Player Matchup

Gilgamesh
Gilgamesh
ALFARTANO21
Gilgamesh
Level 28
God Stats
15W - 22L
1,379 SR
Queue Stats
304W - 353L
1,365 Elo+
Solo
Nox
Nox
DupaYash12
Nox
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 165L
1,591 Elo+
Solo
Jing Wei
Jing Wei
RealDarkraptor
Jing Wei
Level 29
God Stats
1W - 2L
1,545 SR
Queue Stats
95W - 98L
1,494 Elo+
Solo
Ares
Ares
STR8fireDAB666
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,151 Elo+
Solo
Charybdis
Charybdis
XPlosiveTrash
Charybdis
Level 28
God Stats
0W - 1L
1,444 SR
Queue Stats
4W - 4L
1,571 Elo+
Solo
Team Averages
Level 22
1,473 SR
1,434 Elo+

VS

Team Averages
Level 25
1,533 SR
1,483 Elo+
Neith
Neith
Baj_Abi
Neith
Level 18
God Stats
27W - 25L
1,476 SR
Queue Stats
31W - 31L
1,338 Elo+
Party 2
Chaac
Chaac
E8_Yagami
Chaac
Level 26
God Stats
34W - 38L
1,506 SR
Queue Stats
112W - 132L
1,387 Elo+
Solo
Bastet
Bastet
Legaciezz
Bastet
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 117L
1,650 Elo+
Party 1
Fafnir
Fafnir
ZeroDaPharoah
Fafnir
Level 26
God Stats
12W - 9L
1,678 SR
Queue Stats
108W - 101L
1,634 Elo+
Party 1
Zeus
Zeus
xFloko_
Zeus
Level 24
God Stats
41W - 40L
1,503 SR
Queue Stats
46W - 50L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALFARTANO21
Gilgamesh
10
1 / 3 / 2
6,203
443
3,575
6,815
2,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 0 / 0
8,263
590
6,244
6,701
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
12
1 / 0 / 0
6,536
467
3,057
6,472
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 1 / 0
4,267
305
167
728
192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charybdis
XPlosiveTrash
Charybdis
12
2 / 5 / 1
7,270
519
4,015
9,826
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baj_Abi
Neith
11
3 / 2 / 0
6,981
499
4,979
6,054
1,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
E8_Yagami
Chaac
12
0 / 3 / 0
7,118
508
4,198
9,025
4,829
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Legaciezz
Bastet
14
4 / 1 / 1
7,787
556
4,841
10,143
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 4
7,107
508
2,904
5,453
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
xFloko_
Zeus
13
2 / 1 / 1
7,691
549
2,911
3,314
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
7
Kills
9
9
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ALFARTANO21
Gilgamesh
1
3
2
0.67
W
Neith
Baj_Abi
Neith
3
2
0
1.5
L
3
0
0
3
W
Chaac
E8_Yagami
Chaac
0
3
0
0
W
Bastet
Legaciezz
Bastet
4
1
1
4.5
L
Jing Wei
1
0
0
1
L
0
1
0
0
L
Charybdis
XPlosiveTrash
Charybdis
2
5
1
0.5
W
0
0
4
2
W
Zeus
xFloko_
Zeus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,058
Damage
19,833
30,542
Taken
33,989
11,161
Mitigated
14,975
8,205
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ALFARTANO21
Gilgamesh
3,575
256
0
111
6,815
2,295
88
1,571
5,244
0
18,965
W
Neith
Baj_Abi
Neith
4,979
2,069
0
3,011
6,054
1,715
0
297
5,757
0
40,375
L
6,244
1,041
0
3,291
6,701
3,276
0
170
6,531
46,064
4,603
W
Chaac
E8_Yagami
Chaac
4,198
232
0
2,721
9,025
4,829
0
4,840
4,185
3,495
32,676
W
Bastet
Legaciezz
Bastet
4,841
1,250
0
4,008
10,143
3,448
23
1,041
9,102
0
52,072
L
Jing Wei
3,057
2,041
0
3,438
6,472
1,902
22
1,199
5,273
0
40,471
L
167
72
0
0
728
192
0
134
594
167
0
L
Charybdis
XPlosiveTrash
Charybdis
4,015
1,939
0
1,365
9,826
3,496
990
2,729
6,915
0
40,706
W
2,904
202
0
2,695
5,453
4,067
0
104
5,349
16,309
0
W
Zeus
xFloko_
Zeus
2,911
598
0
0
3,314
916
961
0
3,314
45,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,539
Gold Earned
36,684
321
Minions Killed
380
0
Camps Cleared
0
1,008,554
Distance Traveled
1,312,086
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,203
443
28
2
0
243,497
1
W
Neith
6,981
499
82
6
0
230,473
0
L
Nox
8,263
590
127
9
0
261,097
5
W
Chaac
7,118
508
78
6
0
264,972
4
W
Bastet
7,787
556
97
7
0
304,671
0
L
Jing Wei
6,536
467
79
6
0
249,212
3
L
Ares
4,267
305
0
0
0
27,294
0
L
Charybdis
7,270
519
87
6
0
227,454
0
W
Fafnir
7,107
508
24
2
0
255,335
1
W
Zeus
7,691
549
99
7
0
256,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role