Player Matchup

Bellona
Bellona
AluaOfEto
Bellona
Level 128
God Stats
10W - 3L
1,601 SR
Queue Stats
72W - 51L
1,604 Elo+
Solo
Thanatos
Thanatos
DeathPanda5000
Thanatos
Level 129
God Stats
7W - 3L
1,591 SR
Queue Stats
114W - 97L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
JoshuaDanes
Zhong Kui
Level 109
God Stats
1W - 0L
1,878 SR
Queue Stats
44W - 57L
1,417 Elo+
Solo
Charybdis
Charybdis
Nimble91
Charybdis
Level 118
God Stats
3W - 5L
1,536 SR
Queue Stats
242W - 276L
1,430 Elo+
Party 2
Scylla
Scylla
Zhanshi01
Scylla
Level 72
God Stats
8W - 8L
1,477 SR
Queue Stats
180W - 211L
1,470 Elo+
Party 2
Team Averages
Level 111
1,616 SR
1,492 Elo+

VS

Team Averages
Level 112
1,547 SR
1,458 Elo+
Horus
Horus
FenrisFang
Horus
Level 76
God Stats
4W - 5L
1,578 SR
Queue Stats
20W - 30L
1,313 Elo+
Solo
Cthulhu
Cthulhu
TTV_The_kb101
Cthulhu
Level 160
God Stats
3W - 3L
1,654 SR
Queue Stats
73W - 103L
1,389 Elo+
Party 1
He Bo
He Bo
Teartify
He Bo
Level 152
God Stats
6W - 8L
1,619 SR
Queue Stats
893W - 824L
1,642 Elo+
Solo
Charybdis
Charybdis
navicast1
Charybdis
Level 17
God Stats
7W - 4L
1,382 SR
Queue Stats
7W - 8L
1,486 Elo+
Solo
Loki
Loki
tavenmkb
Loki
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AluaOfEto
Bellona
17
8 / 1 / 16
11,599
1,054
16,269
12,316
10,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
18
9 / 3 / 12
11,443
1,040
14,060
12,010
5,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
JoshuaDanes
Zhong Kui
17
7 / 3 / 12
10,647
968
10,737
11,775
7,873
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Nimble91
Charybdis
16
6 / 4 / 15
10,684
971
12,387
11,186
4,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Zhanshi01
Scylla
16
3 / 4 / 18
10,051
914
6,731
6,299
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
0 / 10 / 6
7,295
663
4,464
16,747
11,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
14
1 / 2 / 9
8,374
761
8,261
12,430
9,209
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
Teartify
He Bo
16
11 / 9 / 3
11,143
1,013
18,743
15,786
5,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
navicast1
Charybdis
15
2 / 8 / 4
8,623
784
6,523
11,849
4,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Loki
14
1 / 4 / 5
7,700
700
5,769
10,279
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
33
Kills
15
15
Deaths
33
73
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
AluaOfEto
Bellona
8
1
16
16
W
Thanatos
9
3
12
5
L
Horus
0
10
6
0.3
W
Zhong Kui
JoshuaDanes
Zhong Kui
7
3
12
4.33
W
Charybdis
Nimble91
Charybdis
6
4
15
3.38
L
Cthulhu
1
2
9
2.75
L
He Bo
Teartify
He Bo
11
9
3
1.39
W
Scylla
Zhanshi01
Scylla
3
4
18
3
L
Charybdis
navicast1
Charybdis
2
8
4
0.5
L
Loki
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,184
Damage
43,760
53,586
Taken
67,091
29,650
Mitigated
34,236
21,337
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AluaOfEto
Bellona
16,269
6,460
0
2,701
12,316
10,387
430
6,556
5,649
6,649
26,341
W
Thanatos
14,060
2,032
0
9,998
12,010
5,300
1,215
3,873
8,003
0
36,539
L
Horus
4,464
2,474
848
956
16,747
11,014
160
6,120
10,487
0
6,525
W
Zhong Kui
JoshuaDanes
Zhong Kui
10,737
1,095
489
4,968
11,775
7,873
1,013
7,724
3,795
35,293
0
W
Charybdis
Nimble91
Charybdis
12,387
6,367
0
2,587
11,186
4,049
713
4,630
6,488
0
35,272
L
Cthulhu
8,261
122
409
3,405
12,430
9,209
0
3,984
8,293
23,807
0
L
He Bo
Teartify
He Bo
18,743
279
0
2,252
15,786
5,430
0
5,364
10,280
32,636
0
W
Scylla
Zhanshi01
Scylla
6,731
426
0
594
6,299
2,041
686
3,594
2,597
21,749
0
L
Charybdis
navicast1
Charybdis
6,523
2,957
0
457
11,849
4,302
205
2,452
9,305
0
24,183
L
Loki
5,769
805
0
92
10,279
4,281
0
1,176
9,085
0
24,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,424
Gold Earned
43,135
255
Minions Killed
187
7
Camps Cleared
6
1,128,412
Distance Traveled
912,870
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,599
1,054
48
4
0
261,619
1
W
Thanatos
11,443
1,040
46
4
2
243,547
1
L
Horus
7,295
663
7
1
0
174,430
0
W
Zhong Kui
10,647
968
63
6
1
214,145
5
W
Charybdis
10,684
971
48
4
4
202,191
1
L
Cthulhu
8,374
761
41
4
0
181,294
2
L
He Bo
11,143
1,013
44
4
2
181,125
1
W
Scylla
10,051
914
50
5
0
206,910
1
L
Charybdis
8,623
784
55
5
3
170,160
0
L
Loki
7,700
700
40
4
1
205,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role