Player Matchup

Bellona
Bellona
BH Bear Grylls
Bellona
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,245 Elo+
Party 1
Ra
Ra
CodeXname
Ra
Level 5
God Stats
1W - 5L
1,716 SR
Queue Stats
4W - 9L
1,245 Elo+
Party 1
Thor
Thor
Smoke_mtg12
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,177 Elo+
Solo
Thanatos
Thanatos
aeronave_muelle2
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,143 Elo+
Solo
Zhong Kui
Zhong Kui
chamomilefairy
Zhong Kui
Level 27
God Stats
29W - 19L
1,617 SR
Queue Stats
227W - 185L
1,542 Elo+
Solo
Team Averages
Level 14
1,566 SR
1,271 Elo+

VS

Team Averages
Level 22
1,610 SR
1,485 Elo+
Artemis
Artemis
Arawkii
Artemis
Level 27
God Stats
2W - 1L
1,724 SR
Queue Stats
17W - 12L
1,471 Elo+
Solo
Xbalanque
Xbalanque
DUCKYBELl
Xbalanque
Level 16
God Stats
6W - 2L
1,666 SR
Queue Stats
28W - 17L
1,648 Elo+
Solo
Kali
Kali
Johnnyrico84
Kali
Level 29
God Stats
58W - 39L
1,738 SR
Queue Stats
544W - 564L
1,527 Elo+
Solo
Discordia
Discordia
Unforgiveable711
Discordia
Level 28
God Stats
20W - 13L
1,581 SR
Queue Stats
45W - 38L
1,474 Elo+
Solo
Heimdallr
Heimdallr
kingjoshya
Heimdallr
Level 11
God Stats
42W - 48L
1,341 SR
Queue Stats
59W - 73L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,136
914
6,941
23,545
17,009
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 8 / 2
8,797
880
7,076
18,187
7,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 2 / 1
8,139
814
108
2,228
619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 11 / 2
9,186
919
1,960
13,214
4,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zhong Kui
chamomilefairy
Zhong Kui
15
3 / 5 / 1
9,627
963
15,470
17,749
19,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arawkii
Artemis
18
9 / 2 / 17
11,300
1,130
26,824
10,796
4,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
DUCKYBELl
Xbalanque
17
4 / 1 / 15
10,495
1,050
9,344
5,616
2,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
12 / 0 / 13
13,932
1,393
14,268
9,144
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
18
3 / 0 / 18
10,410
1,041
8,095
3,728
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
kingjoshya
Heimdallr
18
4 / 3 / 20
11,215
1,122
13,069
6,439
2,852
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
115
6
Kills
32
32
Deaths
6
9
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Artemis
Arawkii
Artemis
9
2
17
8.75
L
1
6
3
0.42
L
0
8
2
0.13
W
Xbalanque
DUCKYBELl
Xbalanque
4
1
15
11.5
W
12
0
13
18.5
L
0
2
1
0.25
W
Discordia
3
0
18
12
L
2
11
2
0.27
L
Zhong Kui
chamomilefairy
Zhong Kui
3
5
1
0.7
W
Heimdallr
kingjoshya
Heimdallr
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,555
Damage
71,600
74,923
Taken
35,723
48,876
Mitigated
15,512
3,508
Healing
11,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Arawkii
Artemis
26,824
16,825
0
3,089
10,796
4,691
0
6,583
4,164
0
43,191
L
6,941
1,615
0
268
23,545
17,009
0
2,351
20,850
0
15,424
L
7,076
1,461
170
862
18,187
7,144
0
2,152
15,803
22,785
0
W
Xbalanque
DUCKYBELl
Xbalanque
9,344
4,728
0
2,123
5,616
2,287
0
3,321
2,295
0
37,988
W
14,268
8,251
0
5,504
9,144
4,256
0
6,243
2,901
0
27,780
L
108
0
0
0
2,228
619
0
134
2,048
0
1,029
W
Discordia
8,095
424
192
654
3,728
1,426
0
2,764
964
13,858
0
L
1,960
311
0
1,077
13,214
4,969
0
1,792
11,250
0
5,221
L
Zhong Kui
chamomilefairy
Zhong Kui
15,470
642
0
1,131
17,749
19,135
0
704
16,877
26,153
0
W
Heimdallr
kingjoshya
Heimdallr
13,069
8,899
0
0
6,439
2,852
0
3,635
2,755
0
35,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,885
Gold Earned
57,352
85
Minions Killed
205
2
Camps Cleared
15
713,921
Distance Traveled
972,746
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,300
1,130
37
4
1
186,441
0
L
Bellona
9,136
914
21
2
1
186,983
0
L
Ra
8,797
880
34
3
0
180,699
2
W
Xbalanque
10,495
1,050
72
7
5
193,415
1
W
Kali
13,932
1,393
29
3
7
209,223
0
L
Thor
8,139
814
1
0
0
44,126
0
W
Discordia
10,410
1,041
6
1
2
212,638
0
L
Thanatos
9,186
919
3
0
0
157,055
0
L
Zhong Kui
9,627
963
26
3
1
145,058
0
W
Heimdallr
11,215
1,122
61
6
0
171,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role