Player Matchup

Gilgamesh
Gilgamesh
Fleur96
Gilgamesh
Level 158
God Stats
6W - 11L
1,548 SR
Queue Stats
28W - 41L
1,425 Elo+
Solo
Chronos
Chronos
ScrubbyButter
Chronos
Level 27
God Stats
3W - 2L
1,235 SR
Queue Stats
208W - 202L
1,508 Elo+
Party 2
Charybdis
Charybdis
deutschd2
Charybdis
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 85L
1,356 Elo+
Party 2
Team Averages
Level 82
1,428 SR
1,430 Elo+

VS

Team Averages
Level 10
1,500 SR
1,500 Elo+
Thor
Thor
IronBrew
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Cerberus
Cerberus
Rustymetalelo
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
woodensoldier
Kukulkan
Level 20
God Stats
3W - 7L
1,500 SR
Queue Stats
22W - 28L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fleur96
Gilgamesh
12
3 / 0 / 6
8,287
691
8,617
5,254
4,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
13
3 / 0 / 7
8,544
712
6,739
7,999
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
deutschd2
Charybdis
13
4 / 1 / 6
8,639
720
5,199
6,090
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 4 / 1
6,726
561
1,802
7,597
4,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Rustymetalelo
Cerberus
9
0 / 4 / 1
6,521
543
2,248
10,312
9,722
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
woodensoldier
Kukulkan
11
1 / 2 / 0
7,288
607
7,949
5,452
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Fleur96
Gilgamesh
3
0
6
6
L
Thor
0
4
1
0.13
L
Cerberus
Rustymetalelo
Cerberus
0
4
1
0.13
W
Chronos
3
0
7
6.5
W
Charybdis
deutschd2
Charybdis
4
1
6
7
L
Kukulkan
woodensoldier
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,555
Damage
11,999
19,343
Taken
23,361
9,667
Mitigated
17,049
6,547
Healing
2,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Fleur96
Gilgamesh
8,617
2,984
0
973
5,254
4,647
486
2,502
2,607
0
25,481
L
Thor
1,802
278
0
1,280
7,597
4,858
108
3,565
4,032
0
14,076
L
Cerberus
Rustymetalelo
Cerberus
2,248
200
0
712
10,312
9,722
94
1,993
8,319
4,706
0
W
Chronos
6,739
3,098
0
3,070
7,999
2,954
1,495
4,004
3,907
36,004
7,349
W
Charybdis
deutschd2
Charybdis
5,199
2,584
0
2,504
6,090
2,066
728
3,785
2,091
0
18,508
L
Kukulkan
woodensoldier
Kukulkan
7,949
467
0
385
5,452
2,469
228
1,481
3,971
38,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,470
Gold Earned
20,535
148
Minions Killed
132
7
Camps Cleared
4
648,296
Distance Traveled
568,422
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,287
691
34
3
1
208,216
1
L
Thor
6,726
561
30
3
3
176,411
4
L
Cerberus
6,521
543
14
1
0
171,735
3
W
Chronos
8,544
712
75
6
5
224,888
3
W
Charybdis
8,639
720
39
3
1
215,192
5
L
Kukulkan
7,288
607
88
7
1
220,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role