Player Matchup

Ymir
Ymir
MortezaDevil
Ymir
Level 26
God Stats
41W - 42L
1,492 SR
Queue Stats
131W - 143L
1,356 Elo+
Solo
Hel
Hel
Roberun
Hel
Level 12
God Stats
5W - 6L
1,500 SR
Queue Stats
47W - 38L
1,198 Elo+
Solo
Fenrir
Fenrir
Solomonosaurus
Fenrir
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 196L
1,328 Elo+
Solo
Neith
Neith
Vorf28
Neith
Level 29
God Stats
5W - 1L
1,662 SR
Queue Stats
41W - 40L
1,443 Elo+
Solo
Cerberus
Cerberus
juliankniep
Cerberus
Level 26
God Stats
0W - 1L
1,685 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 23
1,568 SR
1,365 Elo+

VS

Team Averages
Level 25
1,483 SR
1,418 Elo+
Danzaburou
Danzaburou
DaskCZkiller
Danzaburou
Level 81
God Stats
1W - 1L
1,741 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Odin
Odin
Diblík
Odin
Level 7
God Stats
2W - 2L
1,240 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
PeakyBlenders
Bellona
Level 16
God Stats
3W - 2L
1,387 SR
Queue Stats
14W - 15L
1,336 Elo+
Party 1
Fenrir
Fenrir
SİMSAR
Fenrir
Level 16
God Stats
3W - 1L
1,479 SR
Queue Stats
14W - 15L
1,337 Elo+
Party 1
Charybdis
Charybdis
davidubi1
Charybdis
Level 7
God Stats
7W - 4L
1,568 SR
Queue Stats
157W - 147L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 1
8,933
425
6,652
25,627
17,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
15
2 / 11 / 2
9,499
452
8,782
16,780
7,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 8 / 9
10,801
514
8,646
22,670
11,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Vorf28
Neith
16
3 / 8 / 3
9,972
475
8,329
14,808
4,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
juliankniep
Cerberus
18
9 / 6 / 4
11,478
547
19,138
28,072
27,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaskCZkiller
Danzaburou
17
10 / 3 / 13
12,429
592
23,534
17,264
7,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Diblík
Odin
16
6 / 1 / 18
11,357
541
11,991
13,010
10,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
15
2 / 6 / 16
10,267
489
12,682
20,222
16,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
SİMSAR
Fenrir
16
6 / 7 / 3
10,921
520
12,388
14,879
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
davidubi1
Charybdis
20
18 / 4 / 5
13,673
651
26,529
15,106
5,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
97
20
Kills
42
42
Deaths
21
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DaskCZkiller
Danzaburou
10
3
13
5.5
W
Odin
Diblík
Odin
6
1
18
15
L
2
9
1
0.28
W
Bellona
2
6
16
1.67
L
Hel
2
11
2
0.27
L
4
8
9
1.06
W
Fenrir
SİMSAR
Fenrir
6
7
3
1.07
L
Neith
Vorf28
Neith
3
8
3
0.56
W
Charybdis
davidubi1
Charybdis
18
4
5
5.13
L
Cerberus
juliankniep
Cerberus
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,547
Damage
87,124
107,957
Taken
80,481
68,810
Mitigated
45,978
25,372
Healing
17,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DaskCZkiller
Danzaburou
23,534
12,791
0
6,563
17,264
7,031
3,568
6,819
10,445
0
85,830
W
Odin
Diblík
Odin
11,991
6,201
0
0
13,010
10,679
493
4,129
8,881
0
28,063
L
6,652
571
0
3,307
25,627
17,627
231
0
25,475
37,049
0
W
Bellona
12,682
5,528
429
3,787
20,222
16,664
610
9,058
11,164
0
45,188
L
Hel
8,782
1,202
340
2,782
16,780
7,871
0
0
16,780
49,700
0
L
8,646
2,439
0
4,401
22,670
11,208
0
0
22,670
0
48,127
W
Fenrir
SİMSAR
Fenrir
12,388
4,708
677
1,652
14,879
5,618
518
9,628
5,251
0
47,018
L
Neith
Vorf28
Neith
8,329
4,131
0
2,249
14,808
4,887
975
0
14,751
0
45,676
W
Charybdis
davidubi1
Charybdis
26,529
12,822
0
4,199
15,106
5,986
4,636
4,997
10,109
0
112,769
L
Cerberus
juliankniep
Cerberus
19,138
3,091
0
12,293
28,072
27,217
2,448
0
28,072
69,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,683
Gold Earned
58,647
438
Minions Killed
432
0
Camps Cleared
0
1,712,341
Distance Traveled
1,881,637
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,429
592
114
5
0
373,721
0
W
Odin
11,357
541
28
1
0
433,638
1
L
Ymir
8,933
425
53
3
0
337,649
0
W
Bellona
10,267
489
64
3
0
356,375
5
L
Hel
9,499
452
91
4
0
311,813
2
L
Fenrir
10,801
514
97
5
0
384,580
0
W
Fenrir
10,921
520
77
4
0
362,491
5
L
Neith
9,972
475
82
4
0
321,475
1
W
Charybdis
13,673
651
149
7
0
355,412
2
L
Cerberus
11,478
547
115
5
0
356,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role