
18
7 / 8 / 17
13,450
464
7,547
20,876
19,329
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Osiris
20
14 / 1 / 9
17,009
587
19,751
26,134
26,633
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 2 / 1
8,557
295
250
1,081
147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
98
24
Kills
53
54
Deaths
25
36
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Azokej
Bakasura
7
8
3
1.06
L
0
12
4
0.17
W
Apollo
Dimasico11
Apollo
12
10
11
1.75
W
Tsukuyomi
Javiercico2005
Tsukuyomi
20
4
7
5.88
W
Ymir
7
8
17
1.94
W
Osiris
14
1
9
18.5
W
0
2
1
0.25
L
Cerberus
NicoTheKid11
Cerberus
2
11
12
0.73
L
Chang'e
Tornadow02
Chang'e
9
10
10
1.4
L
Artemis
lSxorps-_
Artemis
6
13
7
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,162
Damage
79,314
118,238
Taken
92,000
81,308
Mitigated
64,205
24,719
Healing
25,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Azokej
Bakasura
9,451
6,655
0
5,094
26,257
14,691
5,301
1,216
25,041
0
106,243
L
5,621
516
1,366
2,740
20,258
17,278
1,497
691
19,327
64,834
0
W
Apollo
Dimasico11
Apollo
21,536
12,985
0
9,902
25,009
8,701
3,272
8,467
16,402
0
120,284
W
Tsukuyomi
Javiercico2005
Tsukuyomi
30,230
7,618
0
4,397
18,900
9,395
3,382
7,109
11,771
0
138,200
W
Ymir
7,547
2,182
0
3,283
20,876
19,329
509
11,508
9,158
20,849
0
W
Osiris
19,751
9,847
0
7,523
26,134
26,633
1,649
9,198
16,795
0
126,676
W
250
139
0
0
1,081
147
24
0
1,051
1,471
0
L
Cerberus
NicoTheKid11
Cerberus
11,899
804
0
6,953
29,496
28,199
549
2,203
27,053
73,575
0
L
Chang'e
Tornadow02
Chang'e
15,131
1,717
2,640
4,924
20,404
13,036
2,413
2,634
17,450
41,465
0
L
Artemis
lSxorps-_
Artemis
10,060
6,024
0
1,002
21,823
8,104
1,120
1,355
20,468
0
74,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,646
Gold Earned
70,207
534
Minions Killed
519
0
Camps Cleared
0
2,210,951
Distance Traveled
2,226,787
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
15,717
542
156
5
0
511,103
0
L
Hel
13,651
471
133
5
0
384,636
0
W
Apollo
14,973
516
136
5
0
500,960
4
W
Tsukuyomi
16,218
559
179
6
0
621,440
4
W
Ymir
13,450
464
15
1
0
462,404
0
W
Osiris
17,009
587
187
6
0
566,516
2
W
Ra
8,557
295
2
0
0
75,467
0
L
Cerberus
12,782
441
100
3
0
443,473
5
L
Chang'e
14,496
500
64
2
0
434,057
1
L
Artemis
14,000
483
81
3
0
437,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role