Player Matchup

Khepri
Khepri
Platinum V
JackJonees
Khepri
Platinum V
Level 136
God Stats
2W - 2L
1,588 SR
Queue Stats
364W - 369L
1,440 MMR
Solo
Hercules
Hercules
Gold III
NatyDz
Hercules
Gold III
Level 123
God Stats
0W - 1L
1,530 SR
Queue Stats
18W - 18L
1,469 MMR
Solo
Pele
Pele
Gold I
NoLi_IDreams
Pele
Gold I
Level 116
God Stats
62W - 39L
1,689 SR
Queue Stats
429W - 426L
1,498 MMR
Solo
Artemis
Artemis
Gold III
batpullmer
Artemis
Gold III
Level 149
God Stats
12W - 10L
1,583 SR
Queue Stats
182W - 173L
1,600 MMR
Party 1
Sol
Sol
Platinum V
xP0SeID0nSrAgEx
Sol
Platinum V
Level 159
God Stats
18W - 8L
1,720 SR
Queue Stats
305W - 293L
1,563 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,622 SR
1,514 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,545 SR
1,512 MMR
Heimdallr
Heimdallr
Gold II
B0N3_TR0USL3
Heimdallr
Gold II
Level 123
God Stats
8W - 10L
1,506 SR
Queue Stats
501W - 523L
1,398 MMR
Solo
Ares
Ares
Platinum III
DragonLilyTea
Ares
Platinum III
Level 143
God Stats
64W - 43L
1,579 SR
Queue Stats
179W - 168L
1,595 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Noob_Saibot069
Cthulhu
Platinum V
Level 151
God Stats
13W - 13L
1,609 SR
Queue Stats
397W - 390L
1,472 MMR
Solo
The Morrigan
The Morrigan
Gold III
VicTHORkiller_-
The Morrigan
Gold III
Level 147
God Stats
10W - 10L
1,560 SR
Queue Stats
132W - 137L
1,548 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Winship96-
Erlang Shen
Gold IV
Level 60
God Stats
3W - 6L
1,472 SR
Queue Stats
72W - 79L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JackJonees
Khepri
6
0 / 3 / 2
5,780
340
1,732
6,122
2,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
NatyDz
Hercules
11
1 / 4 / 0
7,295
429
3,871
11,695
9,515
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 4 / 1
6,962
410
5,599
11,706
3,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
batpullmer
Artemis
13
1 / 7 / 1
7,979
469
7,339
12,414
3,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 0
7,958
468
7,094
10,435
3,965
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TiamatSetKaliGilgameshAthena

VS

Bans
Morgan Le FayFenrirArachneCu ChulainnIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
B0N3_TR0USL3
Heimdallr
17
6 / 2 / 4
10,578
622
10,047
12,645
5,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 0 / 12
7,747
456
5,365
12,257
10,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 1 / 4
10,181
599
10,262
9,290
8,869
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
VicTHORkiller_-
The Morrigan
15
8 / 0 / 3
9,541
561
8,433
6,477
2,657
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Winship96-
Erlang Shen
16
3 / 0 / 8
9,514
560
3,354
11,402
9,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
22
22
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
B0N3_TR0USL3
Heimdallr
6
2
4
4
W
0
0
12
6
L
Khepri
JackJonees
Khepri
0
3
2
0.33
L
Hercules
NatyDz
Hercules
1
4
0
0.25
L
1
4
1
0.38
W
5
1
4
7
W
The Morrigan
VicTHORkiller_-
The Morrigan
8
0
3
9.5
W
Erlang Shen
Winship96-
Erlang Shen
3
0
8
7
L
Artemis
batpullmer
Artemis
1
7
1
0.21
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,635
Damage
37,461
52,372
Taken
52,071
23,760
Mitigated
36,764
13,339
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
B0N3_TR0USL3
Heimdallr
10,047
4,530
0
5,272
12,645
5,931
2,197
980
11,665
0
73,924
W
5,365
230
190
1,230
12,257
10,004
160
2,862
9,001
26,082
0
L
Khepri
JackJonees
Khepri
1,732
229
0
415
6,122
2,837
0
2,190
3,932
11,868
0
L
Hercules
NatyDz
Hercules
3,871
1,127
0
4,187
11,695
9,515
0
7,394
4,301
0
34,241
L
5,599
1,144
0
3,550
11,706
3,536
0
3,727
7,979
0
41,349
W
10,262
1,310
1,084
2,171
9,290
8,869
255
624
7,979
61,667
0
W
The Morrigan
VicTHORkiller_-
The Morrigan
8,433
1,918
0
1,692
6,477
2,657
952
2,775
3,702
56,314
2,747
W
Erlang Shen
Winship96-
Erlang Shen
3,354
1,318
0
5,579
11,402
9,303
450
1,316
10,086
0
69,628
L
Artemis
batpullmer
Artemis
7,339
4,085
0
2,122
12,414
3,907
0
2,971
9,443
0
56,496
L
7,094
1,709
0
3,065
10,435
3,965
156
5,031
5,404
63,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,974
Gold Earned
47,561
412
Minions Killed
524
0
Camps Cleared
0
1,343,986
Distance Traveled
1,689,179
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,578
622
146
9
0
325,199
3
W
Ares
7,747
456
26
2
0
318,367
10
L
Khepri
5,780
340
12
1
0
170,920
2
L
Hercules
7,295
429
80
5
0
258,604
1
L
Pele
6,962
410
80
5
0
301,585
0
W
Cthulhu
10,181
599
133
8
0
365,304
2
W
The Morrigan
9,541
561
108
6
0
308,812
3
W
Erlang Shen
9,514
560
111
7
0
371,497
1
L
Artemis
7,979
469
114
7
0
306,120
1
L
Sol
7,958
468
126
7
0
306,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role