Player Matchup

Aphrodite
Aphrodite
Dunga591
Aphrodite
Level 148
God Stats
11W - 12L
1,477 SR
Queue Stats
299W - 356L
1,377 Elo+
Solo
Charybdis
Charybdis
GrimmReaper7312
Charybdis
Level 37
God Stats
12W - 23L
1,493 SR
Queue Stats
104W - 126L
1,415 Elo+
Solo
Amaterasu
Amaterasu
SENNAMU
Amaterasu
Level 28
God Stats
6W - 10L
1,460 SR
Queue Stats
162W - 248L
1,381 Elo+
Solo
Team Averages
Level 71
1,476 SR
1,391 Elo+

VS

Team Averages
Level 116
1,574 SR
1,483 Elo+
Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
InfernoGlaveus
Hades
Level 60
God Stats
3W - 0L
1,775 SR
Queue Stats
14W - 21L
1,295 Elo+
Solo
Athena
Athena
Mannuwu
Athena
Level 67
God Stats
124W - 92L
1,669 SR
Queue Stats
130W - 98L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dunga591
Aphrodite
12
2 / 2 / 3
8,247
687
10,769
7,618
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
GrimmReaper7312
Charybdis
11
4 / 7 / 2
8,588
716
11,319
10,322
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
SENNAMU
Amaterasu
10
0 / 7 / 5
7,446
621
6,849
16,112
7,392
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
12 / 1 / 4
9,882
824
13,848
16,815
15,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
 
Hercules
14
12 / 1 / 4
9,882
824
13,848
16,815
15,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
 
Hercules
14
12 / 1 / 4
9,882
824
13,848
16,815
15,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
 
Hercules
14
12 / 1 / 4
9,882
824
13,848
16,815
15,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 3 / 9
8,756
730
9,517
10,245
6,374
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Mannuwu
Athena
11
0 / 2 / 12
7,721
643
5,252
14,654
14,122
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
89
6
Kills
52
16
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
12
1
4
14
W
Hercules
 
Hercules
12
1
4
14
W
Hercules
 
Hercules
12
1
4
14
W
Hercules
 
Hercules
12
1
4
14
L
Aphrodite
Dunga591
Aphrodite
2
2
3
1.75
L
Charybdis
GrimmReaper7312
Charybdis
4
7
2
0.71
W
4
3
9
2.83
W
Athena
Mannuwu
Athena
0
2
12
3
L
Amaterasu
SENNAMU
Amaterasu
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,937
Damage
70,161
34,052
Taken
92,159
14,682
Mitigated
84,272
8,350
Healing
34,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,848
6,673
0
8,022
16,815
15,944
207
5,105
11,710
318
27,298
W
Hercules
 
Hercules
13,848
6,673
0
8,022
16,815
15,944
207
5,105
11,710
318
27,298
W
Hercules
 
Hercules
13,848
6,673
0
8,022
16,815
15,944
207
5,105
11,710
318
27,298
W
Hercules
 
Hercules
13,848
6,673
0
8,022
16,815
15,944
207
5,105
11,710
318
27,298
L
Aphrodite
Dunga591
Aphrodite
10,769
365
2,683
4,849
7,618
3,225
0
3,486
4,132
35,459
0
L
Charybdis
GrimmReaper7312
Charybdis
11,319
4,919
0
452
10,322
4,065
0
4,275
6,047
0
20,272
W
9,517
1,080
518
1,613
10,245
6,374
1,111
2,980
7,265
38,155
0
W
Athena
Mannuwu
Athena
5,252
1,313
0
0
14,654
14,122
43
3,392
11,262
16,850
0
L
Amaterasu
SENNAMU
Amaterasu
6,849
2,958
0
366
16,112
7,392
37
7,601
8,511
0
21,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,281
Gold Earned
56,005
128
Minions Killed
236
6
Camps Cleared
12
584,792
Distance Traveled
1,471,156
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,882
824
37
3
2
252,551
1
W
Hercules
9,882
824
37
3
2
252,551
1
W
Hercules
9,882
824
37
3
2
252,551
1
W
Hercules
9,882
824
37
3
2
252,551
1
L
Aphrodite
8,247
687
66
6
3
209,340
4
L
Charybdis
8,588
716
25
2
2
159,701
6
W
Hades
8,756
730
62
5
4
221,377
2
W
Athena
7,721
643
26
2
0
239,575
2
L
Amaterasu
7,446
621
37
3
1
215,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role