Player Matchup

Apollo
Apollo
DE1M0Z
Apollo
Level 24
God Stats
2W - 4L
1,351 SR
Queue Stats
23W - 38L
1,302 Elo+
Party 1
Cerberus
Cerberus
Giovio143
Cerberus
Level 15
God Stats
4W - 1L
1,686 SR
Queue Stats
18W - 21L
1,437 Elo+
Solo
Kukulkan
Kukulkan
Nobitaog
Kukulkan
Level 21
God Stats
10W - 13L
1,426 SR
Queue Stats
17W - 26L
1,292 Elo+
Party 1
Fenrir
Fenrir
SODOPEE
Fenrir
Level 20
God Stats
5W - 2L
1,516 SR
Queue Stats
15W - 19L
1,360 Elo+
Party 1
Horus
Horus
Shoba228
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,496 SR
1,378 Elo+

VS

Team Averages
Level 13
1,472 SR
1,463 Elo+
Pele
Pele
 
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JakeS057
Bellona
Level 5
God Stats
2W - 7L
1,324 SR
Queue Stats
7W - 12L
1,480 Elo+
Solo
Cerberus
Cerberus
Pigooo
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ra
Ra
TECASMITE
Ra
Level 20
God Stats
10W - 10L
1,538 SR
Queue Stats
42W - 90L
1,336 Elo+
Solo
Discordia
Discordia
liam_martin1701
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DE1M0Z
Apollo
14
11 / 2 / 9
9,628
507
10,519
8,963
3,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Giovio143
Cerberus
14
7 / 0 / 11
10,130
533
10,224
9,295
7,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Nobitaog
Kukulkan
14
1 / 4 / 2
8,616
453
8,588
8,427
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
SODOPEE
Fenrir
16
16 / 2 / 7
11,492
605
14,340
11,397
6,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Shoba228
Horus
13
1 / 10 / 4
8,308
437
3,129
14,750
6,436
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
7 / 1 / 2
10,191
536
8,263
16,179
5,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
JakeS057
Bellona
16
11 / 8 / 2
11,387
599
15,561
17,402
13,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Pigooo
Cerberus
10
0 / 11 / 0
6,467
340
3,479
14,300
6,295
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
0 / 9 / 4
8,446
445
4,144
13,847
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
liam_martin1701
Discordia
10
0 / 8 / 0
6,690
352
1,339
8,501
1,466
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
36
Kills
18
18
Deaths
37
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
7
1
2
8
W
Apollo
DE1M0Z
Apollo
11
2
9
7.75
W
Cerberus
Giovio143
Cerberus
7
0
11
12.5
L
Bellona
JakeS057
Bellona
11
8
2
1.5
W
Kukulkan
Nobitaog
Kukulkan
1
4
2
0.5
L
Cerberus
Pigooo
Cerberus
0
11
0
0
W
Fenrir
SODOPEE
Fenrir
16
2
7
9.75
W
Horus
Shoba228
Horus
1
10
4
0.3
L
0
9
4
0.22
L
Discordia
liam_martin1701
Discordia
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,800
Damage
32,786
52,832
Taken
70,229
27,743
Mitigated
30,657
9,763
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,263
2,249
0
4,546
16,179
5,476
120
5,772
10,407
0
70,403
W
Apollo
DE1M0Z
Apollo
10,519
6,791
0
2,349
8,963
3,980
1,215
1,537
7,406
0
46,705
W
Cerberus
Giovio143
Cerberus
10,224
826
0
2,969
9,295
7,041
162
3,325
5,844
36,602
0
L
Bellona
JakeS057
Bellona
15,561
7,298
0
3,050
17,402
13,567
976
4,205
12,907
3,731
56,561
W
Kukulkan
Nobitaog
Kukulkan
8,588
751
0
150
8,427
3,374
1,656
1,361
6,836
55,250
0
L
Cerberus
Pigooo
Cerberus
3,479
481
0
1,090
14,300
6,295
93
2,817
11,483
14,003
0
W
Fenrir
SODOPEE
Fenrir
14,340
2,116
0
3,184
11,397
6,912
854
2,352
8,899
0
51,508
W
Horus
Shoba228
Horus
3,129
2,092
390
721
14,750
6,436
997
797
13,927
0
41,009
L
4,144
439
248
3,375
13,847
3,853
0
4,050
9,797
37,571
0
L
Discordia
liam_martin1701
Discordia
1,339
198
0
287
8,501
1,466
663
2,538
5,963
14,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,174
Gold Earned
43,181
398
Minions Killed
353
0
Camps Cleared
0
1,777,463
Distance Traveled
1,566,409
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,191
536
118
6
0
402,234
3
W
Apollo
9,628
507
88
5
0
333,508
2
W
Cerberus
10,130
533
61
3
0
383,650
5
L
Bellona
11,387
599
109
6
0
317,015
1
W
Kukulkan
8,616
453
119
6
0
343,390
0
L
Cerberus
6,467
340
27
1
0
276,761
0
W
Fenrir
11,492
605
65
3
0
397,772
0
W
Horus
8,308
437
65
3
0
319,143
4
L
Ra
8,446
445
73
4
0
309,343
3
L
Discordia
6,690
352
26
1
0
261,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role