Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ClairesSla9
Jormungandr
Level 67
God Stats
2W - 2L
1,662 SR
Queue Stats
395W - 388L
1,508 Elo+
Solo
Charybdis
Charybdis
MissingPiece123
Charybdis
Level 67
God Stats
0W - 2L
1,518 SR
Queue Stats
298W - 285L
1,445 Elo+
Solo
Artio
Artio
Phill mcball
Artio
Level 72
God Stats
2W - 2L
1,480 SR
Queue Stats
460W - 496L
1,479 Elo+
Solo
Bakasura
Bakasura
bridgers
Bakasura
Level 62
God Stats
3W - 8L
1,382 SR
Queue Stats
146W - 172L
1,353 Elo+
Solo
Team Averages
Level 75
1,508 SR
1,457 Elo+

VS

Team Averages
Level 102
1,563 SR
1,438 Elo+
Izanami
Izanami
BADNEWS215
Izanami
Level 125
God Stats
190W - 118L
1,587 SR
Queue Stats
1,543W - 1,518L
1,478 Elo+
Solo
Loki
Loki
MSFXDommino
Loki
Level 65
God Stats
15W - 8L
1,618 SR
Queue Stats
376W - 356L
1,533 Elo+
Solo
Anubis
Anubis
SwitchHandheld
Anubis
Level 144
God Stats
463W - 390L
1,526 SR
Queue Stats
865W - 869L
1,489 Elo+
Solo
Skadi
Skadi
bloodsuccq
Skadi
Level 108
God Stats
2W - 2L
1,569 SR
Queue Stats
25W - 42L
1,333 Elo+
Solo
Bacchus
Bacchus
dacman1211
Bacchus
Level 69
God Stats
11W - 6L
1,515 SR
Queue Stats
236W - 276L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
4 / 3 / 1
7,260
519
8,676
9,856
6,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
ClairesSla9
Jormungandr
12
1 / 2 / 0
6,901
493
7,429
11,553
4,860
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
MissingPiece123
Charybdis
10
2 / 5 / 2
6,926
495
6,248
11,218
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 3 / 6
6,591
471
4,721
13,325
9,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
bridgers
Bakasura
12
1 / 6 / 0
7,257
518
4,667
12,432
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BADNEWS215
Izanami
16
9 / 1 / 2
9,108
651
12,609
9,020
2,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 0 / 7
7,581
542
6,908
7,703
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 1 / 3
7,833
560
13,631
9,532
5,003
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
10
0 / 2 / 7
6,286
449
5,041
6,214
1,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
dacman1211
Bacchus
10
2 / 6 / 8
6,680
477
5,659
13,270
8,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
10
Kills
19
19
Deaths
10
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
3
1
1.5
W
Izanami
BADNEWS215
Izanami
9
1
2
10
L
Jormungandr
ClairesSla9
Jormungandr
1
2
0
0.5
W
4
0
7
7.5
L
Charybdis
MissingPiece123
Charybdis
2
5
2
0.6
L
2
3
6
1.67
W
4
1
3
5.5
W
Skadi
0
2
7
1.75
L
Bakasura
bridgers
Bakasura
1
6
0
0.17
W
Bacchus
dacman1211
Bacchus
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,741
Damage
43,848
58,384
Taken
45,739
27,840
Mitigated
20,717
17,540
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,676
2,702
1,509
2,238
9,856
6,862
609
3,007
6,849
32,910
5,608
W
Izanami
BADNEWS215
Izanami
12,609
9,320
0
1,767
9,020
2,947
0
2,167
6,853
0
72,259
L
Jormungandr
ClairesSla9
Jormungandr
7,429
1,904
0
3,750
11,553
4,860
96
9,354
2,199
36,477
0
W
6,908
1,731
0
1,195
7,703
2,323
0
2,331
5,232
0
49,239
L
Charybdis
MissingPiece123
Charybdis
6,248
4,011
0
3,517
11,218
2,889
303
386
10,832
0
39,474
L
4,721
1,207
495
3,705
13,325
9,798
0
3,428
9,897
15,504
0
W
13,631
568
8
5,796
9,532
5,003
540
5,267
4,200
49,589
0
W
Skadi
5,041
2,217
0
375
6,214
1,754
542
2,619
3,595
0
30,137
L
Bakasura
bridgers
Bakasura
4,667
3,715
0
2,326
12,432
3,431
384
3,115
9,317
0
43,536
W
Bacchus
dacman1211
Bacchus
5,659
1,513
0
584
13,270
8,690
0
7,328
5,738
12,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,935
Gold Earned
37,488
327
Minions Killed
378
0
Camps Cleared
0
1,366,712
Distance Traveled
1,352,745
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,260
519
71
5
0
244,969
0
W
Izanami
9,108
651
133
10
0
261,352
0
L
Jormungandr
6,901
493
62
4
0
275,959
3
W
Loki
7,581
542
74
5
0
318,070
1
L
Charybdis
6,926
495
75
5
0
240,705
3
L
Artio
6,591
471
17
1
0
295,000
3
W
Anubis
7,833
560
92
7
0
245,973
4
W
Skadi
6,286
449
64
5
0
243,801
0
L
Bakasura
7,257
518
102
7
0
310,079
4
W
Bacchus
6,680
477
15
1
0
283,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role