Player Matchup

Vulcan
Vulcan
FunkHand
Vulcan
Level 145
God Stats
5W - 5L
1,345 SR
Queue Stats
518W - 525L
1,509 Elo+
Solo
Ares
Ares
Kartoffelstampf
Ares
Level 89
God Stats
3W - 1L
1,643 SR
Queue Stats
240W - 230L
1,508 Elo+
Solo
Vamana
Vamana
LasagneOp
Vamana
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,502 Elo+
Solo
Mulan
Mulan
MAJ0R PANYE
Mulan
Level 154
God Stats
37W - 27L
1,530 SR
Queue Stats
1,480W - 1,490L
1,506 Elo+
Solo
Anhur
Anhur
Scipiia
Anhur
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 76L
1,476 Elo+
Solo
Team Averages
Level 110
1,504 SR
1,500 Elo+

VS

Team Averages
Level 120
1,516 SR
1,498 Elo+
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DIO007
Kukulkan
Level 83
God Stats
0W - 1L
1,534 SR
Queue Stats
52W - 61L
1,453 Elo+
Solo
Cupid
Cupid
Hyperpain
Cupid
Level 158
God Stats
1W - 3L
1,644 SR
Queue Stats
141W - 151L
1,511 Elo+
Solo
Mulan
Mulan
Saastekoer
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 111L
1,498 Elo+
Solo
Medusa
Medusa
SkiiNN33RRZzz
Medusa
Level 123
God Stats
5W - 12L
1,400 SR
Queue Stats
729W - 715L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FunkHand
Vulcan
20
4 / 1 / 9
12,445
732
18,127
10,720
7,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 7 / 14
11,123
654
10,030
24,640
30,276
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
LasagneOp
Vamana
18
4 / 5 / 12
11,543
679
12,093
23,592
22,824
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 2 / 9
12,521
737
16,083
32,171
33,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Scipiia
Anhur
20
6 / 2 / 8
12,613
742
12,282
15,849
7,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
1 / 0 / 10
9,751
574
12,346
7,290
3,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
DIO007
Kukulkan
20
3 / 3 / 7
12,381
728
21,909
11,137
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Hyperpain
Cupid
17
3 / 9 / 6
10,589
623
15,101
18,770
7,861
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
18
4 / 6 / 4
10,540
620
15,652
22,126
23,098
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 6 / 6
10,444
614
11,594
13,692
5,909
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
49
24
Kills
16
17
Deaths
24
52
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
0
10
6
L
Kukulkan
DIO007
Kukulkan
3
3
7
2.17
W
Vulcan
FunkHand
Vulcan
4
1
9
8.5
L
Cupid
Hyperpain
Cupid
3
9
6
0.67
W
2
7
14
1.29
W
Vamana
LasagneOp
Vamana
4
5
12
2
W
8
2
9
6.25
L
Mulan
4
6
4
1
W
Anhur
Scipiia
Anhur
6
2
8
5
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,615
Damage
76,602
106,972
Taken
73,015
101,370
Mitigated
45,875
39,034
Healing
24,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,346
2,062
2,435
2,722
7,290
3,834
0
3,798
3,338
0
20,006
L
Kukulkan
DIO007
Kukulkan
21,909
962
265
286
11,137
5,173
0
5,329
5,649
65,512
0
W
Vulcan
FunkHand
Vulcan
18,127
2,725
4,298
3,473
10,720
7,074
1,246
3,315
6,779
45,690
0
L
Cupid
Hyperpain
Cupid
15,101
8,432
3,348
4,035
18,770
7,861
0
6,707
11,651
0
33,387
W
10,030
372
1,083
1,278
24,640
30,276
1,065
5,794
18,082
14,887
0
W
Vamana
LasagneOp
Vamana
12,093
2,865
1,347
7,101
23,592
22,824
245
3,863
18,886
4,641
19,610
W
16,083
936
948
13,041
32,171
33,200
394
7,499
23,247
7,013
26,336
L
Mulan
15,652
1,854
1,301
7,486
22,126
23,098
0
11,359
9,839
6,573
20,736
W
Anhur
Scipiia
Anhur
12,282
5,035
1,450
5,015
15,849
7,996
2,767
3,746
11,571
0
49,235
L
11,594
4,666
933
1,434
13,692
5,909
0
5,115
8,477
0
13,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,245
Gold Earned
53,705
186
Minions Killed
178
0
Camps Cleared
0
1,577,416
Distance Traveled
1,361,423
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,751
574
27
2
0
317,007
7
L
Kukulkan
12,381
728
92
5
0
298,989
0
W
Vulcan
12,445
732
48
3
0
356,166
1
L
Cupid
10,589
623
32
2
0
233,048
0
W
Ares
11,123
654
15
1
0
281,615
2
W
Vamana
11,543
679
12
1
0
324,595
1
W
Mulan
12,521
737
41
2
0
325,169
0
L
Mulan
10,540
620
20
1
0
307,237
0
W
Anhur
12,613
742
70
4
0
289,871
1
L
Medusa
10,444
614
7
0
0
205,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role