Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Deesnats
Izanami
Level 27
God Stats
21W - 16L
1,675 SR
Queue Stats
86W - 79L
1,563 Elo+
Solo
Ares
Ares
Georgeofkagen
Ares
Level 27
God Stats
1W - 0L
1,797 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kali
Kali
NukeSpainPls
Kali
Level 22
God Stats
2W - 0L
1,813 SR
Queue Stats
49W - 35L
1,806 Elo+
Solo
Charybdis
Charybdis
xXCrIsMDGKXx
Charybdis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 72L
1,654 Elo+
Solo
Team Averages
Level 27
1,657 SR
1,605 Elo+

VS

Team Averages
Level 27
1,613 SR
1,536 Elo+
Thoth
Thoth
AgneIIof
Thoth
Level 18
God Stats
4W - 6L
1,898 SR
Queue Stats
67W - 64L
1,620 Elo+
Solo
Fenrir
Fenrir
Bûggle
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,686 Elo+
Solo
Ganesha
Ganesha
DimonPlays
Ganesha
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,263 Elo+
Party 1
King Arthur
King Arthur
Micronomicom
King Arthur
Level 18
God Stats
6W - 5L
1,667 SR
Queue Stats
29W - 17L
1,634 Elo+
Solo
Artemis
Artemis
TheBestTral
Artemis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 2 / 9
9,174
612
10,160
7,183
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Deesnats
Izanami
14
10 / 3 / 6
9,338
623
10,390
8,302
2,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 2 / 16
8,511
567
7,343
10,126
10,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
10 / 0 / 6
9,948
663
10,204
11,942
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
xXCrIsMDGKXx
Charybdis
16
3 / 1 / 5
9,240
616
6,548
9,275
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AgneIIof
Thoth
12
2 / 4 / 1
7,288
486
8,961
8,233
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Bûggle
Fenrir
10
0 / 3 / 3
6,542
436
4,061
12,500
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
DimonPlays
Ganesha
8
0 / 8 / 3
5,989
399
2,864
13,129
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Micronomicom
King Arthur
14
3 / 4 / 0
8,159
544
6,416
13,240
9,888
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
TheBestTral
Artemis
12
3 / 10 / 1
7,735
516
7,493
12,934
3,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
29
Kills
8
8
Deaths
29
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
9
3.75
L
Thoth
AgneIIof
Thoth
2
4
1
0.63
L
Fenrir
Bûggle
Fenrir
0
3
3
0.5
W
Izanami
Deesnats
Izanami
10
3
6
4.33
L
Ganesha
DimonPlays
Ganesha
0
8
3
0.19
W
3
2
16
5.5
L
King Arthur
Micronomicom
King Arthur
3
4
0
0.75
W
10
0
6
13
L
Artemis
TheBestTral
Artemis
3
10
1
0.35
W
Charybdis
xXCrIsMDGKXx
Charybdis
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,645
Damage
29,795
46,828
Taken
60,036
23,978
Mitigated
28,628
18,437
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,160
3,314
0
3,344
7,183
2,308
1,841
342
6,841
53,043
0
L
Thoth
AgneIIof
Thoth
8,961
412
0
2,058
8,233
2,221
0
1,769
6,378
51,353
0
L
Fenrir
Bûggle
Fenrir
4,061
1,911
0
3,935
12,500
4,121
0
2,889
9,501
0
37,508
W
Izanami
Deesnats
Izanami
10,390
6,440
0
2,276
8,302
2,747
4,752
2,379
5,923
0
65,986
L
Ganesha
DimonPlays
Ganesha
2,864
310
133
1,911
13,129
8,593
0
4,401
8,610
10,417
0
W
7,343
471
384
3,486
10,126
10,867
160
3,242
6,884
19,115
0
L
King Arthur
Micronomicom
King Arthur
6,416
593
0
1,670
13,240
9,888
0
4,947
7,918
0
58,570
W
10,204
5,181
0
4,967
11,942
4,647
0
2,473
9,469
0
62,432
L
Artemis
TheBestTral
Artemis
7,493
3,603
0
2,162
12,934
3,805
0
2,792
10,056
0
39,012
W
Charybdis
xXCrIsMDGKXx
Charybdis
6,548
5,109
0
3,980
9,275
3,409
2,170
3,389
5,886
0
66,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,211
Gold Earned
35,713
494
Minions Killed
399
0
Camps Cleared
0
1,361,767
Distance Traveled
1,275,466
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,174
612
116
8
0
259,175
5
L
Thoth
7,288
486
104
7
0
284,948
5
L
Fenrir
6,542
436
74
5
0
293,823
1
W
Izanami
9,338
623
129
9
0
225,855
4
L
Ganesha
5,989
399
7
0
0
200,447
3
W
Ares
8,511
567
14
1
0
265,482
1
L
King Arthur
8,159
544
138
9
0
275,861
4
W
Kali
9,948
663
106
7
0
344,072
3
L
Artemis
7,735
516
76
5
0
220,387
2
W
Charybdis
9,240
616
129
9
0
267,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role