Player Matchup

Apollo
Apollo
AchtvierEins87
Apollo
Level 4
God Stats
3W - 2L
1,674 SR
Queue Stats
24W - 7L
1,664 Elo+
Solo
Nemesis
Nemesis
Lazija5224
Nemesis
Level 4
God Stats
0W - 2L
1,301 SR
Queue Stats
3W - 5L
1,414 Elo+
Solo
Sylvanus
Sylvanus
LuckyDice777
Sylvanus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,601 Elo+
Solo
Sun Wukong
Sun Wukong
chocolate676
Sun Wukong
Level 27
God Stats
2W - 3L
1,475 SR
Queue Stats
76W - 75L
1,396 Elo+
Solo
Ra
Ra
xxGhostKiller07
Ra
Level 18
God Stats
2W - 3L
1,771 SR
Queue Stats
82W - 24L
1,882 Elo+
Solo
Team Averages
Level 16
1,544 SR
1,591 Elo+

VS

Team Averages
Level 19
1,578 SR
1,533 Elo+
Charybdis
Charybdis
La_Enana_Roja
Charybdis
Level 28
God Stats
5W - 9L
1,140 SR
Queue Stats
53W - 76L
1,389 Elo+
Solo
Ymir
Ymir
Majin_D_Uchiha
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,383 Elo+
Solo
Tiamat
Tiamat
Nereaa__21
Tiamat
Level 32
God Stats
7W - 2L
1,916 SR
Queue Stats
141W - 90L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
hel-vase
Danzaburou
Level 8
God Stats
3W - 1L
1,714 SR
Queue Stats
12W - 9L
1,604 Elo+
Solo
Bellona
Bellona
otp_Ash_666
Bellona
Level 23
God Stats
7W - 4L
1,621 SR
Queue Stats
76W - 36L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 3
10,419
548
9,074
15,764
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Lazija5224
Nemesis
4
0 / 1 / 1
5,827
307
687
2,811
590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
LuckyDice777
Sylvanus
13
0 / 5 / 9
7,639
402
5,530
16,616
16,742
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
chocolate676
Sun Wukong
14
2 / 7 / 7
8,460
445
11,252
18,317
18,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
11 / 3 / 1
11,295
594
17,666
13,247
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
La_Enana_Roja
Charybdis
18
1 / 3 / 3
10,603
558
2,859
18,601
6,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 9 / 3
8,681
457
7,453
19,232
11,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Nereaa__21
Tiamat
19
5 / 1 / 6
11,886
626
15,979
12,176
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
hel-vase
Danzaburou
19
5 / 2 / 1
12,472
656
11,315
14,592
5,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
otp_Ash_666
Bellona
19
7 / 4 / 7
12,516
659
14,452
19,293
18,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
19
Kills
19
19
Deaths
19
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
W
Charybdis
La_Enana_Roja
Charybdis
1
3
3
0.83
L
Nemesis
Lazija5224
Nemesis
0
1
1
0.5
L
Sylvanus
LuckyDice777
Sylvanus
0
5
9
0.9
W
1
9
3
0.28
W
Tiamat
Nereaa__21
Tiamat
5
1
6
8
L
Sun Wukong
chocolate676
Sun Wukong
2
7
7
0.79
W
Danzaburou
hel-vase
Danzaburou
5
2
1
2.75
W
Bellona
otp_Ash_666
Bellona
7
4
7
2.63
L
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,209
Damage
52,058
66,755
Taken
83,894
47,081
Mitigated
49,331
24,469
Healing
30,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,074
4,400
0
5,817
15,764
5,510
2,080
3,917
11,847
0
80,405
W
Charybdis
La_Enana_Roja
Charybdis
2,859
278
0
10,217
18,601
6,019
0
3,285
15,222
0
107,533
L
Nemesis
Lazija5224
Nemesis
687
453
0
500
2,811
590
0
0
2,811
0
7,888
L
Sylvanus
LuckyDice777
Sylvanus
5,530
1,049
2,081
3,642
16,616
16,742
29
9,089
7,527
20,782
0
W
7,453
2,358
0
248
19,232
11,610
213
7,924
10,991
23,020
0
W
Tiamat
Nereaa__21
Tiamat
15,979
691
130
4,540
12,176
7,666
445
5,043
6,960
83,305
0
L
Sun Wukong
chocolate676
Sun Wukong
11,252
3,150
0
4,353
18,317
18,538
0
7,446
10,871
0
35,551
W
Danzaburou
hel-vase
Danzaburou
11,315
7,733
0
7,821
14,592
5,327
3,058
2,343
12,106
0
101,739
W
Bellona
otp_Ash_666
Bellona
14,452
5,228
0
7,156
19,293
18,709
850
4,601
13,919
10,636
77,617
L
17,666
2,324
2,654
5,422
13,247
5,701
0
4,832
8,415
91,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,640
Gold Earned
56,158
442
Minions Killed
669
0
Camps Cleared
0
1,460,393
Distance Traveled
1,799,201
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,419
548
149
8
0
334,793
3
W
Charybdis
10,603
558
156
8
0
314,326
0
L
Nemesis
5,827
307
24
1
0
109,193
0
L
Sylvanus
7,639
402
37
2
0
304,029
2
W
Ymir
8,681
457
34
2
0
347,062
2
W
Tiamat
11,886
626
139
7
0
389,192
3
L
Sun Wukong
8,460
445
53
3
0
334,085
0
W
Danzaburou
12,472
656
168
9
0
369,053
0
W
Bellona
12,516
659
172
9
0
379,568
4
L
Ra
11,295
594
179
9
0
378,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role