Player Matchup

Sylvanus
Sylvanus
D0minion
Sylvanus
Level 17
God Stats
14W - 14L
1,409 SR
Queue Stats
46W - 43L
1,567 Elo+
Solo
Hun Batz
Hun Batz
Kattazthemattaz
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 226L
1,365 Elo+
Solo
Artemis
Artemis
NadaCaptain
Artemis
Level 28
God Stats
3W - 6L
1,412 SR
Queue Stats
99W - 104L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SETHinallcaps
Morgan Le Fay
Level 20
God Stats
4W - 7L
1,474 SR
Queue Stats
35W - 33L
1,488 Elo+
Solo
Bellona
Bellona
Sharklitos
Bellona
Level 29
God Stats
256W - 211L
1,493 SR
Queue Stats
320W - 315L
1,400 Elo+
Solo
Team Averages
Level 25
1,457 SR
1,445 Elo+

VS

Team Averages
Level 20
1,518 SR
1,375 Elo+
Thanatos
Thanatos
Alyyze
Thanatos
Level 7
God Stats
11W - 6L
1,518 SR
Queue Stats
37W - 31L
1,409 Elo+
Solo
Nemesis
Nemesis
Killsims003
Nemesis
Level 22
God Stats
9W - 10L
1,438 SR
Queue Stats
115W - 107L
1,364 Elo+
Solo
Cthulhu
Cthulhu
Monkeyhunter233
Cthulhu
Level 27
God Stats
1W - 1L
1,634 SR
Queue Stats
20W - 19L
1,395 Elo+
Solo
Ullr
Ullr
SleepyTT
Ullr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 38L
1,352 Elo+
Solo
Ah Puch
Ah Puch
hsnj
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
D0minion
Sylvanus
16
0 / 8 / 2
10,343
383
8,072
22,690
22,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
16
0 / 12 / 4
10,918
404
3,239
20,995
7,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
NadaCaptain
Artemis
13
1 / 13 / 1
9,658
358
8,973
18,695
4,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
SETHinallcaps
Morgan Le Fay
17
2 / 7 / 1
11,452
424
17,893
18,146
7,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Sharklitos
Bellona
20
9 / 9 / 0
14,264
528
22,778
25,025
24,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alyyze
Thanatos
20
17 / 2 / 12
16,534
612
22,176
28,270
12,611
Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Killsims003
Nemesis
20
9 / 4 / 13
15,447
572
14,514
19,866
15,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 1 / 17
14,853
550
17,240
16,164
21,971
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
20
8 / 4 / 6
15,583
577
13,486
24,130
11,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
hsnj
Ah Puch
19
4 / 2 / 21
13,739
509
12,478
17,829
11,613
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
117
12
Kills
48
49
Deaths
13
8
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alyyze
Thanatos
17
2
12
11.5
L
Sylvanus
D0minion
Sylvanus
0
8
2
0.13
L
Hun Batz
0
12
4
0.17
W
Nemesis
Killsims003
Nemesis
9
4
13
3.88
W
10
1
17
18.5
L
Artemis
NadaCaptain
Artemis
1
13
1
0.12
L
Morgan Le Fay
SETHinallcaps
Morgan Le Fay
2
7
1
0.36
L
Bellona
Sharklitos
Bellona
9
9
0
1
W
Ullr
8
4
6
2.75
W
Ah Puch
hsnj
Ah Puch
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,955
Damage
79,894
105,551
Taken
106,259
66,992
Mitigated
72,582
15,635
Healing
49,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alyyze
Thanatos
22,176
10,324
0
25,146
28,270
12,611
0
4,328
23,783
0
128,492
L
Sylvanus
D0minion
Sylvanus
8,072
2,397
1,613
4,592
22,690
22,424
81
8,710
13,980
33,360
0
L
Hun Batz
3,239
861
0
20
20,995
7,489
0
4,902
16,093
0
55,598
W
Nemesis
Killsims003
Nemesis
14,514
6,459
0
6,050
19,866
15,223
5,403
4,068
15,520
0
88,480
W
17,240
984
2,045
2,816
16,164
21,971
435
6,851
8,955
75,988
0
L
Artemis
NadaCaptain
Artemis
8,973
2,847
0
750
18,695
4,980
0
6,410
12,285
0
34,199
L
Morgan Le Fay
SETHinallcaps
Morgan Le Fay
17,893
542
0
2,746
18,146
7,580
799
5,421
12,725
79,577
0
L
Bellona
Sharklitos
Bellona
22,778
11,847
0
5,914
25,025
24,519
524
4,275
20,750
624
83,323
W
Ullr
13,486
6,438
0
7,921
24,130
11,164
6,973
6,193
17,918
0
142,881
W
Ah Puch
hsnj
Ah Puch
12,478
1,118
0
5,848
17,829
11,613
1,215
6,255
11,574
53,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,635
Gold Earned
76,156
464
Minions Killed
646
0
Camps Cleared
0
2,206,866
Distance Traveled
2,496,101
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,534
612
143
5
0
518,549
2
L
Sylvanus
10,343
383
53
2
0
464,629
9
L
Hun Batz
10,918
404
96
4
0
457,042
3
W
Nemesis
15,447
572
142
5
0
508,767
2
W
Cthulhu
14,853
550
90
3
0
498,813
9
L
Artemis
9,658
358
55
2
0
372,583
2
L
Morgan Le Fay
11,452
424
129
5
0
469,450
0
L
Bellona
14,264
528
131
5
0
443,162
1
W
Ullr
15,583
577
183
7
0
448,235
1
W
Ah Puch
13,739
509
88
3
0
521,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role