Player Matchup

Olorun
Olorun
DJ_Flick4115
Olorun
Level 28
God Stats
5W - 3L
1,537 SR
Queue Stats
7W - 4L
1,417 Elo+
Solo
Odin
Odin
Touchmcookie
Odin
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
alexcardenas9
Gilgamesh
Level 28
God Stats
2W - 5L
1,151 SR
Queue Stats
32W - 32L
1,266 Elo+
Solo
Fenrir
Fenrir
iamp173
Fenrir
Level 22
God Stats
23W - 30L
1,420 SR
Queue Stats
214W - 243L
1,411 Elo+
Solo
Mercury
Mercury
starmoonquarsar
Mercury
Level 31
God Stats
2W - 1L
1,716 SR
Queue Stats
161W - 204L
1,418 Elo+
Solo
Team Averages
Level 23
1,465 SR
1,402 Elo+

VS

Team Averages
Level 11
1,483 SR
1,322 Elo+
Kali
Kali
Epidemiaa
Kali
Level 14
God Stats
2W - 4L
1,562 SR
Queue Stats
48W - 44L
1,482 Elo+
Solo
Hachiman
Hachiman
Leccio116
Hachiman
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Oliver 3571
Jormungandr
Level 11
God Stats
1W - 3L
1,754 SR
Queue Stats
6W - 27L
1,203 Elo+
Party 1
Cerberus
Cerberus
TTV Solar10
Cerberus
Level 8
God Stats
1W - 7L
1,203 SR
Queue Stats
1W - 16L
1,086 Elo+
Party 1
Neith
Neith
carlossoto26
Neith
Level 16
God Stats
24W - 36L
1,397 SR
Queue Stats
32W - 52L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
12 / 3 / 17
14,104
1,282
24,752
14,185
6,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 4 / 21
12,193
1,108
12,994
11,526
14,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
alexcardenas9
Gilgamesh
20
14 / 1 / 17
14,053
1,278
22,842
13,611
9,261
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
iamp173
Fenrir
18
7 / 5 / 13
11,796
1,072
11,117
15,168
12,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 8 / 15
11,706
1,064
13,569
15,115
7,572
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
12 / 7 / 6
14,528
1,321
19,934
18,879
8,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Leccio116
Hachiman
18
4 / 8 / 11
11,528
1,048
15,014
16,125
5,968
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Oliver 3571
Jormungandr
18
1 / 12 / 11
10,489
954
3,145
22,642
11,291
Cerberus
TTV Solar10
Cerberus
18
2 / 7 / 11
11,144
1,013
5,298
19,009
20,861
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
2 / 8 / 15
11,345
1,031
17,523
18,121
6,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
75
42
Kills
21
21
Deaths
42
83
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Olorun
12
3
17
6.83
L
Kali
12
7
6
2.14
L
Hachiman
Leccio116
Hachiman
4
8
11
1.19
L
Jormungandr
Oliver 3571
Jormungandr
1
12
11
0.54
L
Cerberus
TTV Solar10
Cerberus
2
7
11
1.07
W
4
4
21
3.63
W
Gilgamesh
alexcardenas9
Gilgamesh
14
1
17
22.5
L
2
8
15
1.19
W
Fenrir
iamp173
Fenrir
7
5
13
2.7
W
5
8
15
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,274
Damage
60,914
69,605
Taken
94,776
50,685
Mitigated
53,944
9,771
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
24,752
12,766
1,262
5,906
14,185
6,816
0
1,115
13,070
51,172
0
L
Kali
19,934
8,782
0
7,416
18,879
8,915
0
7,625
11,254
0
33,134
L
Hachiman
Leccio116
Hachiman
15,014
6,745
0
0
16,125
5,968
0
3,691
12,434
0
32,953
L
Jormungandr
Oliver 3571
Jormungandr
3,145
2,063
0
0
22,642
11,291
0
5,500
17,142
14,562
0
L
Cerberus
TTV Solar10
Cerberus
5,298
390
0
1,310
19,009
20,861
0
6,269
12,740
21,945
0
W
12,994
4,335
0
274
11,526
14,427
0
1,990
9,536
4,662
19,547
W
Gilgamesh
alexcardenas9
Gilgamesh
22,842
8,716
0
1,325
13,611
9,261
0
2,112
11,499
0
51,369
L
17,523
8,765
0
406
18,121
6,909
0
3,957
14,164
0
40,709
W
Fenrir
iamp173
Fenrir
11,117
3,284
0
745
15,168
12,609
0
2,057
12,817
107
18,284
W
13,569
9,365
0
259
15,115
7,572
0
1,169
13,946
0
30,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,852
Gold Earned
59,034
182
Minions Killed
181
10
Camps Cleared
3
1,104,391
Distance Traveled
981,773
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,104
1,282
49
4
6
191,785
1
L
Kali
14,528
1,321
27
2
2
228,503
0
L
Hachiman
11,528
1,048
49
4
0
204,723
0
L
Jormungandr
10,489
954
25
2
0
178,656
0
L
Cerberus
11,144
1,013
37
3
0
195,327
0
W
Odin
12,193
1,108
26
2
0
234,145
1
W
Gilgamesh
14,053
1,278
57
5
1
253,543
0
L
Neith
11,345
1,031
43
4
1
174,564
0
W
Fenrir
11,796
1,072
11
1
1
217,787
0
W
Mercury
11,706
1,064
39
4
2
207,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role