Player Matchup

Cerberus
Cerberus
Hakyru
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,428 Elo+
Party 1
Yemoja
Yemoja
KaatsuSan
Yemoja
Level 12
God Stats
3W - 1L
1,822 SR
Queue Stats
64W - 41L
1,432 Elo+
Party 1
Chronos
Chronos
ShinyDevil
Chronos
Level 26
God Stats
6W - 6L
1,394 SR
Queue Stats
7W - 12L
1,420 Elo+
Solo
Loki
Loki
culemon
Loki
Level 29
God Stats
2W - 2L
1,386 SR
Queue Stats
44W - 56L
1,441 Elo+
Solo
Nu Wa
Nu Wa
sogge
Nu Wa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,526 Elo+
Solo
Team Averages
Level 21
1,520 SR
1,450 Elo+

VS

Team Averages
Level 9
1,495 SR
1,357 Elo+
Kali
Kali
FutaDangeon
Kali
Level 7
God Stats
7W - 6L
1,428 SR
Queue Stats
26W - 24L
1,336 Elo+
Party 2
Poseidon
Poseidon
WolkyW0ok
Poseidon
Level 13
God Stats
17W - 20L
1,357 SR
Queue Stats
18W - 23L
1,302 Elo+
Solo
Olorun
Olorun
Yaokayo
Olorun
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,484 Elo+
Party 2
Da Ji
Da Ji
futamonster
Da Ji
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 25L
1,336 Elo+
Party 2
Loki
Loki
tlumiony_puder
Loki
Level 13
God Stats
1W - 1L
1,689 SR
Queue Stats
4W - 7L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hakyru
Cerberus
20
10 / 8 / 29
15,144
1,165
19,443
32,749
44,318
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
KaatsuSan
Yemoja
20
7 / 5 / 32
14,847
1,142
17,570
25,278
31,765
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
ShinyDevil
Chronos
20
10 / 9 / 24
14,508
1,116
24,258
18,773
7,348
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
culemon
Loki
20
9 / 7 / 21
15,034
1,156
17,627
20,497
8,878
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
sogge
Nu Wa
20
10 / 8 / 23
15,559
1,197
28,385
16,973
6,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

32

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
28 / 12 / 7
21,462
1,651
55,935
39,208
14,411
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
WolkyW0ok
Poseidon
20
2 / 7 / 12
13,081
1,006
12,326
16,421
5,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Yaokayo
Olorun
20
1 / 5 / 18
12,781
983
15,873
16,544
6,419
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
6 / 15 / 13
14,125
1,087
16,535
24,795
9,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
0 / 7 / 15
12,256
943
8,497
19,163
6,198
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
102
46
Kills
37
37
Deaths
46
129
Assists
65
Player
Kills
Deaths
Assists
KDA
L
28
12
7
2.63
W
Cerberus
Hakyru
Cerberus
10
8
29
3.06
W
Yemoja
KaatsuSan
Yemoja
7
5
32
4.6
W
Chronos
ShinyDevil
Chronos
10
9
24
2.44
L
Poseidon
WolkyW0ok
Poseidon
2
7
12
1.14
L
Olorun
Yaokayo
Olorun
1
5
18
2
W
Loki
culemon
Loki
9
7
21
2.79
L
6
15
13
0.83
W
Nu Wa
sogge
Nu Wa
10
8
23
2.69
L
0
7
15
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,283
Damage
109,166
114,270
Taken
116,131
98,895
Mitigated
41,380
13,411
Healing
21,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
55,935
27,460
0
13,697
39,208
14,411
0
30,659
8,237
0
81,752
W
Cerberus
Hakyru
Cerberus
19,443
1,588
0
5,207
32,749
44,318
0
10,480
22,269
28,721
0
W
Yemoja
KaatsuSan
Yemoja
17,570
2,094
1,243
83
25,278
31,765
0
5,371
19,907
46,202
0
W
Chronos
ShinyDevil
Chronos
24,258
9,111
0
3,199
18,773
7,348
0
4,117
14,656
51,539
0
L
Poseidon
WolkyW0ok
Poseidon
12,326
769
0
856
16,421
5,125
0
12,398
4,023
65,816
0
L
Olorun
Yaokayo
Olorun
15,873
10,257
1,178
5,047
16,544
6,419
0
11,051
5,493
51,139
0
W
Loki
culemon
Loki
17,627
9,086
0
2,794
20,497
8,878
0
4,645
15,852
0
37,955
L
16,535
4,007
0
161
24,795
9,227
0
19,909
4,886
0
37,197
W
Nu Wa
sogge
Nu Wa
28,385
6,942
0
885
16,973
6,586
0
3,586
13,387
63,607
0
L
8,497
2,202
0
870
19,163
6,198
0
15,639
3,524
0
19,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,092
Gold Earned
73,705
243
Minions Killed
302
10
Camps Cleared
5
1,164,549
Distance Traveled
1,192,234
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
21,462
1,651
43
3
1
277,509
2
W
Cerberus
15,144
1,165
18
1
0
231,857
1
W
Yemoja
14,847
1,142
53
4
0
247,773
1
W
Chronos
14,508
1,116
51
4
0
232,573
0
L
Poseidon
13,081
1,006
123
9
2
222,458
0
L
Olorun
12,781
983
65
5
0
220,363
0
W
Loki
15,034
1,156
36
3
9
230,940
0
L
Da Ji
14,125
1,087
51
4
1
250,490
0
W
Nu Wa
15,559
1,197
85
7
1
221,406
1
L
Loki
12,256
943
20
2
1
221,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role